Author Topic: LFT: An FFT mod (The final release is a lie. Download here!)  (Read 410533 times)

Luther Lansfeld

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1100 on: November 29, 2009, 05:48:54 PM »
I think Ubersquire should just get Replenish and Reinforce myself. >_>
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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1101 on: November 29, 2009, 05:56:29 PM »
Perfumes for him in C4...my vote is actually no.  This would let you do "all five of my characters are wearing Chantage"--whereas before the maximum was 4 out of 5, and you always had the one vulnerable person.

You can't get around this by flat out not using Ramza (an easy option in the DD, for instance) or giving him a Stone Gun?

Re: Replenish and Reinforce, I am biased against making Ramza Squire++ in almost every way like he used to be and would rather differentiate him in another way.
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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1102 on: November 29, 2009, 06:01:21 PM »
Bags and Perfumes makes for tranny Ramza, which amuses me. Go for it.
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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1103 on: November 29, 2009, 06:13:10 PM »
Bags and Perfumes makes for tranny Ramza, which amuses me. Go for it.

metroid composite

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1104 on: November 29, 2009, 06:27:37 PM »
If you're going for tranny Ramza he should get Carpets too.  And maybe something from the Dancer skillset.
« Last Edit: November 29, 2009, 06:29:30 PM by metroid composite »

Magetastic

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1105 on: November 29, 2009, 06:41:44 PM »
Tranny Ramza is far too amusing to refuse. Though yes, like mc said, carpets would need to be included. As for the Dancer skillset, if it's only in Ch. 4, then maybe Last Dance or one of the Magic/Power breaking dances would work?
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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1106 on: November 29, 2009, 07:27:49 PM »
I think Cloud would be more fitting for Perfumes and Bags myself.

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1107 on: November 29, 2009, 07:32:48 PM »
Actually, where are Ribbons in this discussion? Should they be equip able as well, or no? (And can Cloud already equip Ribbons? I always forget. I so rarely see him in use)
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Laggy

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1108 on: November 29, 2009, 07:56:24 PM »
Female headgears are fine; hell, that might even get Barette some use in a normal game on Ramza (okay, unlikely, but a BETTER chance.)

Performer stuff is just stretching it. It's not like Ubersquire can equip Harps. Similarly silly is the idea of putting a Dancer skill on Guts. >_>
« Last Edit: November 29, 2009, 07:58:49 PM by Laggy »
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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1109 on: November 29, 2009, 07:58:35 PM »
Give Ramza female equips in Ubersquire. Don't see any problems there.
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metroid composite

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1110 on: November 29, 2009, 08:08:04 PM »
Similarly silly is the idea of putting a Dancer skill on Guts. >_>
Ehh...Guts already has Ultima.  It's traditionally a total mix of ability types.

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1111 on: November 29, 2009, 08:37:09 PM »
So Ubersquire can now equip Knight Swords in all forms and his C4 form gains the ability to wear BAGS and PERFUMES

y/n

If that happens, Dorothy Beoulve playthrough is a go.
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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1112 on: November 29, 2009, 09:47:04 PM »
Seems worth it for that alone~

Personally I think Ultima should be improved. I also support the C2-3 knight sword addition because while most people won't get them, it's weird to the people who do if he can't use knight swords yet. No real opinion on the other changes, though I wouldn't be opposed to Cheer Up having a bit more accuracy. Ubersquire isn't the problem, currently, I think. Guts is. C2-3 Guts in particular. C1 Guts is fine because Wish is still useful, C4 is fine due to Scream (though as mentioned I would like the better Ultima). A 70% quick doesn't seem to make up the slack between Guts and Basic Skill, and I don't really think that's a comparison that Guts should be noticeably losing at any point.

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1113 on: November 29, 2009, 10:01:06 PM »
I wouldn't be bothered by 100% (or as close to 100% as you can get, i.e. +255, because I can't stop it from using MA/faith formula) Cheer Up I guess. It seemed really good on paper but not a lot of people are setting Guts anyway.

