Xenogears: Nisan stuff.
Hour 32: The party arrives in Nisan to discover it is under the control of Shakhan's soldiers. They discuss the situation as stealthy music plays, then after some discussion jump right into the middle of town, fight a bunch of soldiers, and then get told "thus was Nisan freed". ... sure okay.
In the freed town, Sister Agnes reveals to the party that Shakhan forced the sisters to reveal the nature of the Fatima Jasper (the key to unlocking the Omnigear) to Shakhan, i.e. that it is the retinal pattern of the Aveh and Nisan royalty. Shakhan then revealed that he was going to use the retinas of Margie's (presumably recently?) dead mother. Maybe she was enbalmed in a way which would preserve her well enough for this, I dunno. Regardless, Bart decides it's time to stop Shakhan's aspirations: the next destination is the mausoleum where the rulers of Nisan lie, and beyond it the secret location of the Fatima royal treasure. Sigurd, meanwhile, proposes retaking Bledavik while Shakhan is occupied in Nisan. Bart, Margie, Fei, and one other PC head to the mausoleum.
In the mausoleum, the party discovers that no, Margie's mother's corpse has not been desecrated. Bart heads to unlock the Omnigear to deal with Shakhan once and for all. This isn't really the brightest move, but it's Bart. To get in, he needs to get his eyes scanned, but he only has one, so Margie helps out.
The Omnigear's in some weird 500-year old facility. This place is kind of weird. It's a large area with no randoms (which makes sense) but in general it feels unfinished; there are lots of areas you can go to with nothing in them.
Hour 33: After exploring the facility, the party discovers the Omnigear. It's locked in the facility so the party heads to the control room to open the hangar. Upon getting there, Bart hits a bunch of buttons and stuff happens. In particular, the whole facility rises to float in the air (Bart promptly names it Fort Jasper) and it fires a giant laser beam which Bart gushes about how awesome it is. His rants autoscroll at rapid speed, something the game normally reserves for annoying NPCs. I am amused.
He also opens the hangar. As soon as he does, Shakhan shows up with a "JUST AS PLANNED" moment! Turns out he never intended to use Margie's mother to open the door (that plan never did make much sense...), but let Bart think he was going to to panic him into doing something impulsive. Safe bet. Anyway Bart rushes to the hangar to stop him from stealing the gear.
Shakhan is waiting for that, though, as he surprises the party with an ambush of a large number troops in the hallway on the way there. All seems lost but Margie quickly sneaks past into the gear hangar. Also, Sigurd and Citan show up, fresh from taking over Bledavik! God that took hardly any time at all, this is what happens when you leave Citan in charge of something; shit happens quickly. Shakhan retreats to the gear hangar to try to capture Margie, but she is able to use the omnigear to fight them off. Someone locks the door so Bart has to open it, but he can't because he only has one eye... but Sigurd to the rescue! He has it scan both their eyes, it works. Bart is all like "wait... what is going on man" and Sigurd yells at him to deal with it later since oh right Shakhan is threatening Margie over there, which amuses me. Bart hops in Andvari (as somehow in the chaos he's able to reach it before Shakhan does, probably because Margie is trying to machinegun everyone else) and syncs up with it, fighting off a gear mini-boss, and Shakhan is forced to run away. Well that turned out better than it probably should have.
Hour 34: Sigurd and Citan provide some other information; they've raided Shakhan's room and learned that one of the Solaris gates was under his purview, and that it's located near Nisan. The party suspects he may be hanging out there, so time to go deal with him.
At the gate generator, they meet Shakhan, who promptly attaches his gear to the gate generator, revealing that while Ethos had been instructed to guard the gates without being told what they were, they eventually figured out and learned how to siphon off energy from the system. Or... he thinks they did as the energy draining system malfunctions. Bart mocks him, but Grahf shows up and does his whole power-granting thing for the third and final time.
I actually lose this fight because not using Maria is stupid and there's actually rather little margin for error in the fight without her. Using her makes everything better.
Anyway, the fight ends with the whole system malfunctioning. Bart takes the time to trash-talk his nemesis one last time before the party retreats just in time for the gate to blow up.
The scene shifts to Aveh. Bart thanks the people for their patience and announces his plan to end the war with Kislev. He also reveals that his father's will included leaving the kingdom as a republic, perhaps because Bart's dad realised that Bart shouldn't be in charge of ruling anything. The people don't know that, though, and promptly acclaim Bart their king/president-for-life or something, much to his chagrin.
In a scene later that evening, Bart inquires to first Maison, then Sigurd himself about Sigurd's past. We learn that he was born to an affair of the king and a woman from a small nation east of Aveh (is this supposed to be Elru? His skin tone is a lot like Dominia's) who might have become queen except that she ran off because she knew she was dying and didn't want to get attached to anyone. Sigurd had later entered the service of the Fatimas as a squire (before, of course, getting abducted by Solaris). He didn't think his father knew who he was, but speaks warmly of how his father treated him. Bart reveals that his father's will instructed to split his inheritance with his brother, which had always confused him until the recent Sigurd revelations. Guess dad knew after all.
With Shakhan dealt with, the party once more turns its attentions to Solaris. To deal with Solaris, they first need to get access to it, which means dealing with the gates. Fortunately, one has already been blown up. There are two more, one is known to be buried deep within Ethos. The party discusses various plans, none of which seem likely to work; they can't dig down to it in a realistic amount of time and they don't have enough firepower to blow it up from the surface. OR DO THEY? Bart proudly reminds everyone of his new toy, Fort Jasper. But it's much to far away. Citan comes up with the crazy plan of reflecting the Fort Jasper beam off of the giant mirror of Babel Tower though. You know I have no idea what the scale of RPG world maps are supposed to be sometimes. Fort Jasper and Babel are half a world apart, but a beam can travel between them? Is the map just a small part of the world? Does the Fort Jasper beam curve with the planet's gravity? Is this all just a setup so that a crazy Citan plan can work because the game loves him? Who knows! Regardless, that's our next goal.
The Gazel, meanwhile, are not impressed. They berate Ramsus, calling him 'trash' (won't be the last time...) for his failure to stop the party reaching Shevat as well as his defeat at the Thames and allowing the Ignas gate to be destroyed. They order him to defend the remaining gates. He is still injured, though, and as badly as he wants to go fight Fei again, Miang refuses. Dominia and company step up to defend the gate in his place.
Next time: Almost at Solaris! Looking forward to it.