Author Topic: What Games ya Playin' 2012 - Suplex a Train Edition  (Read 254715 times)

Sierra

  • N I G H T M A R E E Y E S
  • DL
  • Denizen
  • *
  • Posts: 5135
  • Go get dead, angel face
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1600 on: August 07, 2012, 01:17:02 AM »
Fudo: I may have some spare shit you could have if you want to take the easy way out for weapon trophies. Couple maxed weapons that turned out to be surprisingly crappy, spare slab or two.

Fudozukushi

  • Denizen
  • *
  • Posts: 1552
  • Born to hunt Death Knights
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1601 on: August 07, 2012, 01:45:46 AM »
I was planning on running the Faith guy through some NG+s anyway, so no thanks, but thanks for the offer.

Fenrir

  • Denizen
  • *
  • Posts: 2397
  • Social Justice Archer
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1602 on: August 07, 2012, 04:27:11 AM »
I prefer playing on a console because I prefer to spend time with a slightly inferior game that can be played immediately than with something that might require tweaking. (Vampire Bloodlines and Fallout 1/2 were worth it, but yeeesh)


Dragon Age 2:
Some people are trying to get revenge on me for killing their brother or something. I can't remember their face but I kill them and all their friends. Basically, this happens for 10 hours. Also some anti French commentary from Aveline in a game that doesn't take place on Earth? Stay classy, Bioware. (Apparently medieval alternate France is where all the superficial vapid girls are)

Then I get to slaughter an entire elf village because of an honest mistake? Woah.
I get to the final stretch of the game right after that -> !?!??

Well, I have to congratulate Bioware for provoking such a strong reponse from me. I'm planning to get an earlier save right before the battle, stock up on potions and backstab the guy whenever I get the chance.

I can probably do the final battle without Anderrs. I really haven't had much problems in this chapter from anyone but the mages, so if I side with the mages, there shouldn't be any problem right?

Has anyone else noticed how Anders has the same first name as the Norway killer? Fuuuuuuuuuuuuuck


Act 3 is definitely a step up from the other acts, but the recycled dungeons are really draining at this point. I didn't actually think I had seen everything in the game by the end of Act 1. I also don't know whyI, this super rich girl am going around killing everything? Just hire people to do your dirty work. And calm down. Maybe getting involved in real politics is better than just committing genocide everywhere.

Gameplaywise, I just did five digit damage. In a Dragon Age game. (Aveline's still doing about 40 average damage for the record)


El Shaddai: Completed.
Very nice style as expected, but I'm not sure I want to know what's the point of the plot.
Here is artwork for the archangels Michael, Uriel, Raphael and Gabriel:
http://images.wikia.com/elshaddai/images/f/f7/Archangels_render.png
« Last Edit: August 07, 2012, 04:45:09 AM by Fenrir »

DjinnAndTonic

  • Genie and Potion with Alcoholic Undertones
  • DL
  • Denizen
  • *
  • Posts: 6968
  • "When you wish upon a bar~"
    • View Profile
    • RPGDL Wiki
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1603 on: August 07, 2012, 05:50:27 AM »
El Shaddai: Completed.
Very nice style as expected, but I'm not sure I want to know what's the point of the plot.
Here is artwork for the archangels Michael, Uriel, Raphael and Gabriel:
http://images.wikia.com/elshaddai/images/f/f7/Archangels_render.png

Oh man, they r so hot. Can't wait for them to crossover with Hatoful, bro.

Meeplelard

  • Fire Starter
  • Denizen
  • *
  • Posts: 5356
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1604 on: August 07, 2012, 05:58:21 AM »
MGS3: So I shot some dude in the head with a tranq dart, then stole his clothes and shoved him in a locker.
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Grefter

  • Villain.
  • DL
  • Denizen
  • *
  • Posts: 10386
  • True and Honest. Smarter. More aggressive.
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1605 on: August 07, 2012, 06:55:22 AM »
We warned you bro, the recycling is a bigger thing than it first seems.

Glad to see the spoilarz got a rise out of you.  Also look forward to seeing how you found siding with the mages.  When you are done there is some quick other spoilarz I want to back and forth about.
NO MORE POKEMON - Meeplelard.
The king perfect of the DL is and always will be Excal. - Superaielman
Don't worry, just jam it in anyway. - SirAlex
Gravellers are like, G-Unit - Trancey.