Ultima ... could be better I guess albeit keep in mind it's also a buff to any enemies that use it. It's also only one mult less than a Black L3 (same range, area, cast time) so it's not that bad on paper, it's just that you're not setting Guts very often as a mage secondary. I'm not really sure what can be done with it.
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metroid composite

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1114 on: November 29, 2009, 11:30:23 PM »
I wouldn't be bothered by 100% (or as close to 100% as you can get, i.e. +255, because I can't stop it from using MA/faith formula) Cheer Up I guess. It seemed really good on paper but not a lot of people are setting Guts anyway.
As I recall you were concerned about Cheer Up overshadowing the actual spell Quick, and there's some argument to that.

That said, this brings up a different point--we seem to be unduely fearful of the Quick spell as well.  300 JP puts it around the cost of Haste 2 (it's not that good).  It now has accuracy significantly less than both Haste and Haste 2.

Asside for the moment: Glancing upwards...I thought the idea with the Haste/Haste2 accuracy modification was to make Haste have some small advantage over Haste 2 outside of MP/JP...not to merely make the spells even more similar....  I'm actually against the current modification compared to the previous accuracies, as it just makes stuff less distinctive, not more.

...Anyway, earlygame Quick just...doesn't seem as effective as earlygame Haste.  I think we can safely raise the accuracy a little (possibly between Haste1/Haste2 wherever we put them), and lower the JP cost to, say 200 JP.  In parallel, this would then allow Cheer Up to be an instant, no MP cost, but less accurate version of the Quick spell (sticking to the original design).

Tonfa

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1115 on: November 30, 2009, 05:41:51 AM »
Alright, a convo with Laggy eventually drifted to the poaching mechanic - and I'm here to gauge general opinion on this drastic proposal.

Make common and rare poaches the same item and revise the poach list.

Pros:

No luck factor.
Immensely less time-consuming.

Cons:

Less diverse poaches.

As for the consequences, at least the perfumes get dropped off the poach lists on the high end - leaving the way to get them Colliery/DD steals, effectively eliminating the factor of perfumes overshadowing every other endgame accessory.
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Shale

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1116 on: November 30, 2009, 05:58:41 AM »
As someone who has still never used Secret Hunt in FFT, this would make me far more likely to do so.
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Grefter

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1117 on: November 30, 2009, 07:29:07 AM »
On the other hand it makes Secret Hunt infinitely more boring by cutting out so much of the equipment it can give you.  It comes down to... a few equips you can get early and then ... Elixirs?  zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzboring


So Ubersquire can now equip Knight Swords in all forms and his C4 form gains the ability to wear BAGS and PERFUMES

y/n
yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
And as someone that actually did get the Defender (cheatingcheatcheatcheat) and yeah actually not being able to equip Knightswords really bothered me.  It made C3 Ubersquire decided Redundantsquire which was frustrating because at that point I actually did have someone else in Squire to pick up Reinforce and Replenish (more the latter) because Basic Skill fucking rules now.
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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1118 on: November 30, 2009, 07:30:19 AM »
Definitely disagree with making items limited steal and/or aftergame only.

Other than that, I like the idea in theory.

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1119 on: November 30, 2009, 07:31:29 AM »
On the other hand it makes Secret Hunt infinitely more boring by cutting out so much of the equipment it can give you.  It comes down to... a few equips you can get early and then ... Elixirs?

I figured this would be fixed by the overhaul of the poach list.
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Tonfa

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1120 on: November 30, 2009, 07:49:17 AM »
The idea is not "kill off all the fun poaches" but rather "kill off having to rely on 10~15% poach rates", yeah.
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Grefter

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1121 on: November 30, 2009, 07:49:29 AM »
That is the thing, the already overhauled poach list is actually fairly neat already (there is still a few spots with POTION and whatnot for like Chocobos and shit) it stripped out crap like Soft and Echo Grass and all the retarded crap that clogged it up and gave you a fairly diverse range of interesting items that are generally outside of breeding specifically for them in decent spots for availablity for just randomly running into monsters.  If you are just poaching randoms then getting a rare poach is pretty win, but if you get a regular one it isn't a total kick in the balls either (I do really like the Katanas from them since it is a resource you can quite easilly use up and replacing them on the cheap is pretty cool).

