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Messages - Hoxir

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1
Is this topic abandoned? :(

I had and ideia that can be cool, I think... is there a way to exchange the real course of things? Like having access to DD after beating Altima, what makes much more sense. This way the game could be... infinite, too, but I don't know if I'm asking for too much.

2
It seems that this thread is quiet a lot! So, here I come with more suggetions. :D

I'm not sure (just erased my save without the intention and just have to play it all from the beginning, but I'm not complaining; I love this hack), but can the special units do the propositions? If not, could they do it? Already have seen this on other patchs and I think it's a nice addition!

The possibility to change the name of a human unit, and not only monsters, is a cool thing too. Nice to see it here (never used before).

3
Cool! :D

PS: I was trying the END rare fights and got stuck at the two Altima fight.

I noticed that Altima can use a (visually, at least) stronger version of Ultima. So... since Ramza can use Ultima... I thought of an evolution of this skill, for him.

Like, why not give him the stronger version in the same way of the first one? First he learns the first Ultime by receiving damage from it; after that, by receiving the second and more awesome Ultima, he learns it as well, replacing the first one.

Of course I'm saying this assuming that the Altima's Ultima is stronger than the common Ultima. It may be just more visually impressive.

Too much difficult to do this? Or not fair, since this stronger version of Ultima is uncommon (first time I see it, to be sincere)?

4
Yeah, it was the only one. Cloud was a Knight with Limit as secondary skillset, and then I changed him to Soldier to test the ability to equip Perfumes... and tadah: two Limits.

Update: it seems that happens with everyone. You can check. Put a secondary skill and then change into the job that has that skill — you'll mantain both slots with the same skill.

(Let's try pressing more)

Couldn't Cloud equip katanas in FF7?

5
Not sure if this is an error. Pay attention to the skillset...


6
Waaah, so I missed the Zodiac. Couldn't force him to use it. :( I heard that is possible to learn Zodiac on the rare fight of Bervenia. Who casts it? The Void Knight?

Nice updates. :D Perfumes on Cloud NOW!

Update:

Remember the dual helmet lancer that you fixed, Laggy?

I was testing the END rare battles and encountered the Tiny Ko Army. I asked before but no one answered... the first time that we meet the Ko mages was in the sidequest of Beowulf. That time there were a lot of Ko mages with Angel Ring but that were always with Reraise (like Chantage). Guess it's the intention...

But this time, they're carrying Ribbons on their hands! And the log on the first page of this topic says that is possible to get ribbon, barette e cachusha (no numbers, so I guessed it was just one of each). Ah, and they're rerasing without Chantages, too. O_o Hardcore.

Here's the case:



They're a total of nine Ko time mages with the same set of equips, including a ribbon on the hand.

7
Guys.

Elidibis doesn't have Zodiac anymore? He just keeps spamming Midgard Swarm/Zolom...

8
Mmm, ok... I still think that Knight Swords make sense to him, but that would overpower him. I agree with the Two Hands argument, though. He almost always uses his swords with two hands (mostly because they're giant).

Bags and perfumes to Cloud!  ;D

9
Mmm, got it.

I have a suggestion. Why can't Cloud equip Knight Swords? You see, his main weapon on FF7 is a DAMN large sword, and Knight Swords on FFT seem to be almost like this: large and heavy swords that only knights can use. But Cloud is a Soldier, he's more than a Knight! ;D

And large swords are no problem for him.

Another suggestion is to turn perfumes equipable for him, too. He can equip ribbons, mostly a joke for his crossdressing on FF7. But this joke has to be complete! He used a ribbon AND a perfume, on FF7.  ;D

Hah, almost forgot. Why Limit skills are based on MA?  ???

(One more question: the Elemental Strength effect of some itens doesn't stack with each other? A Kaiser Plate with a Black Robe do not boost the Fire, Lightining and Ice elements twice?)

10
Limit skills are considered magic attacks? If I use Magic Attack Up, this will boost the skills?

(No-Charge, just wait for me.)

11
Yeah, I was thinking about it... innate Two Hands, Concentration; a cheap katana that gives Faith; A giant skillset, with skills for damage, buff and even heal and bad stats infliction. They're really cool, now, even being fragile and slow...

PS: I was doing the Bewoulf/Reis sidequest and at the first battle on Gollund, there were a lot of Time Mages named Ko. They had P Bags, elemental shields and Angel Ring. I'm curious about the fact that after the second time that I killed some of them, they were still with reraise status. Isn't Angel Ring supposed to give one time only Reraise?

12
Hoh, got it. I'll always put the Chiken Knife as last weapon, so, thanks!

One doubt: why is that the samurai had its HP and Speed nerfed? They use heavy armor! How can his HP be so low? All mages are more durable than them, in terms of raw HP! And about the speed, well, I know they're not ninjas, but samurais in the past were really fast; usually the fights were finished with just one fast and precise blow (heavy damage, well, this they have now, at least, but not the fast part).