Dark Holy Elf

  • DL
  • Denizen
  • *
  • Posts: 8180
  • Well-behaved women seldom make history
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1606 on: August 07, 2012, 07:07:10 AM »
Shadow Hearts 3 challenge: Wrapping up disc 1 North America.

First off, I head to Arkham and do the first round of trials. Even with two PCs, two of the challenges are very easy (heck, one even "restricts" you to two PCs! Haha). The other two not so much.

Basic Beastology II's restriction is that you must not let any enemies get turns. The first two fights aren't so bad (the first is against three thugs from the Chelsea theatre, second against Prison Guards from Alcatraz) but the third is rough. Four mafia thugs who have ~170 HP and require two solid hits to go down. It's not really feasable until after Vegas and even then it's dicy. Basically the PCs get six actions max (first PC doubles, second D-Combos, first PC doubles again). Two of the enemies start grouped together, and the combo of Red Bounce and Bright Rage takes them out (hits both their weaknesses). The others are solo but again can die to combos. However, one mistake spells doom here, as does running out of MP midfight (which totally happens to me one on attempt.

Basic Beastology IV requires you kill a 35-HP boss who takes 1 damage from everything, but the last hit must have 30 hits. To make matters worse this boss is Ronwei which means your Stock is getting owned if you don't do it right away. Special skills (including Shania's) are banned here, so stellar magic is the only answer. Even after Vegas, the four highest-hit spells available (the two earth and wind spells) do only 5+7+8+9 = 29 hits between them, not enough! But wait! You get a bonus hit for knocking an aired enemy into the ground, and Gale Rod (the 7-hit wind spell) does in fact knock enemies down. So there's the thirtieth hit. Anyway, use two non-Shania PCs (Johnny and Ricardo for me), have the first PC use one of the high-hit spells, then unleash the aforementioned combo using a D-Combo followed by a Double, collect 15 silver points and a statue for Shania.

So now let's talk about Chichen Itza randoms. (1 reset)

Eliops are little pests. They don't do too much damage (4-5HKO) and can be OHKOed easily enough with Red Bounce or Shania physicals, but you can see up to four of them at once and if they get a second turn they will double for actually significant damage. They also use Fast Ring status which is a bit dickish and can help you screw up so that they see that second turn.

Jig Ruta are light mages who need two hits to go down. They're vulnerable to Instant Death and you get that as a ring status in this dungeon which could help, but I never actually get it to land. They use either Bright Oracle (kinda not too scary due to their crappy SAtk, despite hitting Shania weakness) or stock-breaking attacks which are much more annoying. They can also cast Arc Shield to make physicals less effective, although the only enemy that this makes particularly tankish is the Guanna.

Speaking of which, Guannas are big ol' bags of HP who immune most everything status-wise you'd like to hit them with. Their own turns aren't too scary, either relatively undamaging Red Bounce or a decently damaging (3HKO Johnny, 4HKO Shania) physical that inflicts Apathy, a relatively benign status that mostly prevents you from profitting from the long fights against them. Rage Shania just misses the 2HKO, so Johnny can chip in for the victory.

The scariest fights are probably against four Eliops and one Jig Ruta, which can definitely get out of control. Ambushes by anything are also potentially deadly.

Jeb Niglas (1 reset)

This challenge makes bosses feel very durable, and Jeb is yet another improvement in this regard. 350 more HP than the previous boss and only somewhat better PC offence (new belts and a few levels) means he takes even longer. Dunno how long this trend will continue!

Many of the same strategies that worked against Edna applied here. Johnny's Arc Cure, Rage, and Dark Edge (Jeb's light element) are still useful, as are Shania's smash-face (particularly Hard Hit), Red Nova, Howling, and Cure Plus. Johnny also may chip in Hard Hits or Red Novas if necessary. Evil Shade is an option over Red Nova, but "even laggier than Red Nova" isn't my cup of tea even though it does a lot more damage (though needlessly higher MP cost).

