All of this info is being ported to:
https://docs.google.com/spreadsheet/ccc?key=0Ap9Rajy9yCOBdEhSaTRKSEVzUFlId1IwTklJUGtDakE for better organization
Basic Plot Arc -Start of the story to leaving the Throne of the First with the journal and knowledge of the seal.
Episode Objectives-Introduce Noemi, Kasia, Erastus, Bart, Mirek, Eirwen
-Establish basic character dynamics
-Introduce world and major concepts (Dissonance, Disquiet, Betrayal, History/Religion) and their effects
-Introduce Noemi's goal and her current means of achieving it
-Vaguely introduce the (presumed) antagonists
-Set-up the rest of the episodes!
Expected Level Range -1-12 (capping at 15)
PCs-Noemi
-Kasia
-Erastus
-Mirek
-Eirwen
-Bartol
NPCs-Empress (Name her already, stupid Andrew)
-Millicent Argall
Maps-
World Map (Only the east is really necessary at this point)
--Map Size: Large
-
Disquieted Dumping Grounds (Newbie Dungeon)--Map Size: Small
--Style:
--Sprites Required: None
--Sub Maps: None
-
Slummy Port City (Get name, stupid)
--Map Size: Small
--Style: Small port town, crummy, decrepit
--Sprites Required: Townsfolk, Bartol's Crewmen, Imperial Agents
--Sub Maps: (Shops/Buildings), Warehouse (Dungeon 2)
---
Warehouse (Dungeon 2)----Map Size: Small
----Style: Warehouse converted to stronghold
----Sprites Required: Thugs. Thug Leaders
----Sub Maps: None
-
Brandislav--Map Size: Large
--Style: Grand crowded capital city of the world. Direct port.
--Sprites Required: Townsfolk, The Empress, The Council
--Sub Maps: (Shops/Buildings), Sebrle City House, The Imperial Palace
---
Sebrle City House----Map Size: Small
----Style: Noble "Summer" Home
----Sprites Required: None
----Sub Maps: None
---
The Palace----Map Size: Medium (should only need a small segment for this episode)
----Style: Imperial Palace, yo
----Sprites Required: The Empress, The Council, Imperial Guards
----Sub Maps: None
-
Sebrle Plantation (Dungeon 3)--Map Size: Medium
--Style: Grand crowded capital city of the world. Direct port.
--Sprites Required: Townsfolk, The Empress, The Council
--Sub Maps: Sebrle Plantation House, Worker Bunks
---
Sebrle Plantation House----Map Size: Small
----Style: Run down, disquieted home
----Sprites Required: Phantoms/Wisps(?)
---
Worker Bunks----Map Size: Small
----Style: Run down barracks
----Sprites Required: None
-
Need An Additional Location Here--Map Size:
--Style:
--Sprites Required:
--Sub Maps:
-
Point of No Return Island--Map Size:
--Style:
--Sprites Required:
--Sub Maps:
-
The Lost Sea (Dungeon 5)--Map Size: Small
--Style: Reefy ruined ocean... on a boat!
--Sprites Required: None
--Sub Maps: None
-
Throne of the First (Dungeons 6-8)--Map Size: Large
--Style: Varying; Disquieted forest/valley/mountain, ruins
--Sprites Required: Black Noise monster, possibly
--Sub Maps: None, but is broken itself into a couple of maps.
-Toten + Interiors
-Desert of Red Glass
EncountersNewbie Dungeon (Disquieted Dumping Ground) (Party: Noemi, Kasia; Level: 1, End Level: 3; Equipment: Starting)
--1-2 Random Enemies (TBD)
--Corpulent (Boss)
-Second Dungeon (Thug Stronghold/Warehouse) (Party: Noemi, Kasia, Erastus; Level: 3, End Level: 5; Equipment: Starting)
--2-3 Random Enemies (TBD)
--Thug and Cohorts (Boss)
-Would-Be-Assassin and Cohorts (Boss) (Party: Mirek, Eirwen; Level: 4, End Level: 5; Equipment: Starting)
-Third Dungeon (Sebrle Plantation and House) (Party: Noemi, Kasia, Erastus, Mirek, Eirwen; Level: 5, End Level 9; Equipment: Tier 2)
--3-4 Random Enemies (TBD)
--Legion (Survival Boss)
--Legion (Legitimate Form)
-Fourth Dungeon (The Lost Sea) (Party: Noemi, Kasia, Erastus, Mirek, Eirwen; +Bartol against Boss)
--2-3 Random Enemies (TBD)
--Disquieted Crab (Boss)
-Final Dungeon (The Throne of the First: Day 1), multiple encounters (Noemi, Kasia, Erastus, Mirek, Eirwen)
-Final Dungeon (The Throne of the First: Day 2), multiple encounters (Noemi, Kasia, Erastus, Mirek, Eirwen)
-Final Dungeon (The Throne of the First: The Final Day), multiple encounters (Noemi, Kasia, Erastus, Mirek, Eirwen)