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Messages - Monkeyfinger

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1
Discussion / Re: Ranking characters by in-game use: obscura edition
« on: June 17, 2021, 06:54:56 AM »
The Last Spell:

Characters themselves are randomly generated toons with a punch command. All the skillsets are tied to weapons, so effectively weapons are the characters.
All characters can carry 2 weapons.

Melee:

1H sword: 2/10. Tiny AoEs, weak damage. Momentum is its only trick and other melee weapons do it better.

1H hammer: 7/10. Hit 8 medium damage for 2 AP 1 mana, good the entire game. Any kind of slow spam from traps or other heroes makes the 1 AP opportunistic attack good.

1H axe: 3/10. Much worse accuracy than any other weapon, so bad it misses earlygame enemies regularly. Dreadful starter. Your melee needs to roll +acc on levelup a bunch of times to salvage it mid/late, but if you get those levelups then it brings decent AoE spam.

Dagger: 9/10. Backstab is amazing ST when you can proc it, which is pretty often. Poison daggers is a medium range skill that damages like a good melee one. Stupid high ceiling if you get good levelups/gear drops (multihit, skill range)

2H sword: 6/10. Strong small AoE, can make enormous ST hits with momentum, and a good mobility skill. Crushes the final boss. Can't clear big waves, -1 for no shield.

2H hammer: 4/10. Thoroughly meh. Decent damage, high mana and AP costs, -1 for no shield.

2H axe: 4/10. Above average at chunking big tightly packed balls, doesn't bring much else. -1 for no shield.

Spear: 5/10. Lategame weapon. Its niche is 1per turn big damage hit 7-9, nice for when monsters with actual durability show up in numbers which is last quarter of game. Okay ST momentum hit, high mana and AP costs, -1 for no shield. Bad starter.

Ranged:

Shortbow: 8/10. Rain of arrows is clunky but really hard hitting AoE, hit 4 or 5 usually. Good 1 AP ST attacks, plenty of range.

Longbow: 8/10. Massive range and a 1 AP attack with isolate, for crushing runners and flyers as they try to make a run for your wall gaps. For standard ball killing duties it brings average ST and AoE damage and great range.

1H crossbow: 7/10. In an average playthrough this gives you one decent hit on a ball with blaze then a bunch of mediocre ST ping. Short range. This weapon has the highest ceiling for characters that get lucky with levels and drops, as blaze and the basic attack both scale like crazy with multihit bonuses, blaze with propagation bonuses as well. You get this kind of character maybe 20% of runs.

2H crossbow: 3/10. High tier starter, strong reliable damage when it's just 1 wave and nothing has dodge. Below average accuracy. As attacks start splitting up and enemies get dodge, this thing becomes trash, not below average but unplayable dog shit. All the good attacks are straight line only targeting and medium range so positioning to attack gets very awkward even with high move, and the few attacks you do get off can be a miss on 75 miss on 80 kind of experience.

Pistol: 5/10. Decent 1pt AoE and very strong 1pt ST momentum hit with a movement skill to help out. If you're not proccing that momentum then its damage per AP is really bad. Better late than early.

Rifle: 4/10. Isolate weapon. Goodish late because it can annihilate the strongest monster in a group after other attacks have isolated it. Awful starter and rather slow to find its legs though, because its AoE option is 1pt and pretty weak.

Magic:

Wand: 5/10. Magic missile's pretty good, spam your AoEs first then surgically pick off stragglers. 1AP attack below average but serviceable.

Tome: 7/10. Great range. Chain lightning is a very strong 1pt AoE attack, mana intensive though. 1AP attack average damage. I almost never use fireball.

Scepter: 2/10. Weak damage, horribly short ranges, mediocre sized AoEs. Doesn't bring any kind of niche or time specific power spike.

Staff of power: 3/10. Shortish ranges but not as bad as scepter, mediocre damage and a decent AoE stun. Needs high move to be decent. Bad starter.

Druidic staff: 9/10. AoE slow hit 9 is crushing against early waves of weak slow dudes, they can't push forward at all. Chain poison damage starts decent and scales great into lategame simply because it ignores all 4 forms of defense (block, armor, dodge, res) and those stats scale up a lot on the enemy end. Good range, cheap mana costs but high AP costs.