Jeb himself is kinda badass. He'll occasionally use Seal (which I don't have a blocker for), which is MT, quick recharge, ~50% accurate like Edna's status only a bit more dangerous. Fortunately it's seriously rare (never saw it more than once per very long fight) so whatever. More often he uses light magic (both a line attack and a circle attack), which is of course a good choice against Shania, solidly 3HKOing her. And borderline 2HKOing Johnny because the kid is fragile. He also uses an extremely damaging physical attack (solid 2HKO on Johnny and even 2HKOs untransformed Shania, though not transformed mercifully) which also removes stock because he's a jerk. Finally, once when his HP drops below half HP he'll cast Barrier which is a complete joke (reduces magic damage which I'm not using anyway by like 15, big deal); unfortunately the super-fast recharge means it's not much of a wasted turn. If he doubles, he'll almost certainly kill Johnny, or finish someone off and smash something else. He can mix a physical and light spell into his double, or two light spells, the second being the powerful Holy Pulse combo magic. This might well kill Shania in anything short of La Sirene but I never see it against anyone but Johnny.

Jeb's pretty clearly better than Edna in a few ways (in addition to what I've already noted, he also has more speed) and Johnny being 2HKOed by his magic is incredibly frustrating. So I drop his belt for a Blood Jewel, which gives +1 SDef and a cool added effect. Actually, this added effect is even cooler than I thought; it basically makes him immune to running out of SP as long as I nail a judgement ring whenever he does run out. I will definitely be buying a second at some point. Anyway, +1 SDef means Johnny is definitely not 2HKOed by magic, although throwing in a physical there obviously does it. So it's another game of "try to keep the non-Shania PC alive", using all the same tricks as the last battle, and trying to gauge appropriate time to use doubles and combos (though these are much rarer due to Jeb's stock attacks). The offence is certainly the scariest of any boss yet (that physical is mean) so it's a tricky fight, but ultimately doesn't really require many new strategies, just better applications of the ones I already know.

Next we get inferior random battle music and a boss which I can't use Shania against! ffff

EDIT: Forgot to say that my levels were 20 Shania / 18 Johnny against the boss.

Erwin Schrödinger will kill you like a cat in a box.
Maybe.

Fudozukushi

  • Denizen
  • *
  • Posts: 1552
  • Born to hunt Death Knights
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1607 on: August 07, 2012, 09:17:38 AM »
Dark Souls: Faith guy NG finished.  Getting Priscilla's tail ended up relying on--of all the stupid things--Gravelord Sword Dance.  Also went around sucking humanity and killing the blacksmiths for hammers and helmets.  Giant's hammer is actually not bad.  Weird.  Since I saved Solaire I actually had his help against Gwyn where he was invaluable.  Survived even.  Sunlight Spear gotten damage is awesome, but uses is not.  5 uses for 2 slots?  Remove either of those to make it viable jeez.  Also that makes the Miracle trophy get.  Only Fire and Rare Weapons left.

Should get to dealing with Bobstein sometime in the week.

Cmdr_King

  • Strong and Full of Love
  • DL
  • Denizen
  • *
  • Posts: 5619
  • Is Gay
    • View Profile
    • CK Blog
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1608 on: August 07, 2012, 09:42:06 AM »
Kingdom Hearts: Dream Drop Distance- Finished.  So, this game.

Plusses

- Disney elements mostly work.  The world selection is odd at a glance but works well in the context of the game.
- Dream pokeymans are the cutest things.  Rub tummy to power up!
- Also the way the ability system works re: dream pokeymans is neat.  you can pretty much buy them skill points to unlock stuff (albeit with some minigames attached) and while the top high end stuff (Once More, Leaf Bracer, Salvation/Dark Firaga) is hard to get Unless you use those pokeyman cards to just instantly get guys who have most of those available from the start of course, useful things are widely available.  How the game treats unlocking different things works well; deck skills you just get a single copy of, support skills you learn permanently, and stat boosts you get only while the Dream Eater is in your party.
- PC Riku best Riku
- Most of the game is spent making fun of Sora.  This mostly pleases me because shut the fuck up already guys, not having Sora in the game is not some huge crime.  Yeah casual fans of the series make me want to punch kittens.

