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Author Topic: What Games ya Playin' 2012 - Suplex a Train Edition  (Read 215232 times)

Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1550 on: August 03, 2012, 04:52:10 PM »
OMD2: finished another couple of maps solo. Flyers are showing up, which means I should probably grind for skulls until I can afford archer guardians, even though there's no real safe place to put them in the current map. Managing them with the lightning ring and blunderbuss isn't a real winning strategy.

Rain-Slick etc. etc.: Finished episode 2. Reasonably fun, kind of disappointing in that it's way easier than the first one – even on hard mode and not being especially good at timed blocks I was very rarely in danger of dying. They also front-load the character/skill growth hard; you start at 15, have a level cap of 30 and are into the low 20s by the end of the first dungeon, including unlocking each character's second special attack (you get three total). Story is a combination of steampunk, overwritten Lovecraft homage and gratuitious profanity and dick jokes...so basically what you'd expect from Tycho given free reign. You enjoy it or you don't, I mostly did. Actually cracked up at the stinger, which I somehow failed to see coming.
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superaielman

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1551 on: August 03, 2012, 06:43:48 PM »
Can't, Archer Guardian is a plot unlock. You are going to have to get by with ice magic and autobalista.
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Scar

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1552 on: August 03, 2012, 10:59:42 PM »
Pokemon White - Completed!

This game is worse then most of the other drugs I use! The gf has told me that she feels neglected when i start playing this game...i bought her Black to occupy her time, dunno why she is even talking with me about it! All jokes aside, she had never played any of the pokemon games and I took a shot in the dark that she might enjoy it. While I have run through the game with relative ease and charted 90 hours worth of gaming invested...along with 470 pokemon caught...she has registered just under 60 hours and somewhere around 90 pokemon caught.

Slacker!

Shame I bought this game so late in its shelf life, I can't get any of the legendary pokemon from this game! ARGH!

I just finished transferring over all of my old pokemon from all my other games...man it sure did take awhile, but it sure as hell beat the previous methods Nintendo gave you to do this type of thing!

I have a boat load of legendaries I never use, so for the after game in this game I am using some of the ones I never touched before! While leveling and breeding some pokemon I am missing in my pokedex I am having fun with Darkrai, Dialga, and Lugio. The other spots are interchangeable!

Oh and I somehow caught the pokerus virus, so I have been spread that ish around to as many pokemon as I can!


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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1553 on: August 04, 2012, 12:49:24 AM »
Shame I bought this game so late in its shelf life, I can't get any of the legendary pokemon from this game! ARGH!

And everyone needs to remember this when they piss and moan about DLC and preorder unlocks and fly Nintendo as some bastion of Respect For The Consumer in the industry.
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Fudozukushi

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1554 on: August 04, 2012, 01:24:33 AM »
Dark Souls: Faith guy is now further than Bobstein.  Four Kings are dead.  I shudder in fear of trying them on Bobstein.

Niji

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1555 on: August 04, 2012, 05:04:41 AM »
Pokemon White - Completed!

This game is worse then most of the other drugs I use! The gf has told me that she feels neglected when i start playing this game...i bought her Black to occupy her time, dunno why she is even talking with me about it! All jokes aside, she had never played any of the pokemon games and I took a shot in the dark that she might enjoy it. While I have run through the game with relative ease and charted 90 hours worth of gaming invested...along with 470 pokemon caught...she has registered just under 60 hours and somewhere around 90 pokemon caught.

Slacker!

Shame I bought this game so late in its shelf life, I can't get any of the legendary pokemon from this game! ARGH!

I just finished transferring over all of my old pokemon from all my other games...man it sure did take awhile, but it sure as hell beat the previous methods Nintendo gave you to do this type of thing!

I have a boat load of legendaries I never use, so for the after game in this game I am using some of the ones I never touched before! While leveling and breeding some pokemon I am missing in my pokedex I am having fun with Darkrai, Dialga, and Lugio. The other spots are interchangeable!

Oh and I somehow caught the pokerus virus, so I have been spread that ish around to as many pokemon as I can!

