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Messages - rangerfantasma

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1
So...laggy convinced me to do a challenge run.

[...]

No more updates? :D I enjoy reading you guys updates on your challenges.

PS: Now with the engine of the TLW, I wonder how LFT would be with those nice additions…

2
Coming back to this mod. I love it so much, so I play again from time to time. :D

The other day I used a Quick Attack against a vampire and the Caught my attack. I wonder if Quick Attack works as a Throw?  ;D

3
I see. I just started chapter 4 and until now no rare battle. Guess I'll advance some story battles to see If anything chances.

When a party ninja is charmes, he throws items from the party stock or from the AI?

4
Sounds fair enough to me. I'll take a look at the FFTPatcher, and experience it. But something says to me that things can go really bad doing this. :D

One last question for the time: the rare battles are available only on Chapter 4, or since the beginning of the game?

5
Thanks, Laggy!

I'm actually reviving the playing for this patch. I used to play a lot back around 2010's. Now that I updated my phone, one of the first things that I though about was playing FFT. As the android release still has the lag problem (and this probably will not be solved), for the moment I chose LFT, that I love.

Also, I was thinking about the level limit of the story battles. Is it difficult to make the story enemies follow the level of the party? I ask if it is difficult because it could be two patches: one without the level changing and the other one following the party level. Of course, this is probably a personal taste, and if it was not done until now, it was not the idea for the project.


6
Thanks for the answer, guys. I will pay more attention to the Innate skills.

Richard actually basically modified every single rare formation fight in the game. The iconic ones (SMB, 13 singular job, etc.) still exist of course, but every map location has a tailor made encounter if that's your thing.

You can use the Select button on a map node to check from which direction you need to approach the location from to trigger the rare battle formation (it's unchanged from vanilla, but this way you don't have to look it up in an FAQ or whatever.) The encounter rate is still the same, though.

I see. How can I notice if it is a rare formation or not, If they have changed?

7
I see. Thanks!
I think I've found a big. I have an female oracle that usually has Move MP UP. When I exchanged it for Teleport, she still recovers MP by moving (like Teleport 2 on calculators).

8
Guys,
is there any change at the rare battles probability and formation?

Thanks!

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