Minuses

- The Hunchback world was a complete flop.  Lame music, lame crossover, it makes the complete lack of non-essential NPCs in this game mind-numbingly obvious, the level layout has nothing distinctive or iconic, just an utter letdown.
- Drop system.  I get why it's there, and I appreciate that they didn't just want to either repeat BbS and split the two stories entirely, or plot enforce every character switch (since they share inventory and dream pokeymans, being able to switch back at need is something you'll usually do), but the implementation leads to a lot of very stupid "oh you just don't have enough time to kill this boss, time to do something completely unrelated for 15 minutes".  I think the kicker is the fact that certain things increase how fast the meter drops.
- The flowmotion thing (basically, if you dodge repeatedly or into walls or jump on railings, you enter a fast-move state you launch spinny attacks from) is an interesting idea but there's a critical issue in it replacing your normal control scheme.  Once you enter flowmotion your command deck is disabled, and movement is completely different.  It wouldn't be an issue except...
- Boss battle arenas are way too small.  A lot of Kingdom Hearts comes down to "dodge, dodge, okay chance to heal, then attack!"  With the arena size, it's easy to run into issues where you slam into a wall and, depending on what you were dodging, either run out of room, get hit, and die, or enter flowmotion, spend a few seconds exiting, can't do so safely and thus die.  Or try to flowmotion away from battle and, because it's considerably less invincible than dodging, get pinged by a projectile and die.

Argh

So it's not too spoilery to say that this is really Riku's game, narratively.  As such, it shouldn't be surprising that the endgame bosses are mostly his.  At the end you get a 3 boss chain, followed by a save point and a two boss chain (also lots of plot obviously).  The second boss in that chain is a complete motherfucker of a battle.  It's clearly NOT supposed to be.  Boss has two stages, which you may or may not switch between (gameplay mechanic related, not worth getting into).  Each stage has two goddamned attacks, and they're ridiculously telegraphed.  This should not be hard.  Except the first (and possibly only) stage of the fight takes place as some weird midair battle bullshit, so the movement controls are slippery.  It's possible to use this to your advantage, but his ridiculously telegraphed attacks also really hurt, and don't count as a regular combo so can easily kill you through any defensive setup aside from "don't let it goddamned hit you".  And then you dodge it, run into a wall, and essentially die instantly after a 20 minute battle.  I think this is the first time I have actually, seriously been angry at a KH game.


While the negative stuff went on a bit, it's mostly very situational issues that don't come up in 90% of the game.  It's probably my least favorite of the four core titles, but not by a meaningful margin.  Still 9/10 stuff.
CK: She is the female you
Snow: Speaking of Sluts!

<NotMiki> I mean, we're talking life vs. liberty, with the pursuit of happiness providing color commentary.

Anthony Edward Stark

  • Is that... Alcohol?
  • Denizen
  • *
  • Posts: 4347
    • View Profile
    • Modern Drunkard Magazine
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1609 on: August 07, 2012, 11:37:18 AM »
So if casual fans of KH are bad, what does that make serious fans? Unsedated adult circumcision?  Or whatever this horror is?

« Last Edit: August 07, 2012, 11:40:51 AM by Rob the Stampede »

Monkeyfinger

  • DL
  • Denizen
  • *
  • Posts: 957
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1610 on: August 07, 2012, 12:28:26 PM »
I had an old post with my thoughts on things in regards to Fenrir's thoughts.  Granted with new out-of-game info from the developers and artbooks and stuff some theories get really worked apart.  Plus the usual Dark Souls "no one is happy ever".

Dark Souls: Because Faith guy is synonymous with Luck at this point he's now become the designated weapon trophy guy.  Yay?  Gonna have to gank Priscilla though and grind up weapons.  Joy.

http://www.edge-online.com/features/localising-dark-souls

According to this interview, you're not supposed to fully understand what's going on. The guy who designed and wrote dark souls was trying to recreate the feeling of reading a fantasy novel, in english, when you don't really understand english.

