Author Topic: FF9 stat topic discussion  (Read 12445 times)

hinode

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Re: FF9 stat topic discussion
« Reply #75 on: June 01, 2009, 03:03:04 AM »
Considering Steiner hits the damage cap already... absolutely nothing!

OblivionKnight

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Re: FF9 stat topic discussion
« Reply #76 on: June 01, 2009, 03:06:29 AM »
For those who ignore damage caps unless they are explicitly designed to have specific parametres required for breaking them (FFX), like me.
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Meeplelard

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Re: FF9 stat topic discussion
« Reply #77 on: June 03, 2009, 02:09:05 PM »
Steiner's damage with Excalibur II should be easy to figure out.  Just find its stats somewhere (I think its 107?) and look at the BMG.

Damage in FF9 is like Stat modifier * (Level + Attack - Defense)  In the case of Shock specifically, the stat is Strength, and Attack = Weapon * 3.  10 is pretty much the universal defense score in FF9, barring the tank enemies, so just use that.  This would be the MINIMUm damage, mind; I can't remember exactly how FF9 does random variance.   I think level is 50 for the stat topic?

I THINK its Stat...Stat+(Level/8), so I guess Stat+Level/16 for average damage.

Think that should explain things well enough.
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PKNintendo

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Re: FF9 stat topic discussion
« Reply #78 on: June 03, 2009, 09:02:38 PM »
K im back... So Zidane isn't the best? Rusty is? Well isn't that a surprise.
And how can Luca block mini? Does he EVEN have that?

I don't even think you CAN block mini? Anyway, Zidane may not be the best, he isn't *translated* well, but I'll make sure to make his career in DL (as a heavy) a good one. With the help of you guys of course. XD

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Re: FF9 stat topic discussion
« Reply #79 on: June 03, 2009, 09:09:43 PM »
K im back... So Zidane isn't the best? Rusty is? Well isn't that a surprise.
And how can Luca block mini? Does he EVEN have that?

I don't even think you CAN block mini? Anyway, Zidane may not be the best, he isn't *translated* well, but I'll make sure to make his career in DL (as a heavy) a good one. With the help of you guys of course. XD
It's a case of bosses being immune to status effects.

Except that I guess Luca isn't immune to all of them, so it comes down to "He's vulnerable to some, but immune to all others" or "He's immune to some, but vulnerable to all others".
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Re: FF9 stat topic discussion
« Reply #80 on: June 03, 2009, 10:56:17 PM »
I don't think I would see Mini working on him myself. Only really low tier status hits him in game.
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Meeplelard

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Re: FF9 stat topic discussion
« Reply #81 on: June 03, 2009, 11:52:10 PM »
Luca's vulnerable to "lesser" status like Silence and Blind.  Basically things that screw with you, but not majorly.

He's not vulnerable to major status effects like Paralysis, Stone, Instant Death, etc.  Things that will outright DESTROY you, IOWs.

Mini...is debatable where it falls.  I mean, it completely reems fighters, but Mages aren't effected that much (well, actually, I think FF9's Mini DID hurt Mages, unlike FF3/4/5/7's version.)  Suiko 2 lacking any remote equivalent (the fact that FF games traditionally have blind means its clearly not just a replacement status scenario too, especially since in older games, Mini would kill your defensive stats too) makes the scenario very much a YMMV.
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Talaysen

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Re: FF9 stat topic discussion
« Reply #82 on: June 04, 2009, 07:26:52 PM »
DEFINITELY not agreeing with bosses getting free status immunities that they don't get in game while PCs are always screwed on this.  As far as I'm concerned, Luca gets hit by any status he doesn't explicitly block in-game, which includes Mini.

PKNintendo

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Re: FF9 stat topic discussion
« Reply #83 on: June 06, 2009, 01:39:05 PM »
Hehe I have a feeling Zidane will face Luca... XD

There is no mini status in Luca's game, so shouldn't that mean he gets affected by it? I mean we can't really assume he can't of course... But he does resist the big ones...

Damn.

Meeplelard

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Re: FF9 stat topic discussion
« Reply #84 on: June 06, 2009, 02:37:58 PM »
Like I said, I don't think anyone is argue against the likes of Blind, Slow, Silence, Poison, among other clearly minor status hitting him, be in S2 or not.  Flipside, people obviously won't see crap like Petrify or Instant Death hitting him.  Mini, however, is somewhat a grey area, cause its more drastic than "minor" status, but not as harmful as major status.  Like I said, a huge "YMMV" scenario.
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PKNintendo

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Re: FF9 stat topic discussion
« Reply #85 on: June 08, 2009, 01:37:52 AM »
What's YMMV? :o

Meeplelard

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Re: FF9 stat topic discussion
« Reply #86 on: June 08, 2009, 01:49:59 AM »
Your Milleage May Vary.
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[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A