Orb: 8/10. AoE poison a bit weaker than druidic staff, good for the same reasons. Ranged isolate with average range, you get lots of opportunities to land it.

2
RPG Stats Forum / Re: Final Fantasy 6
« on: January 27, 2020, 05:34:21 PM »
Are we still considering the MBlock bug canon even though there's 5 versions of FF6 and only the SNES one has the bug?

3
General Chat / Re: What Games are you Playing 2017?
« on: November 03, 2017, 01:42:03 PM »
I'm starting bravely default. Citra, so I can't use any of the features that require internet.

Should I do normal or hard?

4
General Chat / Re: 2016 Miscellaneous Links: The Links Awaken
« on: June 09, 2016, 10:00:47 AM »
Super hyped for FF12 HD, and all of that hype is because of the IZJS. I played the fan-translated (fan-localization-port?) of FF12 with the proper Job System it basically fixed all the problems I originally had with vanilla FF12. The Job System adds a lot of meaningful choices in character/party building, and also Esper allocation. Not to mention actually making Quickenings and Espers worth using beyond the earlygame. And fixing a lot of the dumb shit like how opening random unmarked treasure chests somehow locks you out of the best gear in the game. Or giving you said gear at like the halfway point and thus destroying all the challenge in the main storyline.

There's just a ton of excellent balance changes. It's like if Laggy modded FF12. Doesn't fix the story/character problems, but the gameplay is just a lot more challenging in good ways.

Is character building still completely blind unless you look everything up on the internet?

5
Unranked Games / Re: Dragon Age Origins
« on: January 04, 2016, 11:29:13 PM »
Force field doesn't always work. I've seen high ranked enemies resist it.

6
General Chat / Re: What Games are you playing 2015?
« on: August 07, 2015, 06:16:14 PM »
For those who still care about Brigandine there's a 99% full english translation patch now, free of bugs and arbitrary non-translation changes. There's no translation for the anime cutscenes but there is for everything else.

http://www.swordofmoonlight.com/bbs/index.php?action=dlattach;topic=869.0;attach=2615

Apply to ISOs with ppf-o-matic

7
Tournaments / Re: Shift tournament 2: Finals!
« on: June 28, 2015, 02:07:40 AM »
Uryu over Heat. Gates survive inferno roar with about 10% HP I think, and even severely weakened they add a lot of extra punch.

8
General Chat / Re: What Games are you playing 2015?
« on: March 26, 2015, 04:39:54 AM »
With Pillars of Eternity due tomorrow, I'd like to ask for second opinions from more regular PC gamers on whether to get it via Steam or GOG. My kneejerk is to pick the latter on the principle of being DRM free, but I'd prefer to make sure I'm not missing out on any major features of Steam I'd be missing out on due to not really using Steam much.

steam has automated patching, GOG doesn't

that would be the only reason to choose steam

9
General Chat / Re: What Games are you playing 2015?
« on: March 03, 2015, 10:44:31 AM »
If you play dragon age inquisition by sticking mostly to the critical path and ignoring the big empty map sidequests, what are you missing out on? Any interesting side stories, any powerful material rewards?

10
General Chat / Re: What games are you playing 2014?
« on: December 14, 2014, 06:48:55 PM »
Banner Saga: Hum.

The battle system doesn't seem very interesting at all... Basically:
- There's no healing, and the less HP people have the less damage they do. They become worthless pretty soon. So you really want to have initiative. Which is easy since enemies just run like morons.
- You can choose to attack either attack or defense and there's minor strategy involved in this.
- Speed is weird: One enemy gets a turn, then one ally gets a turn, no matter how many allies or enemies there are. So battles against a ton of enemies are actually pretty easy. This is pretty dumb. When you're down to 1 ally or 1 enemy though, poor guy gets destroyed.
- It's a strategy RPG with basically no terrain quirks, just flat floor. It's pretty boring.

What I'm most excited about is that there are a lot of choices that seem to affect the game, and the game uses a Souls like save system with which you can't save and reload. So yeah big thumbs up for that. I assume you can reset if you lose a battle though.
The setting is nice too. Ice, snow, vikings, politics, famine. The art style looks impressive but animations are minimal; so the game is not breaking any boundary compared to anime games with anime talking heads. Its only difference is that it's not anime.

You can reload in the banner saga but it's tied to checkpoints which are spaced far apart.