Cmdr_King

  • Strong and Full of Love
  • DL
  • Denizen
  • *
  • Posts: 5619
  • Is Gay
    • View Profile
    • CK Blog
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1611 on: August 07, 2012, 07:44:25 PM »
Rob you're talking to a crowd who spend several hundred dollars each year to fly, occasionally cross-continentally, to various cities just to hang out with internet people.  Folks who make replica props from their favorite game and do silly poses aren't exactly going to register as wrong-headed here.
CK: She is the female you
Snow: Speaking of Sluts!

<NotMiki> I mean, we're talking life vs. liberty, with the pursuit of happiness providing color commentary.

Anthony Edward Stark

  • Is that... Alcohol?
  • Denizen
  • *
  • Posts: 4347
    • View Profile
    • Modern Drunkard Magazine
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1612 on: August 07, 2012, 07:56:05 PM »
I'd mock you but you do a good job of it yourself.  It's like trying to make fun of a Juggalo.

Meeplelard

  • Fire Starter
  • Denizen
  • *
  • Posts: 5356
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1613 on: August 07, 2012, 11:25:27 PM »
MGS3: Oh hey, I'm at end game, I'll totally finish it today!

*5+ Hours later*

...ok, no, I've been playing this too long.  I know I'm right at the home stretch but fuck I need a break!


...yeah, MGS3 really needed to learn to stop in the end game.  I'm not referring to the plot scenes or anything, more that the game doesn't seem to understand the difference between "excitement!" and "stretching things on far longer for the sake of just doing it."

Mostly referring to the Motorcycle sequence stuff.  Ok, first one was cool, and a nice way to build up the action based feel for the fight against Enemies Super Weapon, and its a nice little "Go nuts" sequence.  I'm totally fine with that...heck, I actually liked it!

The 2nd one though?  Its not only twice as long, but completely unnecessary since you've already BEATEN the Super Weapon, and now its "Just give me a break game, this is getting tiring."  The enemies aren't threatening, it's reached past the point of "Fun and stylish" and is now "monotonous" AND there's still stuff after that?  Argh!


I know, MGS games don't know how to stop exposition...and I was prepared for THAT.  But this isn't exposition, its just worthless gameplay padding.


...sorry, had to get that off my chest.  I'll give a legitimate review for the game when I actually finish it, which should be tomorrow!
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Cmdr_King

  • Strong and Full of Love
  • DL
  • Denizen
  • *
  • Posts: 5619
  • Is Gay
    • View Profile
    • CK Blog
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1614 on: August 07, 2012, 11:46:02 PM »
Passive-aggressively mocking an entire community for hanging out and having fun with their friends.  Keep it classy man.
CK: She is the female you
Snow: Speaking of Sluts!

<NotMiki> I mean, we're talking life vs. liberty, with the pursuit of happiness providing color commentary.

Grefter

  • Villain.
  • DL
  • Denizen
  • *
  • Posts: 10386
  • True and Honest. Smarter. More aggressive.
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1615 on: August 08, 2012, 12:19:46 AM »
baiting dat trap.  catching dem nerds.

Remember we are a catch and release community Rob, don't gut him.
NO MORE POKEMON - Meeplelard.
The king perfect of the DL is and always will be Excal. - Superaielman
Don't worry, just jam it in anyway. - SirAlex
Gravellers are like, G-Unit - Trancey.

DjinnAndTonic

  • Genie and Potion with Alcoholic Undertones
  • DL
  • Denizen
  • *
  • Posts: 6968
  • "When you wish upon a bar~"
    • View Profile
    • RPGDL Wiki
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1616 on: August 08, 2012, 02:09:39 AM »
Kingdom Hearts has many of the same strengths that all JRPGs do - It's pretty, has creative character and monster designs, well-used music, and a good grasp of balance and progression. It also has "RIDE THAT WAVE OF DISNEY NOSTALGIA" and a "Budget". It's not surprising that there's a huge fan community for it. Shame about how juvenile the story ends up being, but juvenile isn't necessarily without its place, either. I feel like Rob always buying into the Internet-Advocated "Dark Gritty Man(Child)ly Way is the Only Way" of telling a story can't actually be how he feels, unless he just gets drunk all the time and has this lapse in judgment where he thinks it's funny. You can replace Rob with Zenny in there too and it's probably still appropriate. Or perhaps moreso, since I've actually met Zenny in person.

That said, I bought KH3D. Watched the opening. It's pretty. Keep doin' your job correctly, JRPGs.