Which ones can you not get? many of them are available on the pokemon-gl. And a few have yet to be released(in america) at all! ALSO most other countries get all the uber dream world starters and bonuses, North America has yet to get....any except first gen(and you had to basically pay 20$ for just one of them). However 2 legendaries on the way just before Black and White 2 Start (meloda and Genosect!)
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Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1556 on: August 04, 2012, 05:36:56 AM »
FF12ZIJS: Beat Leviathan stuff, beat Cluckatrice, and now I give up on the game.

...oh, its not the game's fault, or anything, but rather, the copy of the game just doesn't run.  The loading times started off as an inconvenience, but now they're downright dreadful, sometimes spending 5 MINUTES just cancelling out of a menu screen.  So unless I can get a better copy of the game or something, this replay isn't likely to be finished.  Pity too...
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1557 on: August 04, 2012, 09:22:26 AM »
Grandia 2 LLG -

Lots of progress today. Back in Cyrum Kingdom for the second time. Still no actual wipes so far (so either we've played really well or Grandia 2 difficulty is even more epic than we thought), although HEART came the closest.

Leck Guarder + 2x Snow Leopards -
This is basically the same fight as the one in Durham Caves at the very beginning of the cave. Except, of course, his support is better. He's still all ST, moves slowly but packs a wallop when he hits. Very simple; take out the Snow Leopards first. This is done with whoever has Burnflame (Ryudo) along with some GT item cast pickups from Cyrum. Meanwhile, the remaining two buff up, and Stram/Cold Leck Guarder to drop his damage and speed. The battle can be further controlled with Sleep (are you starting to notice a trend?) and the Leopards can be silenced. Once both Leopards are gone, Leck Guarder himself is easy.

Naga Queen x2 -
The queens resists ice, which makes my primary method of offense non-usable. Thankfully, we do have a plan B. After last battle, Mareg picks up the INFERNO BATTLEAX. Normally not very impressive, but being able to Item cast and hit weakness for about 1250 damage is a pretty big deal. Ryudo helps with Burnflame and Elena with Whirlwind staff, but ultimately, this is really just staying defensive and letting Mareg do the work. The Naga Queens have one very deadly attack called Freezing Eye, which does LT 2HKO damage and always adds -2 Move and -2 Act. Thankfully they were not smart enough to spam it repeatedly. Tio is item girl and shifts her turns to either Elena or Mareg depending on whoever gets the biggest turn advantage from Bonds of Trust. I also Cold the Naga Queens (one to -4 and the other just to -2) to keep their turns and damage in check. Spread out to avoid getting absolutely massacred by their Ice AoE

Tio Clone -
RICHARD advises me to go pick up some of the store bought mushrooms, which are insanely cheap (50G for one). They are GT stat boosts, but hit +2 instead of +1. This is a pretty huge deal. I grab 99 Speed, and 50 of everything else. Now, Tio Clone is dangerous. Probably the second most dangerous opponent on this update. The big move to watch out for is Tornado. This move deals around 70-80% MT Wind damage. Combined with her fast speed and LT Lotus Flower, she can pick off someone pretty easy in the opening rounds. However, she suffers the same problem as Melfice. When slowed and her move is crippled, she's a sitting duck everytime she tries to physical. At one point, I catch her with 11 consecutive Icefang stones for about 11332 damage and her turn still wasn't over. After a long battle (but one that was under control after slowing her down), she falls.

Body of Valmar -
Scrub boss. Only deadly if he pulls you in with Gravity. However, that gives your item experts time to buff up and then immediately spread out. The opening round is the deadliest and can cause about 1300 damage (enough to put someone into 5% HP range). However, once you move of the range (and slow down the main body), the tentacles can't do anything and the Body has absolutely nothing worthy of note. Strangulation adds -1 to all stats, but who cares. Also, it's vulnerable to POIZN and the tentacles are vulnerable to sleep. So you can sleep them, buff up and then run away. Actual damage was done via Burnflame (Millenia) and Burnstrike (Mareg). Ryudo chips in with GRANDIA 2 PHYSICALS and Flamberge's BURN. Extremely pathetic battle.

