I'd never tried, figured it was one of those times the game wouldn't generate the enemy from so far away to streamline processing. That's awesome. (Apparently the speedrun tactic is to leave the outer rings down and have him charge off the edge.)
DS2: I gave in and farmed peasants for titanite chunks because--
Death 6: Smelty is an asshole. No seriously, look at him, I can't be the only one who's thought it. I hate him and I hate his ass-face.
Death 7: Pursuer mk 2 is a fat man in a little coat.
I'm out of poison arrows after that failed attempt,
but I need that ring so bad. I do less than 100 damage a shot to him and it's not consistently safe to try for two in between his attacks, so I have to go track down Gavlan. I already bought his twenty or so basic stock in prepping for this attempt, though...Hey Gavlan, you sell an infinite supply of poison arrows in Doors of Pharros, don't you? Please tell me you do.
...
http://www.youtube.com/watch?v=tN_HVup9oOgYUS.
Almost immediately this becomes my first resort for anything that's not a one-or-twoshottable mook. Pretty much everything gets poisoned in exactly four arrows and the damage over time is something like an extra thousand damage. I barely have to shoot dudes anymore, I can just poison them and dodge until they fall over (this is more cost-efficient, too!) I got some mileage out of this in Not!Sinner mode too, but you know dudes can run right out of that cloud before the status lands. Arrows basically never miss!
Deaths 8 & 9: Chariot = fuuuuuuuuck. I need three shots to put down one resurrectable goon. Are they going to give me the chance to shoot three times before closing range? Hell no. I die a couple times just trying to kill the first necromancer; when this finally works, I stand by the front door and whittle the chariot down one arrow at a time until he falls into the pit. Victory!
Remaining bosses for the day: Old Iron King is not immune to poison. Lost Sinner is not immune to poison (but maybe resists it, think it took more shots here?) Prowling Magus dies from the raw damage before the status can even matter (!!!) and yet this was almost a failed match because one of the cleric dudes cast a defense buff or something. Freja probably is immune to poison, I landed plenty of hits and it never took (videogame logic, spiders are often poisonous in games, therefore they cannot be poisoned?) Dragonriders are not immune to poison. Looking Glass Knight is not immune to poison.
This game suddenly got a whole lot simpler.
And I got a weapon upgrade! Only took more than halfway through the game! Hunter's Blackbow gets me an extra...36 or so attack power? I'll take it. +10 and 50 DEX and Ring of Blades +1 = 290-something attack power? That approaches competence. Elemental arrows are also a lot better than expected (I ignored them a lot because they were pointless in DS1), I should really be using them for primary offense, but expenses. I'm actually running with the Covetous Silver Serpent Ring just to offset basically spending souls on every press of the attack button. It does actually work for bosses!
EDIT: Fudo tell us about this awful thing that didn't actually happen. Also I dunno about Shrine of Winter, I thought I'd grabbed Freja's soul and eaten it, but I definitely made sure to do that today and still got through the door with less than a million souls. So maybe I did forget last time.