I love how the second invader walks in, stands there a minute just processing what the hell is going on, then politely leaves.
Scythes are pretty terrible! The damage can be outstanding if you land it precisely point on, but if you're anything like me that happens so inconsistently that the average is pretty scrubby.
DS2: Bows-only is a thing. Yeah that's right, this is happening. Oh my god this is so bad. I decide to allow myself the capacity to punch people barehanded if/when I run out of arrows. This happens several times in the first hour. This wasn't as much of an issue in DS1 because arrows were incredibly cheap, but in DS2 the weakest arrows cost ten souls each! The basic scrubs in the first zone give you 50-90 souls each, and you only get up to maybe 3HKOing people once you've multiply upgraded the bow and got some more DEX. So your brain starts processing every enemy in terms of profit margins and at best 2/3 or your souls accrued constitutes actual gain and augh. Also suddenly Last Giant is a grueling test of endurance (I brought Pate for a distraction and he actually almost died) and HERO SKELETON in the Majula basement is an epic test of fortitude. Holy shit arrows are so bad vs skellies, I am putting off chariot and skelemob for as long as possible (Nito was by far the worst part of DS1 bow run too).
So that's horrible and I may be chipping away at it in between more worthwhile ideas for a while. What's left on the table here? I dunno, I was thinking: Great Demon Hammer pure STR mode, hope I get two for utter ridiculousness, maybe go dragon transformation because I haven't tried that yet; or LOST SINNER cosplay run. And then I'm out of save slots (assuming DS2 has the same limit as DS1. Let's just hope it does).
Actually, the latter sounds pretty cool, let's go with that. After a couple hours of chunking through standard cleric MACE cheese, it's starting to come together. Armor, check, pyromancy, check, sword...still a ways off. I need more petrification cures before I can help out Ornifex/Straid, so off to Harvest Valley next. And yeah, I'm using the sword no matter what, that awful, terribad weapon that eats your HP when you hit people for no added benefit. I'm sure this won't cause any major amount of swearing on my part from unnecessary deaths down the road! Pyromancy is just thematically appropriate and anyway I wanted to try it out as a principle form of offense just because the game so clearly does not want you to do this (it's obviously meant as an accessory to other casting classes; or at least this was my initial thought, but some rudimentary testing now with Flame Swathe turned out a difference of like a hundred damage between users with 30/40 INT/FTH and one with single-digits for both stats, so it really looks like stats barely matter for it at all).
The character model is fashioned after my darkwraith pyro from DS1. Forget trying to relight the first flame, the Lost Sinner's real transgression was spamming Black Flame in low-level PVP (NG+ at SL50? I can dig it).