Author Topic: Thoughts on gamergate  (Read 26541 times)

NotMiki

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Re: Thoughts on gamergate
« Reply #325 on: December 14, 2015, 06:25:51 AM »
I'm disturbed by the co-optation of video games in the museum and art spheres, especially since it's pushing a good moment of gaming into a Historicaltrash.bin. You don't have to be a painter to appreciate a painting, you don't have to be a gamer to appreciate gaming, but the experience of being a "User" definitely helps intensify the understanding of craft. What's great and relief to me, however, is that I have yet to see a widespread response of the gaming industry as catering to the cultural institution of Art. That's cool.

I kinda doubt it ever will.  I remember the 'Art of Gaming' stuff, and my impression from the outside looking in was, "oh hey the Art world picked up on the fact that videogames have a visual component...aaaaaaaaaaaand that's as far as they've gotten.  Like they understand that if you dissect a game you can root around in its innards and pull out some Art.  But seem not to to quite get that the game as a sum of its parts has value as well.

Take Dark Souls.  You're in Blighttown, you start at the top and are looking down.  This in iteslf is quite cool since you were already at the bottom of the Depths(?) which seemed pretty much like they would be the bottom.  Nevertheless here you are, peering off the edge of a massive aqueduct to the dimly-seen water below.  You don't think you'll ever go there.  It seems like just the background.  Nevertheless as you advance through the path of the level it takes you lower and lower until you emerge only a couple stories above it.  Now you can see greater detail, and you see that it is a place you will go.  Then you get there and find out it's not even the bottom.  There's a great deal of art in that, but it relies on the expectations a seasoned player has about how videogames work.
« Last Edit: December 14, 2015, 06:34:41 AM by NotMiki »
Rocky: you do know what an A-bomb is, right?
Bullwinkle: A-bomb is what some people call our show!
Rocky: I don't think that's very funny...
Bullwinkle: Neither do they, apparently!

dunie

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Re: Thoughts on gamergate
« Reply #326 on: December 16, 2015, 04:51:11 PM »
I kinda doubt it ever will.  I remember the 'Art of Gaming' stuff, and my impression from the outside looking in was, "oh hey the Art world picked up on the fact that videogames have a visual component...aaaaaaaaaaaand that's as far as they've gotten.  Like they understand that if you dissect a game you can root around in its innards and pull out some Art.  But seem not to to quite get that the game as a sum of its parts has value as well.

Yeah, the exhibition was a hijacking, and the catalogue is very bad. They did not appeal to any expert gamers or designers; people encountered tons of game art; many games "on view" were on unplayable mock machines and more. When I visited, I saw either old or young people and few of ages in-between. I believe Ian Bogost in game design at Ga Tech was the only to review the show. I do think of games as gesamtkunstwerk as you're describing, but museums are so outpaced by technology that the most they could do today is incorporate. RE: your second paragraph was on point.