Edit - I thought all rare poaches were fixed 25% rate non?  Edit 2 - Ideally they would be 50% but assumed that was hard coded.
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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1122 on: November 30, 2009, 09:49:42 AM »
Mark me down as for. I'll second poached Katana as generally cool, I'm also totally fine with the idea of the perfumes having limited availability (although I'd suggest dropping them into the Deep Dungeon or something to give people more than one chance at them).

I guess you'd be dropping most of the chaff from the poach list? No more Softs, stick with Elixirs, slightly ahead of the game equips, high-end consumables (something like Yaguu Darkness on Red Panther, say, things like X-Potion on Chapter one enemies...) I think implemented with care it would improve the game, anyhow.

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1123 on: November 30, 2009, 10:08:35 AM »
Tentative revised poach list. Went over this in detail with Tonfa.

Code: [Select]
MONSTER NAME ITEM
Chocobo Elixir
Black Chocobo Barette
Red Chocobo Cachusha
Goblin X-Potion
Black Goblin Assassin Dagger
Gobbledeguck Blood Sword
Bomb Mythril Gun
Grenade Red Shoes
Explosive Scorpion Tail
Red Panther Germinas Boots
Cuar Sprint Shoes
Vampire FS Bag
Code: [Select]
Disco Demon Elixir
Squidrockin Papyrus Plate
Mindrave Dracula Mantle
Skeleton Holy Water
Bone Snatch Ivory Rod
Living Bone Cursed Ring
Ghoul Hi-Ether
Gust Ice Brand
Revnant Vanish Mantle
Flotiball Yagyu Darkness
Ahriman Reflect Mail
Plague Chicken Knife
Code: [Select]
Juravis Gastrafitis
Steel Hawk Ultimus Bow
Cocatoris Artemis Bow
Uribo Cherche
Porky Salty Rage
Wildbow Setiemson
Woodman Healing Staff
Trent Sage Staff
Taiju Whale Whisker
Bull Demon Kikuichimoji
Minitaurus Holy Lance
Sacred Mace of Zeus
Code: [Select]
Morbol Elixir
Ochu Madlemgen
Great Morbol Ribbon
Behemoth Masamune
King Behemoth Fairy Harp
Dark Behemoth Ryozan Silk
Dragon Defender
Blue Dragon Dragon Rod
Red Dragon Dragon Whisker
Hyudra Stone Gun
Hydra Perseus Bow
Tiamat Chantage
« Last Edit: November 30, 2009, 04:19:16 PM by Laggy »
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metroid composite

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Re: LFT: An FFT mod (complete and available for download!)
« Reply #1124 on: November 30, 2009, 04:14:28 PM »
I'll speak out in mild opposition to the poach changes.

Anything that would be really frustrating on a rare drop because you wanted multiple copies has already been turned into a common drop.  Poaching will always be somewhat random anyway--you don't control which enemy monsters you face, and while you can breed monsters that's also random in and of itself.  In other words, I'm not bothered by an 83% poach rate--compared to other random poaching factors it's not a big deal.  Not a big deal at all.

And frankly, rare poaches have appeal.  There are people who genuinely enjoy grinding.  Let them get the slightly better Dragon Lance rather than the already good Holy Lance if they want to put in that much extra effort.

As long as it doesn't stop people who don't like heavy grinding from having fun, I see nothing wrong with leaving an avenue to heavy grinding for those that do enjoy it.
« Last Edit: November 30, 2009, 04:17:58 PM by metroid composite »