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« on: February 19, 2023, 05:14:58 AM »
Rolled up some brackets and we're off. Going to be double elimination since with only 8 teams in each division, it's very little extra work. I don't really have any hype announcer speeches in me so I'm going to go straight into the match format. Got a few added surprises so be sure to read up.
- Though the teams are 3 members each, matches take place as a series of 1 on 1 bouts. First bout starts with the first member of each team. When one fighter is knocked out, the next member of the team in sequence steps up and the fight continues from that point. Winner of the match is the team that knocks out all 3 of the other team's fighters.
- Each bout is timed. After 50 turns (shared by both fighters) if neither fighter is knocked out a Time Over will be declared. Both will be considered defeated and the next bout will begin with the next members of each team. Hopefully it's obvious but the timer does reset to full after any KO.
- A fighter who knocks out an opponent will receive a small amount of HP recovery. This starts at 20%HP if winning in one action and scales linearly downward to 0.4% recovery for winning on turn 50. Note that this winner's HP recovery is scaled to an average HP fighter. To use the Wild ARMS 3 crew as an example. Virginia would regain more life proportional to her max HP than Gallows and Clive would under equal win conditions.
- Other than this HP recovery, the winning fighter continues from where they left off. HP, MP, skill charges, and other resources will remain depleted. Meter gain, if applicable, also carries over. So do all status effects and stat changes, positive or negative and their durations. This is different from fighting games, which will clear all status buffs and debuffs between rounds.
- Turn order is reinitialized when a new fighter comes in. This is for interpretation simplicity. No initiative advantage from KO'ing an opponent with a counter, too bad.
- No dead team member bonuses or penalties. The fights are 1 on 1 after all.
- There is a new voting option. Double KO, if the match ends with a Time Over with the last member of both teams. There are a number of options to handle this. Decision (cast vote either way based on whatever personal criteria you please), Coinflip, or (my favorite comedy option) Reserves, which I will make a post in the nomination topic going into greater detail.
And now the matches. Using the stat topics or other outside resources to get an idea of how fighters from games you haven't played is encouraged. Otherwise, I have reason to believe some matches wouldn't get voted on at all. -
Heavyweight division -
Team SMASH: Geno / Alexia / Zerase vs Team Fellowship of the Ring: Athos / Rufus (VP2) / Geddoe
Team Surprisingly Deadly Thieves: Eric (DQ11), Therion (8PT), Morgana (P5) vs Team FE Heroes: Ike, Lyn, Ephraim
Team Speed Manip: Fie (Cold Steel) / Arnaud / Tidus vs Team Fliers: Nina (Breath of Fire 4), Sumia (FE Awakening), Rose (Legend of Dragoon)
Team Sexy Beasts: Rei (BoF3), Nikki (MK), Kevin (SD3) vs Team ...: Crono (CT), Luminary (DQ11), Freyjadour (Suiko V)
Lightweight division -
Team Servants: Gremio (S1), Brey/Borya (DQ4), Jakob (FE Fates) vs Team C-tier ninjas: Akahgi (Suiko 4), Frank (SH3), Sheena (ToS)
Team Mostly Harmless Dancers: Primrose (8PT), Dancer (FFT), Azura (FE Fates) vs Team Palmer: Olivier (WA3) / Linny (FM3) / Palmer
Team Kitteh: Purugly (Pkmn) / Daena (LoM) / Mao vs Team Isekai: Aurora (Child of Light), Frederick (Eternal Sonata), Rabbid Peach (Mario+Rabbids)
Team Cats & Frogs Living Together: Cray (Breath of Fire 4), Lethe (FE9), Frog (CT) vs Team Superaielman: Kain / Noel / Nergal