Granas Knights x4 -
They hit like a freight train (60% damage or so through HP plus) but have two big flaws. One: All physical and absolutely owned by Freeze x5. Two: Vulnerable to Sleep. One gets a turn and kills Elena. I'll let you figure out how successful they were after that opening round.

Heart of Valmar -
This one's tough. Like really tough. Possibly harder than Melfice because Heart doesn't really go for physicals, but either techs or magic, which means he brings on the pain. First, Avari Slash is extremely deadly. It's like Tornado, only Heart is slower. This alone wouldn't be too much trouble. But the Heart's support (the left and right eye) can cast offensive magic, which is no laughing matter either (anywhere from 600-1000 damage), which means it can seal the killing blow or put me into KO range. I don't want to take the eyes out because that would take way too long. On the other hand, leaving them alone is not an option and I spend the first quarter of fight scrounging around after it gains momentum and puts me in bad shape. At one point, I had 3 characters in critical and one dead. I then tried Snooze and saw that the eyes were vulnerable to Sleep. Guess what happens next.

Ryudo and Elena go on sleep lock duty. Their entire role in the fight is to lock down the eyes. Elena dies early on and I couldn't afford wasting time to rebuff her, so I spent a Hero's Elixir to fully buff her back up. On free turns, Elena also throws Icefang stones at the heart. Tio spends pretty much all her turns doing nothing but Icefang stones on the main body. Mareg does whatever he can to help (heal/Stram/Freeze and what not) to help. In this way, once my team is buffed to +5 Speed and the main heart to -5, I am able to never see the turns from the eyes, allowing me to ignore them (outside of the occasional sleep cast). The Heart eventually gets debuffed to -5 Move as well and has difficulty connecting with any attack other than Avari Slash (now MUCH harder for him to pull off) or Aorta Pummel. Without his support and the means to surmount an offense on me, I burn through another 30 stones or so to take it down for good.

Egg Guardian -
Pro RICHARD tactics at work here. Mareg gets spoilered at the end of this segment, so we blow enough SC coins to power up his Cancel tech and Power tech to max level. You get these coins back anyway, so there's no risk. This means, he is quite powerful for the next few fights. Ryudo and Tio are set up for support, with Tio being a turn shifter and Ryudo being an evade/offensive support whore. Battle begins with buffing with mushrooms since everyone is close together. The Egg Guardian is supported by 4 bits which it can repeatedly respawn. Since they also kamikaze at will, it is pointless to try and take them out. I do however, find out they are susceptible to Move Block, so I cast that with Ryudo to take out their kamikaze move out of the picture. This just leaves them with evadable physicals, which are much easier to deal with.

The Egg Guardian has some magic, and a nasty physical tech, but spent most of his time here to cast pointless stuff like Runner or Refresh to remove Move Block (which I then recast to waste his turn). I slow him down, and then power up Mareg by Def Downing the enemies and boosting his attack. He proceeds to start dealing around 2700 to 3000 damage, which is *massive*. Tio spends turns basically shifting either to Mareg or using the remaining attack items. Fairly good luck here, not seeing the deadlier attacks, but also quite simple.

Valmar Fly x4 -
They got perfect'd. Shameful

Valmar Fly x2 + Valmar Young -
Valmar Young is also sleep susceptible BUT he has a higher resist rate and not effected as long by it. Simple strategy of buffing up Mareg so he can take out Valmar Young quickly. Ryudo and Elena spend turns casting Sleep to incapacitate random enemies so they don't all gets turns together. Ryudo also has burn to use as finishing blows and additional damage, while Elena has the Whirlwind Staff. Tio spends time either turn shifting or finding additional junk to toss at enemies.

Valmar Young x2 -
See above. Similar strategy applies, except less use of Sleep and just more offensive attacks in general. Buff up, slow enemies down, then proceed to smash them in.
« Last Edit: August 05, 2012, 01:01:41 AM by Tide »
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Cmdr_King

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1558 on: August 04, 2012, 09:30:47 AM »
Quote
I slow him down, and then power up Mareg by Def Downing the enemies and boosting his attack. He proceeds to start dealing around 2700 to 3000 damage, which is *massive*.