Fenrir

  • Denizen
  • *
  • Posts: 2397
  • Social Justice Archer
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1617 on: August 08, 2012, 03:18:51 AM »
Come on Djinn. They aren't pigeons. They're swans!

A few games have evolved past having only juvenile stories for children and dark power fantasy stories for teenagers. (Both with Matrix action scenes) We can have higher standards than this.


Quote
We warned you bro, the recycling is a bigger thing than it first seems.

Glad to see the spoilarz got a rise out of you.  Also look forward to seeing how you found siding with the mages.  When you are done there is some quick other spoilarz I want to back and forth about.

Since every mage dies anyway (except Merril and Bethany in my game) and I get to kill the big mage huncho (What an idiot. I was doing five digit damage. He should have just let me take care of things), there doesn't seem to be much point for a split path (I assume Meredith goes crazy in the templar path too, since she has the idol. Though I Don't really see how she could justify that if you side with her all the way through)

For all intent and purpose I feel like I chose the standard SMT neutral path, except I had to kill Elf-Ethan-from-Lost too (a party member I had never used)

I assume the other spoilarz involves Meredith, since she mentioned someone I had never heard of before? (Or I think I've never heard of. Freaking game with its 60 characters you need to remember)

One question. Can you be a blood mage and join the templars with no consequences?


The final battle wasn't really that different from the rest. Things were more hectic but the usual Decoy/Snipe strategy worked. Nightmare difficulty in this game is the standard "Beginning is insanely tough, then it gets easier" Act 1 boss was the hardest because he had ranged damage and everybody has mediocre durability at that point. In retrospect it probably would have been easier with a lot more preparation (preparation=potions)

The storyline definitely paid off during the last part of the game, I loved the finale. I want to bash it for all the terrible decisions I've mentioned earlier (+ The marketing. "Press a button -> Something awesome happens" is on par with the giant enemy crab), but I can't say it wasn't interesting.


Oh, I have one Bioware specific complaint: During a conversation, I always press square to skip the voice acting when I've finished reading the subtitles; because I'm interested in what is being said but not by the delivery (because this game isn't LA Noire) But if a cutscene comes right after the last line of dialogue, it gets to be skipped at the same time. I've skipped a ton of cutscenes in ME and DA because of this.

Cmdr_King

  • Strong and Full of Love
  • DL
  • Denizen
  • *
  • Posts: 5619
  • Is Gay
    • View Profile
    • CK Blog
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1618 on: August 08, 2012, 03:36:09 AM »
Well, if we actually are talking about Kingdom Hearts and not randomly insulting people for luls...

[21:50] <Hello-WeisheithedralWaddleDee> It's fun whenever it's not taking itself seriously.
[21:50] <CmdrKing> Genuinely touching stuff slips in when you just don't expect it.  Or at least genuinely enough for me.  Whatever that says.
[21:51] <CmdrKing> Mmm.  I guess I mean... it takes itself so seriously it stops being serious?  Dunno if that makes sense.
[21:51] <Hello-WeisheithedralWaddleDee> I like Disney worlds and just revelling in the complete insanity, but it's pretty much undefendable outside of schadenfreude/trainwreck value.

Pretty much where I am with the series.  It's got all sorts of just flat out bad writing, but that's what makes it fun.  And bad writing can still turn out good storytelling from time to time.

That said, good writing and/or compelling storytelling (and as I alluded to, I don't think they're necessarily the same thing) are pretty rare in every medium, so I see no need to single out video games here.
CK: She is the female you
Snow: Speaking of Sluts!

<NotMiki> I mean, we're talking life vs. liberty, with the pursuit of happiness providing color commentary.

Niu

  • Kitchen Knife
  • DL
  • Denizen
  • *
  • Posts: 2593
  • and Everyon's Hatred
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1619 on: August 08, 2012, 04:48:34 AM »
*Reads CK's post......

O.o

CK, you do know that you can Drop anytime right? Not enough time for bosses? Immediatly drop and drop back. Why are you complaining on the same thing that people on gamefaqs are complaining about.

