League of Legends: After a long, 10 month grind, I have finally hit level 30. WTF, Riot.
Duck Souls Remastered: Pretty fun. And no nostalgia-tinted lenses here, I didn't play the old NES game nor watch the TV show. Seems appropriate enough to mention what with the Scottish independence vote and everyone remembering how Scotland really only became enthusiastically British when it sent poor, talented Scotsducks all over the Empire to rule the world in the 1800s and collect gems by jumping around on the native's heads... unless of course the native was a carnivorous plant. Something like that, anyway.
Random thoughts:
* I went through the stages basically in order. Amazon / Himalayas / Vesuvius were the only stages to wipe me; Africa, Transylvania, & Moon were EZ. Of course, Amazon has the "only 3 hearts" issue + "learning what exactly I can and can't do" so.
* For bosses, Dracula / Incan statue / Yeti were all legit. Magica, Evil Beagle, & Terra Firmie king were bad. Moon rat was pathetic, perfected 1st try.
* The difficulty curve isn't quite to my preference. Once you start racking up the heart containers, you basically won't die to damage to anything except "I don't know this boss's pattern yet", but there's still lots of insta-death lurking in the shadows, and you only have 3 lives per try at a stage. Potentially makes things a bit random. And... checking Jo'ou's old post, Hard mode replaces life-restoration items with extra lives?!?! FFFFF, there's already too many full-life restorers that don't matter, they'd only be better than 1-ups if continue checkpoints were very rare AND you're taking a ton of damage. Extreme is basically the same game apparently except you don't get any continues, so yeah, rather than make the game harder, you simply have to be more perfect at beating its existing difficulty level. Meh.
* Okay I haven't technically beaten the game yet, fine, whatever. Why did they decide to stick the toughest, least forgiving platforming section at the end during a Super Metroid-esque escape sequence? I'm sure once learned, it's doable, but it costs a life each time to learn the jumps you can and can't make, and then you get to do the whole damn stage & boss over again after you run out, because 3 lives max and I probably blew a random jump earlier so more like 1-2 lives to spend on the escape.
* Is it just me, or is this game's 'plot' the same as Castlevania Bloodlines? Evil sorceress trying to resurrect Dracula, needing 5 parts (okay this is more C2/SOTN), only a McBelmont can stop her, etc.? Although it's kinda weird that the NES version had you fight Dracula in Transylvania, and the remake has it be in Vesuvius?! (Please do add a new stage, but can't it be called the Volcanic Transylvanian Underground or something?)
* How many games do you get to play a genuinely old person (duck) running around beating people on the head with a cane?! Sure, there's the "she's a thousand years old but looks 16" trope Japan loves, but that's a little different. Checking the Internet, it seems the voice actor for Scrooge McDuck was in his 90s when he recorded the well-done work for the game, so yay for some age diversity in protagonists.
*
http://what-if.xkcd.com/111/ , for those that haven't read it yet.