That's how you know it's an LLG; roughly normal damage for the part of the game you're in looks huge.
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Scar

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1559 on: August 04, 2012, 02:18:14 PM »
Pokemon White - Completed!

This game is worse then most of the other drugs I use! The gf has told me that she feels neglected when i start playing this game...i bought her Black to occupy her time, dunno why she is even talking with me about it! All jokes aside, she had never played any of the pokemon games and I took a shot in the dark that she might enjoy it. While I have run through the game with relative ease and charted 90 hours worth of gaming invested...along with 470 pokemon caught...she has registered just under 60 hours and somewhere around 90 pokemon caught.

Slacker!

Shame I bought this game so late in its shelf life, I can't get any of the legendary pokemon from this game! ARGH!

I just finished transferring over all of my old pokemon from all my other games...man it sure did take awhile, but it sure as hell beat the previous methods Nintendo gave you to do this type of thing!

I have a boat load of legendaries I never use, so for the after game in this game I am using some of the ones I never touched before! While leveling and breeding some pokemon I am missing in my pokedex I am having fun with Darkrai, Dialga, and Lugio. The other spots are interchangeable!

Oh and I somehow caught the pokerus virus, so I have been spread that ish around to as many pokemon as I can!

Which ones can you not get? many of them are available on the pokemon-gl. And a few have yet to be released(in america) at all! ALSO most other countries get all the uber dream world starters and bonuses, North America has yet to get....any except first gen(and you had to basically pay 20$ for just one of them). However 2 legendaries on the way just before Black and White 2 Start (meloda and Genosect!)

First of all, what iIS this pokemon-gl you speak of!?

I got all the ones you can get normally in the game. I do not have Landorus or whatever his name is yet because I have to wait for my gf to capture her weather pokemon before I can go after him. Looking online, after him, it seems I am missing... Reshiram (for obvious not being in my game reasons), Kyurem, Keldeo, Meloetta, Genesect, and Victini.

Also, about this B2 W2 promotion. Do I have to buy the game in order to get those legendaries, or can I get them via mystery gift fashion? 
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Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1560 on: August 04, 2012, 02:28:44 PM »
GL is the global link, i.e. online trading.
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Scar

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1561 on: August 04, 2012, 02:36:05 PM »
Oh, GTS then...yeah, I need to have seen the legendaries in my pokedex before I can try and trade for them unfortunately.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1562 on: August 04, 2012, 11:18:26 PM »
Theatrythm - SS ranked every series on Ultimate Score. Some of those songs were cast iron bitches, but for the most part is was less painful then I expected. Now to go SS rank all the extra/DLC songs(that I bought anyway) on Ultimate. And to try and find a dark note with Chaos in it. And maaaaybe to go try and fill out critical charts on songs. Maybe.

Quest for Glory 3 - So I find out it's nearly impossible to take a Fighter through this without becoming a Paladin before the endgame sequence. Dammit. Going to have to start over and be a JERK to EVERYONE just to avoid gaining enough honor to be a pally. Bleh. The fact that a lot of required actions gain you honor is unfortunate. Really prefered the QFG2 take on this, where becoming a paladin was something you really had to try for, instead of something you'd have to try just to avoid.
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Dark Holy Elf

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1563 on: August 05, 2012, 12:57:49 AM »
Shadow Hearts 3: The Caribbean

First off, the randoms: (2 resets)

As I kinda remembered/expected, this dungeon is a big step up. I get a weapon upgrade for Hilda by choosing to do her interrogation scene, which helps some. I have party choice here, so I play around with combinations of Johnny/Shania/Hilda. After some experimentation, Johnny largely proves too fragile/undamaging so I settle on the other two.

Okerons are huge, needing something like 4-5 attacks to drop. Their attacks aren't too bad unless they double which of course they will at some point if not stock-broken. Seal's their main gimmick, and light magic does hit weakness on Shania. They're vulnerable to Grand Slam so I consider switching Hilda over to Curvy but without a Fruity Fibre this would take way too long so I decide against it. Besides, it would end up being a mistake anyway, because of the next enemy.