And wait... you die yo Ansem 1? You can't be serious right? I thought only my yaoi fangirl peers on twitter who are bad at video game in general are the only ones having trouble with him, when he can be easily destroyed by Dark Aura spamming.....

Though I was wondering, what bosses with tiny room you are referring too? As far as I remember, the bosses in this game are pretty sluggish in general and vulnerable to spamming, especially after mid game and not mention end game ones are literally sand bags. The blocking in this game didn't suck like KH2 either. I really don't know where the run into wall thing came from.

And odd to see you complain about flow motion being hard to maneuver. Most complain I heard is bout it being too broken. Which I can agree on.
It is fine if it is just a movement only thing, but allowing it to chain into attacks with prolonged invic frame is not..... which made the early game bosses easy as well, when they could have been the only reasonably difficult part of the game.

DjinnAndTonic

  • Genie and Potion with Alcoholic Undertones
  • DL
  • Denizen
  • *
  • Posts: 6968
  • "When you wish upon a bar~"
    • View Profile
    • RPGDL Wiki
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1620 on: August 08, 2012, 05:47:13 AM »
Come on Djinn. They aren't pigeons. They're swans!

A few games have evolved past having only juvenile stories for children and dark power fantasy stories for teenagers. (Both with Matrix action scenes) We can have higher standards than this.

Not really... Even the best stuff like ME and DA are still pretty formulaic and play it pretty safe in terms of storytelling. Admittedly, there's some major progress in the right direction with gameplay/story integration and good dialogue-writing, but it all still falls flat of anything beyond genre writing.

Do not misconstrue this as "zOMG KH >>> ME!!!!!111one" or anything, but I'm kinda annoyed that there's this idea saturating the internet (at least in the areas I check regularly) that western genre writing is so much better than eastern genre writing. In general, they both have their problems, they are just different problems. And I tend to find that the eastern ones are blown out of proportion by (probably unintentionally) myopic westerners. In my experiences from Japan, the reverse happens too, though.

tl;dr: It's all Genre Fiction. Fuck genre fiction fans for making me hate myself.

And dude, Swans are totally the natural progression of where Hatoful Boyfriend is going. Hakuchoful Angel.

Cmdr_King

  • Strong and Full of Love
  • DL
  • Denizen
  • *
  • Posts: 5619
  • Is Gay
    • View Profile
    • CK Blog
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1621 on: August 08, 2012, 06:50:38 AM »
You can drop at any time, yes, but it's still a poorly timed interruption of gameplay, even if you drop then immediately drop back.  And honestly, I just assumed that the game had some safeguards against this; that you had to play a certain amount of time as the other PC to actually reset the drop gauge.

Yeah.  his barrier rush does enough damage that, if you get caught in a corner, you die, no questioned asked.  It's annoying as fuck because like I said, he's clearly supposed to be really, really easy; you dodge it by drifting at a slight angle.  But it relates back to the small battlefield thing I talked about, it's too easy to end up against the (invisible on the play screen) edge of the map and get caught.  I ran into the same problem with Sora's traverse town revisit, the boss rush, although at at least you could see most of the walls.

I guess flowmotion could be broken, but I just found myself stuck in flowmotion and unable to use my attack deck when I needed to.  Perhaps a playstyle thing.
CK: She is the female you
Snow: Speaking of Sluts!

<NotMiki> I mean, we're talking life vs. liberty, with the pursuit of happiness providing color commentary.

Meeplelard

  • Fire Starter
  • Denizen
  • *
  • Posts: 5356
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1622 on: August 08, 2012, 07:43:05 AM »
In fairness, Djinn, regarding the "childish" thing?

Kingdom Hearts was originally intended to be a much more "Family friendly" experience, one that younger players could appreciate and get into.  You know, similar to Pokemon in that regard?

Having Disney as your base not only is a very good base for this, it also does a good job at illustrating the intent behind it.  Disney's Animated Movies are basically the icons for "Family Friendly Entertainment."  They aren't kids movies, they're meant to be enjoyed by both the parents and children alike (albeit, on different levels.)  Kingdom Hearts definitely felt like it was striving for that, at very least.  Whether it succeeded or not is a different argument.

