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General Chat / Re: What games are you playing 2024? Battle strength determined by frilly outfits
« Last post by 074 on April 28, 2024, 12:47:42 AM »Unicorn Overlord (complete)
8/10 game, I'm honestly extremely satisfied with this one and am willing to play it again at some point, but overall have some issues with the pacing in places. I can accept a ho-hum writing job in a gameplay game, which this very much is, but there's just enough little problems I have that add up to some gripes overall. I like the hell out of this game, I just think it could be better.
Probably the biggest is that it tries to have its cake and eat it too regarding the order in which you can deal with neighboring countries; giving you the illusion of freedom on that front while it's very much implying that you are supposed to go in a specified order. This frankly could have been done better if they had gone further in either direction. Either go for a fixed scenario order where you can have more in-depth storytelling or embrace the more open world approach they were teasing at. Either could have worked, frankly.
I'm going to also take this time to vent a bit about how some of the localized chapters' stories played out. Drakenhold's was probably the best fleshed out one. The others didn't have enough time to cook - Bastorias could have gone from good to great if everything regarding Elgor and the Rat Bestrals wasn't constrained to a couple of encyclopedia entries and a last-chapter reveal. Albion could have been decent had it expounded upon the small bit of local plot it got. Elheim...good god Elheim was honestly the lowest part of the game, I don't know what the hell that needed. I think ironically, Elheim and Albion suffered more from tying too much into the rather bare "collect the macguffins to do the big plot" aspect and not having enough of their own internal plot. It also feels like the game needed one more chapter, so to speak where you could deal with the enemy using combined arms setups, but that may just be me.
Also Agrias Oaks syndrome is in full force here, don't act surprised. Outside of a core few (mostly Scarlett, Lex, and Yahna), characters will disappear from the plot after the chapter they were introduced in is over, no surprises here.
I feel obligated to take a bit here to expound on just how much of a miracle it is that this game made it out in this level of quality. Unicorn Overlord had a ten-year dev cycle, having originated as a PSVita title and going through not one but two large-scale refactors. It basically limped across the finish line only because Kamitani funded the end of it himself. I suppose to that end I can't blame its faults too much because there was barely enough money to make the game with by the end, so it had to be shipped out soon.
You know what games usually come out of those cycles? Duke Nukem Forever. Anthem. Suicide Squad:Kill The Justice League. Games that are just fucking terrible and out of touch with everything. Shambling monstrosities that should have been put down years ago. It's amazing that Unicorn Overlord basically beat the odds here and came out in the state that it did.
It's flawed, but I love it all the same.
8/10 game, I'm honestly extremely satisfied with this one and am willing to play it again at some point, but overall have some issues with the pacing in places. I can accept a ho-hum writing job in a gameplay game, which this very much is, but there's just enough little problems I have that add up to some gripes overall. I like the hell out of this game, I just think it could be better.
Probably the biggest is that it tries to have its cake and eat it too regarding the order in which you can deal with neighboring countries; giving you the illusion of freedom on that front while it's very much implying that you are supposed to go in a specified order. This frankly could have been done better if they had gone further in either direction. Either go for a fixed scenario order where you can have more in-depth storytelling or embrace the more open world approach they were teasing at. Either could have worked, frankly.
I'm going to also take this time to vent a bit about how some of the localized chapters' stories played out. Drakenhold's was probably the best fleshed out one. The others didn't have enough time to cook - Bastorias could have gone from good to great if everything regarding Elgor and the Rat Bestrals wasn't constrained to a couple of encyclopedia entries and a last-chapter reveal. Albion could have been decent had it expounded upon the small bit of local plot it got. Elheim...good god Elheim was honestly the lowest part of the game, I don't know what the hell that needed. I think ironically, Elheim and Albion suffered more from tying too much into the rather bare "collect the macguffins to do the big plot" aspect and not having enough of their own internal plot. It also feels like the game needed one more chapter, so to speak where you could deal with the enemy using combined arms setups, but that may just be me.
Also Agrias Oaks syndrome is in full force here, don't act surprised. Outside of a core few (mostly Scarlett, Lex, and Yahna), characters will disappear from the plot after the chapter they were introduced in is over, no surprises here.
I feel obligated to take a bit here to expound on just how much of a miracle it is that this game made it out in this level of quality. Unicorn Overlord had a ten-year dev cycle, having originated as a PSVita title and going through not one but two large-scale refactors. It basically limped across the finish line only because Kamitani funded the end of it himself. I suppose to that end I can't blame its faults too much because there was barely enough money to make the game with by the end, so it had to be shipped out soon.
You know what games usually come out of those cycles? Duke Nukem Forever. Anthem. Suicide Squad:Kill The Justice League. Games that are just fucking terrible and out of touch with everything. Shambling monstrosities that should have been put down years ago. It's amazing that Unicorn Overlord basically beat the odds here and came out in the state that it did.
It's flawed, but I love it all the same.