11
General Chat / Re: What games are you playing 2014?
« on: October 26, 2014, 02:25:11 AM »
Human is the best race. They get 3 bonus stat points, trolls get 2, everyone else gets 1. Caps don't matter because there's not enough experience to hit them even at the very end.

12
General Chat / Re: Good Morning, 2014! #firstworldproblems edition
« on: July 01, 2014, 12:27:47 AM »
I had my first root canal today

The dentist didn't give enough anesthetic at the start

i want to die

13
General Chat / Re: What Games Are You Playing 2013?
« on: December 29, 2013, 03:05:52 AM »
I hear they want to do an FFX-3 that starts from the ending of FFX and retcons FFX-2 out of existence.

14
Tournaments / Re: RPGDL 2013 Season 3 Finals and Rankings
« on: October 21, 2013, 04:18:10 PM »
Godlike

Orgulla (Xenosaga: Jenseits von Gut und Bose) vs Reicher (Mana Khemia 2: Fall of Alchemy): Long match, lots of time for Reicher to pile on the break damage, and there isn't shit orgulla can do about it other than sit in Eryu mode spamming her status resist up move 5 or so times.

Heavy

Sephiran (Fire Emblem: Radiant Dawn) vs Alicia (Valkyrie Profile 2: Silmeria)

Middle

Albel Nox (Star Ocean: Till the End of Time) vs Rikku (Final Fantasy X)

15
General Chat / Re: What Games Are You Playing 2013?
« on: October 10, 2013, 09:59:00 AM »
BG2: Humiliating dragons for fun and profit. Thax'awhatsit got hit with Finger of Death but I thought, you know, we can probably be more insulting than that? So for Firkraag we do the following:

-Bhaalspawn/Edwin go in stocked with Lower Resistance and spell sequencers full of Greater Malaison.
-They clone themselves. Clones copy the lesser sequencers too.
-Chuck all the debuffs at him in the opening round (Viconia tosses in a Doom for good measure).
-Activate secret weapon: Chromatic Orb!

And the ancient red dragon eats it to a level 1 spell. Admittedly it still took like half a dozen shots for him to fail the save, but one good troll deserves another. My team is now capable of dropping like eight Fireballs on an enemy party before they can blink, but you know, it's the little touches that matter.

Polymorph other is a great finisher for that strategy. Let him spend the last moments of his life as a squirrel.

16
General Chat / Re: What Games Are You Playing 2013?
« on: October 03, 2013, 11:03:47 PM »
I'm doing my own BG2 playthrough. For this one I've set the frame rate to 60 in the config utility. This speeds up all walking and combat by 2x. The nice thing about it is, you spend half as much time as normal walking from place to place. The drawback is, combat is a lot more fast paced and hectic, which means a lot of my favorite gimmicky dual class spellcaster builds aren't really viable. I'm using a straight berzerker this time. Dwarf, of course, for the racial saving throw bonus.

Other than that, I'm playing like I normally do. Core difficulty, minimal modding, no resting in dungeons, do all stronghold quests but skip most of the character ones. Party is Keldorn, Jahiera, Aerie, Nalia, Yoshimo (swap for Imoen in c4)

I'm up to the underdark so far.
As always, the planar sphere is hard as hell with the no rest restriction, because there's so damn much to fight and you can't leave till you've cleared the whole area.
The planar prison gets a lot tougher because it takes so much more effort to keep your guys from slipping into those fleshy portals on the ground. The master of thralls was quite a bit more powerful than I remembered too.
Big setpiece battles like liches and dragons are all easy stomps on the first try since I spent so much time discussing and mulling over those battles as a teenager.
I miss the version of the cloak of reflection which actually reflected stuff. It made beholder clearing so much faster.

I wore my enjoyment of this game out a while back, but it's pretty good after a 6 year break.

17
RPG Stats Forum / Re: Grandia Three
« on: September 29, 2013, 09:44:33 PM »
Quote
These are placeholder notes, as my copy of G3 is currently on loan. I'll try to get it back later this week. Also, OK/Monkey anyone, where did you find the other bosses' INI stats? It'd be nice to know Melc's exact figures...