KH2, by comparison, feels a lot more traditional jRPG like.  Its got more plot shenanigans, is "darker and grittier" (though not to the point that I think the game suffers by comparison, just more of a general tone shift), plot is more involved, etc.    I'd get into examples, but I'm sure its just easy to see looking at the two games.  As a result, by KH2, the series sort of lost its "family friendly" approach, and more geared itself towards a specific target audience, for better or worse.  Though, at the same time, it is still very much "Disney", so some of that childish nature will always remain to some extent.
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

Anthony Edward Stark

  • Is that... Alcohol?
  • Denizen
  • *
  • Posts: 4347
    • View Profile
    • Modern Drunkard Magazine
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1623 on: August 08, 2012, 09:14:43 AM »
KH2, by comparison, feels a lot more traditional jRPG like.  Its got more plot shenanigans, is "darker and grittier" (though not to the point that I think the game suffers by comparison, just more of a general tone shift), plot is more involved, etc.    I'd get into examples, but I'm sure its just easy to see looking at the two games.  As a result, by KH2, the series sort of lost its "family friendly" approach, and more geared itself towards a specific target audience, for better or worse.  Though, at the same time, it is still very much "Disney", so some of that childish nature will always remain to some extent.

That's what is so very very wrong with it, yes.  They are taking a Disney character crossover game and trying to make it a SERIOUS ANIMU STORY about their ORIGINAL CHARACTERS DO NOT STEAL.  And somehow I doubt it's casual fans who just want to tool around in recreations of settings of movies that they liked as a kid pushing for that.  It's the "serious KH fans" who want to know about the resolution of the very important story and the bunch of idiots in zip-up bathrobes. 

You want to fix the game?  The main character's an avatar, you customize them, there's some explanation about how a bunch of bad guys are teaming up and what not, and you send the player out with Donald and Goofy to fix shit.  You don't need to make this idiotic unrelated mythology to try and get people involved when you've got that much built-up nostalgia combined with visually-faithful recreations of major settings from classic movies people watched as kids.  They're ALREADY invested by default.  You have to work to get them to not give a shit.

If the KH team had made that DC game that came out a while ago, you wouldn't be teaming up with Batman to fight Bizarro Superman within ten minutes of start up.  You'd do like an hour of stupid bullshit centered around three idiots who you've never heard of, and the plot would keep coming back to them over and over again even though all you want to do is hang out with the Goddamn Batman and punch spaceships until they explode.  But the ORIGINAL CHARACTERS would need to show up over and over again and there would be a bunch of half-baked revelations about characters you don't care about because they aren't the Goddamn Batman.  They aren't even Booster Gold.  They aren't why you bought the game and they aren't why you played it.

Also, Djinn, DA and ME are your examples for best writing? Fuuuuuuuuck, son.

Niu

  • Kitchen Knife
  • DL
  • Denizen
  • *
  • Posts: 2593
  • and Everyon's Hatred
    • View Profile
Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1624 on: August 08, 2012, 10:13:58 AM »
You can drop at any time, yes, but it's still a poorly timed interruption of gameplay, even if you drop then immediately drop back.  And honestly, I just assumed that the game had some safeguards against this; that you had to play a certain amount of time as the other PC to actually reset the drop gauge.

Yeah.  his barrier rush does enough damage that, if you get caught in a corner, you die, no questioned asked.  It's annoying as fuck because like I said, he's clearly supposed to be really, really easy; you dodge it by drifting at a slight angle.  But it relates back to the small battlefield thing I talked about, it's too easy to end up against the (invisible on the play screen) edge of the map and get caught.  I ran into the same problem with Sora's traverse town revisit, the boss rush, although at at least you could see most of the walls.

I guess flowmotion could be broken, but I just found myself stuck in flowmotion and unable to use my attack deck when I needed to.  Perhaps a playstyle thing.

I see, that I can agree to.
I guess I didn't encounter problem like that in that I didn't rely on dodging commands as much, and actually use flowmotion a lot more for my dodging need. There is also the thing with Dark Guard being reliable, so I didn't dodge around as much as BBS wanted us to back then.
Though I highly recommend a more aggressive play style by the end game. DDD bosses does not have as much steel body frame and invinci frame compare to KH2, nor the revenge meter builds up as fast, thus effectively making offense your best defense.