The most common foe is Heinz, which can be 2HKOed by various things. They're earth-weak and fly so they actually get OHKOed by Thorn Whip, very nice. They appear in large numbers (up to six), and have PETRIFY. Not good at all! Like FFX, physical attacks after being petrified kill you (not permanently, though). There's a Mirror Bracelet in a chest early in a dungeon which blocks it. Taking them out quickly with Thorn Whip or doubles helps a lot; one or two isn't too frightening because you can recover from petrify, but it can get ugly. Their doubles are nasty since they will air you then use Gale Rod.

The last enemy is the Bablovia, who are fragile (not hard to OHKO), cast Surge on themselves to try to double and make their damage mean, but otherwise kinda unimpressive. They use Hail Dust, and can also appear in large numbers.

I have two resets here until I get a handle on how to fight everything (and the mid-dungeon armour upgrade doesn't hurt). After that it's not too bad but the first attempts are quite ugly and involve a lot of running away and trying to figure out how to survive and counter each enemy type.

La Sirene (2 resets)

Now, see this? This is just embarrassing. La Sirene is of course balanced for one PC so is unaffected by this challenge. Before fighting the boss I remark that this will prboably be the easiest fight in the dungeon. I'm not even convinced it isn't, just... yeah, things don't go well!

La Sirene has 3-4HKO damage (4HKO in practice), physicals which inflict Fake Ring, Barrier (MDef buff), and Bright Oracle (3HKOs due to weakness). No recharge shenanigans (mostly), speed is averagish. Doubles involve a physical and spell.

First time I get owned by Fake Ring. How Fake Ring works is that it creates two hit areas, and there's no way to know which one is "correct", so it's kinda like a version of blind that works on ALL your moves in practice. Of course I repeatedly mis-guess on attempts to remove it/heal until I just die. Hooray! I've never been haxed by this in my first two playthroughs.

Second time I have a Pocket Watch so that path to loss is out. So instead this is what happens:

Shania is two hits away from death. I observe the stock gauge, and decide that, even with the damage I will deal with my current attack, the boss won't gain enough stock to use a double next turn, so I attack. The boss then proceeds to use Barrier! Which has a fast recharge time, causing her to go again. And then, using the stock gained from the Barrier-casting turn, has enough to Double, and does so, killing me. I must give the boss points for creativity there.

Third time pretty easy-peasy, Arc Rage than smash in the face, using Hard Hit whenever I'm suspicious of any nonsense happening and healing using Thera Seeds when required.

Next up is Las Vegas, complete with the last new PC. Shania is now Level 15, Hilda 13, others 12.

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Fenrir

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1564 on: August 05, 2012, 02:11:59 AM »
Quote
Final boss maybe.  The boss of Act 2 probably will be stupidly hard on Nightmare if you do it solo, but is much easier with a party.

Funny how a different build can make such a difference. I destroyed the Act 2 boss solo, not even getting hit. Decoy -> Pinpoint strikes -> Snipe his ass until the decoy is dead.  Then I had to wait five seconds to use the Decoy again. This removed about half of his HPs each time so the fight was done under two or three minutes.
I didn't even need to summon the dog (I did it anyway, just like in every fight. <3 ) It also helped that this boss liked mimicking the Star Wars Kid for some reason, doing sweet pretend lightsaber moves in the air while I was shooting his face for 500 damage.

For all that the gameplay is still bad (I just saw 10 enemies appear in front of me out of nowhere at the same time, by the way), I really like the party dynamic here. The roles are even more exacerbated than before; Aveline is possibly the tankiest RPG character I've seen right now and does her best to appear as a threat to everybody. Anders pretty much can't do anything but heal. Yattaf deals more damage than Zophar's laser, and has a ton of tricks to ensure she doesn't get it. Varric is there for eye candy.

What I do in battle is picking up all the enemies that are not attacking Aveline, one by one. In short am playing Whack-a-mole: the RPG (With romance!!). Anything that attacks Aveline is pretty much worthless, because Aveline is just plain not getting killed. She even gets stronger the more enemies attack her. Girl is crazy.