A paper guide that Ephraim had

18
General Chat / Re: What Games Are You Playing 2013?
« on: September 15, 2013, 11:28:30 PM »
in all my years of being a BG2 fan I never found out that familiars have dialogue, or that they can be put in backpacks

19
I may have done this a few times over the course of my life, but the only game I can specifically remember is shadowrun returns, a real stinker that came out a couple months ago. I made it to Dodger's mission, only because the game is so short.

20
Godlike

Sa-Lews (Phantasy Star IV: The End of the Millenium) vs Shania (Shadow Hearts: From the New World)
Ashera (Fire Emblem: Radiant Dawn) vs Xorn (Grandia III): Regardless of how limited thunderclap is when it comes to hitting a lot of targets, it has one important thing going for it vs. Ashera: it ignores counters, since in FE any kind of AoE attack ignores them, no matter how small. Ashera would really like the extra free hit or two she's get from countering in this fight, since it would leave Xorn with so much less HP when he starts pulling out limit moves. 1 less hit from Ashera = 2 more of Xorn's good attacks, basically, which in all likelyhood will be dimension gate finishers.
Rashidi (Ogre Battle: March of the Black Queen) vs Kefka (Final Fantasy VI)

Heavy

Nel Zelpher (Star Ocean: Till the End of Time) vs Beatrix (Final Fantasy IX): 2 duelers with lots of variety and small situational tricks/interp calls, and I've seen both in game but don't remember any details. :/ I hate matches like this.
Tana (Fire Emblem: The Sacred Stones) vs Vyse (Skies of Arcadia): Needs increm for the OHKO, but he can cast it turn 1 and it tanks him up a bit, so he can probably spare 2 turns for that + counterstrike
Rune Walsh (Phantasy Star IV: End of the Millenium) vs Hiro (Lunar: Eternal Blue)

Middle

Stocke (Radiant Historia) vs Nergal (Fire Emblem: The Blazing Sword)
Ox (Breath of Fire) vs Raine Sage (Tales of Symphonia): Ox a shit
Anise Tatlin (Tales of the Abyss) vs Dekar (Lufia II: Rise of the Sinistrals)
Guy (Fire Emblem: The Blazing Sword) vs Aelia (Valkyrie Profile):

Light

Mallow (Super Mario RPG: Legend of the Seven Stars) vs Algus Sadalfas (Final Fantasy Tactics)
Cid Pollendina (Final Fantasy IV) vs Vitali (Soul Nomad & The World Eaters): FF4DS Cid: About 35% PCHP damage, 80% speed. That's... good enough to take Vitali down? I suppose?
Cathedral (Xenosaga: Jenseits von Gut und Bose) vs Melville (Suikoden III)

21
Tournaments / Re: Shift Tourney: Week 3
« on: June 28, 2013, 04:12:57 AM »
Divinities

TimeLord (Saga Frontier) vs. Belial (Wild Arms 4): I cap TB speed when calculating doubleturns. However for determining who goes first or how turns get traded turns in a high speed battle, I don't see a really high CTB value beating any kind of initiative or infinite speed.
Ghaleon (Lunar) vs. Yuna (Final Fantasy X)


Demigods

Asellus (Saga Frontier) vs. Luther Lansfeld (Star Ocean 3)
Lulu (Final Fantasy X) vs. Hildagarde Valentine (Shadow Hearts: From the New World): Alternate healing and grand slam attempts. I see it as evadeable but I don't see lulu's evade as 85% or whatever.

Berle (Star Ocean 2) vs. Yaridovich (Super Mario RPG)
Jack van Burace (Wild Arms) vs. Jowy Atreides (Suikoden II)
Fang (Final Fantasy XIII) vs. Raquel (Wild Arms 4)

Heroes

Adachi (Persona 4) vs. Veronica Vera (Shadow Hearts: Covenant)
Nina (Breath of Fire 1) vs. Guy (Fire Emblem)

Sara (Breath of Fire) vs. Eruca (Radiant Historia): G Frost hitting Sara's bad magic defense does about a bar of PCHP in damage, and if she alternates it with divine light she can cast it 6 times, which should be a pretty easy kill. Since she goes first and likely doubleturns at some point, she can probably cut a divine light or two and replace them with more G Frost. This is kind of a once sided match imo.

22
Tournaments / Re: Shift Tourney: Week 2
« on: June 23, 2013, 08:03:42 AM »
Question: Viola's Shield blocks 4 hits according to the stat topic. How does Ghaleon do damage to her? Isn't his physical two hits, then Hell Wave one?