EDIT: the modifiers of Steal are still working? You know, if user has Attack Up, then actual speed is 4/3 the original; if he has Martial Arts, 3/2, and so it goes...

(It's funny how many times I've been editing my posts.)

So, I was at Duguola Pass looking for the rare battle and...



Look! A lancer with two heads! (No dirty jokes, guys)


13
OK, you won against my arguments, haha.  ::)

Finally I managed to win the Bervenia Volcano rare battle! And using just three characters. Now I'm tryng to steal the Paladin Shield and Blood Lance. The first I already got... Need to kill the Juno Knight, but it's been very hard.  >:(

EDIT: HAH! DID IT ALL!



(Damn Void Knight, feel the misery of having all stats at ONE and no MP! All enemies nude, too, haha.)

Changing the subject, I think I identified a problem.

I'm using Chiken Knife on a Ninja. I don't like using two Chiken Knight because sometimes the second hit cancels the chiken effect from the first... and this makes sense. It's just bad luck.

BUT! Now I'm using a Chicken Knife and Spell Edge. The first hit turned the enemie to a chicken, but the second one cancelled it... Why!? Spell Edge is supposed to just cause Don't Act sometimes.

14
Another spell that I think it could be improved is Ultima.

In the original game, Ultima was already underrated because it wasn't good. MA*23, Faith-dependent. Ok, on LFT is not Faith-dependent; I can't remember the original cost, but 10 MP is okay, and it's a really fast spell, too. But, MA*13? Man, I think the HP of all monsters is freaking high! This does almost nothing compared...

It's nice, and all, but couldn't it be, last say, a bit more effective? It went down from 23 to 13! That's a lot!

15
I got your point about the damage focus for Black Mage. Maybe it could be +140, so. Not so high, but still a improvement (more 10%, it's reasonable).

Well, let's see what Laggy thinks about this.

16
Hah, the problem is always the CT. Sorry guys, I just forget about it — never again I want to deal with CT things. No-Charge all the way, always! Haha. The other day I asked why Odin costs more than Bahamut and deals lower damage compared to it, in a lower range, too, and that was the answer: the CT. But with No-Charge we just forget things...

But about Frog, I think MA+150% wouldn't be thaaat absurd evolution, and still would be a good change.

One more thing:



Dafuq!? Where is Meliadou!? Advanced Vanish Mantle??

Update: ok, I've been trolled. She's at the back part, haha. The arrow on the chat baloon decieved me...

17
(Hey, Death has been improved to a almost always instant kill magic. Usually I liked to cast Frog on enemies, because Death never worked... but now...

Laggy, why don't you improve Frog? It's easier to instant kill an enemie than turning it in a frog!?)

18
I actually like a lot the item duple, too, though there are other ways to achieve Excaliburs and similars (ninja throwing). I love to get them on chapter 2, haha, but didn't manage to do it on LFT, on my first run (currently gameplay).

By the way, I just found something to be very strange... You exchanged the attack powers of Excalibur and Save the Queen, right, Laggy? Ok, no problema with this (more balanced, by the way). The problem is that the AI throws weapons based on the ninja's level and weapon's power. Like, Lv99 and 98 - Chaos Blade; Lv97 - Ragnarok; Lv96 - Save the Queen; Lv95 - Excalibur; Lv94 - Defender. But Excalibur now has the power of the Save the Queen, and I received it on Lv96, in the place of that one. The next one, so, on Lv95, should be Save the Queen... but no! He just throwed a Defender on me! I can't get Save the Queen using the AI Throw anymore!  :(

Maybe that's a problem related to the exchange of attack powers of Excalibur and Save the Queen?

Attack of mimes just made me remember one thing. I love that battle on Bervenia. It's so unfair! I did some tactics to it: using Vanish Mantle. This way they just keep killing themselves, due to the Void Knight who is crazy. The drawback is that I need to put at least two visible chars, I think (usually two monsters); if not, the Void Knight uses a skill from hell who kills my two person chars and leaves Ramza almost dead, even them being invisible. The skill affects the entire field, and only enemies!  :o He used once when I had just one visible monster, but didin't do it before when I used too...

Once I almost did it! The only enemies left were the Void Knight and Juno, the "Delita" guy. But I actived a trap with Agrias and she became visible, and then my heaven fell, haha.

One question: Isn't possible to activate Sunken State while performing (dacing or singing)?

19
That is really good! I've been waiting for some videos focused on the changes of your patch, Laggy. Like the MFI changes, or rare battle changes... And DD too (locked yet, but soon it won't be).

I'd say, thus, that some things are yet to be fixed, this is, if you want to fix them: the duplicate item trick (already used  8-)) and the scroll JP glitch (first I thought it was fixed, but after I managed to do it. Guess I just was doing it wrong the first time).

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