I see it like this: Viola's shield is a separate enemy target, which has 4 HP and takes 1 damage from everything.

That 4 HP total gets scaled down because all enemy targets get their HP scaled down.

23
Tournaments / Re: Season of Champions: Finals!
« on: June 18, 2013, 06:39:32 AM »
I think if you allow Storebought accessories, Ryu3 can get to 100% Death Resistance.

The stat topic doesn't list any. Is there a specific one you're thinking of?

24
Tournaments / Re: Shift Tourney: Week 1
« on: June 18, 2013, 06:29:53 AM »
Divinities

Xorn (Grandia III) vs. Orphan (Final Fantasy XIII): Death knell is quite a trump card here. It unlocks after losing 25% HP. It does overkill damage on a delay, meaning it can resolve right alongside a standard attack to eat way into Orphan's own limit stage. You can move out of the way of death knell in game. Lots of enemies in FF13 can move but Orphan can't.
Dark Force (Phantasy Star series) vs. BossX (Saga Frontier): Kneejerk dark force sucks vote.
Fou-lu (Breath of Fire 4) vs. Lady (Shadow Hearts: From the New World): Since both of fou-lu's forms are next to each other and face the same party, he's one of the few bosses I give unrestricted form choice to. So, Astral too stronk, I think. Although it has less peak damage than tyrant, it's faster, it doesn't have elemental weaknesses, and it doesn't lose offense as it gets hurt. I guess the way I see the fight playing out is he 3HKOs with physicals and can tank 3 Lady turns with a combo finisher thanks to the 75% phys resist.
Violetta (Grandia 3) vs. Arceus (Pokemon series)

Demigods

Fei (Xenogears) vs. Asellus (Saga Frontier)
Wren (Phantasy Star 4) vs. Luther Lansfeld (Star Ocean 3): I see MP damage hitting all forms of resources including charges, and Luther has plenty of that, so this isn't very close to me.
Fogel (Ogre Battle) vs. Beatrix (Final Fantasy 9)
Zerase (Suikoden 5) vs. Sasarai (Suikoden 3)

Lulu (Final Fantasy X) vs. KOS-MOS (Xenosaga)
Galcian (Skies of Arcadia) vs. Hildagarde Valentine (Shadow Hearts: From the New World): Galcian barely scrapes a 2HKO with terminal, and the defense buffs in SH2/SH3 were really good, on the order of halving damage. Basically I see Hilda reducing Galcian to a 4HKO, not a 3HKO, which makes this rather one sided as long as Hilda just buffs defense and refreshes, heals, and attacks. Gale's a waste of precious MP here.
Altima (Final Fantasy Tactics) vs. Pamela Ibis (Mana Khemia)

Heroes

Sonya Shulen (Suikoden) vs. Adachi (Persona 4): I penalize boss sonya a bit for not quite being endgame but I still think it's strong enough to take Adachi. That first spell lands before heat riser and takes a big old chunk off, and adachi's offense isn't that great so he's likely losing heat riser at some point and getting doubleturned at some point. He's just kind of shit against mage bosses in general.
Veronica Vera (Shadow Hearts: Covenant) vs. Max (Shining Force)
Crono (Chrono Trigger) vs. Gardevoir (Pokemon)

Yuiri (Suikoden 3) vs. Nina (Breath of Fire 1)
Lexis (Lufia 2) vs. Momo (Breath of Fire 3)

25
Tournaments / Re: Season of Champions: Finals!
« on: June 17, 2013, 04:57:38 AM »
Godlike:

Ryu (BoF3) vs Piastol (SoA): 100% ID. Ryu3 can equip a sword which gives him 75% ID resistance but I don't see anything he can stack with that for full immunity, and I'd see him needing immunity to stop eternum.

Heavy:

Luca Blight (S2) vs Elc (AtLC): Elc is also quite a bit faster than arc (literally a 3-2 split) so he can start casting shit before getting attacked.

Middle:

Juan (S3) vs Max (SF1): Yellow scarves and such

Light:

Sara (BoF1) vs FuSoYa (FF4): FF4 speed is one of the more linear forms, since it doesn't include bullshit like bars that run to the end during long animations. So, Fu isn't fast enough here.

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