Is defense (evasion) bugged or something? Yattaf has A TON but she always dies in five seconds if attacked by anything.
« Last Edit: August 05, 2012, 02:52:40 AM by Fenrir »

Dark Holy Elf

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1565 on: August 05, 2012, 04:37:30 AM »
I suppose I should post about other games too.

Devil May Cry 4 - Beat this! Two complaints with the last two stages:

(1) Okay, in chapter 6 there was this dice game. It was kinda annoying and random but it's amusing enough for a gimmick and sets up a great scene when Dante gets to the same place, which was pretty much the game designers winking at the player and saying "Yeah, we know that was probably kinda annoying". For some reason Chapter 19 then makes you do a much larger version of this board game. And even worse, if you die to a boss you have to redo it. I'm not opposed to dying to a boss making you do some of the stage over again, but when it's making you redo a game that could take half a dozen or more fights to clear (or zero!) that just feels pointlessly random.
(2) The very, very last "fight" was really stupid. For that matter I was a bit disappointed that the final boss was just an improved form of a previous boss. I am totally cool with those in general (and certainly this one was a fun fight in a vacuum) but I dunno, it's a little disappointing for a final opponent.

Anyway the game was good fun. Random design is second only to DMC1 I think; there's a few complete misfires (like those big wheel enemies whose name I am forgetting) but overall I was pretty happy with it. Blitzes felt underused (two in the entire game, plus a rare chance of more in the final board game?) but I assume they are primarily a hard mode thing. Boss design was solid enough too even if the frog was a bit too owned by a simple strategy, and having each PC take a run at both bosses really gives you a good feel for the advantages and disadvantages of each which was nice. The two-PC thing worked well in general, usual Elfboy rant about "goddamnit you guys make multiple PCs available in a game" applies and it is nice to see this game taking my rant to heart.

Aesthetically, it's certainly the most visually appealing game in the series yet! Next-gen system etc. Musically, "Shall Never Surrender" is an outstanding track and otherwise I don't have much opinion. Plot... serious plot is pretty darn stupid but Dante steals all sorts of scenes and when the humour is on, it is on (pre-Agnus fight hype etc.). Agnus was also quite amusing. Nero was an annoying walking trope of anime rage and Kyrie makes me long for DMC2 storytelling, the series finally gets sick of "everyone can kick ass" and makes a character who seems to be an homage to Shana.

So yeah, fun enough, will play again but am in no rush. 1 > 4 > 3 > 2.


Wild Arms XF - Nearly done my challenge playthrough now! Part 4 is finished. Three fights in particular were nasty.

-Final Chelle, since Stealth Stalkers are dicks as mentioned.
-Tormenta Triad 3rd fight, because 12 enemies all hitting my low defences adds up, and I need to act quickly to control the third brother with Rob Turn or they cut my army to ribbons (and Widespread Remain is useless with so many foes to clean up)
-Final Charlton since I refuse to play it like a sissy. Lots of Anchor Hook to kill the undead (and a little Sanctify), lots of Mystic Medicines and Berries, close in as soon as most of the undead are gone so he starts using Energy Drain instead of Black Corrosion.

It is certainly a challenging playthrough but I'm not having a huge number of resets... I know the game too well and my setups are good.

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Maybe.

Luther Lansfeld

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1566 on: August 05, 2012, 04:46:38 AM »
We needed more homages to Shana in our lives obv.
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Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1567 on: August 05, 2012, 04:59:44 AM »
And yes, there are plenty of Blitzes on Hard Mode.  Plenty of other scary things too *shakes fist at Fausts and Mephistos for good measure*
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

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Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1568 on: August 05, 2012, 01:51:41 PM »
*Flaunts LDK mode at console players*
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1569 on: August 05, 2012, 02:58:57 PM »
Orcs Must Die 2 - So hey, the campaign mode is a fair bit shorter this time.  Don't really care though because all the changes to the game are pretty much amazing.  Picking and choosing unlocks is awesome.  Upgrading items is great and gives you longevity passed finishing the normal game and gives a reason to do Nightmare or just fuck around if you want.  Game looks like it would be hella fun 2 player, I will try to rope one of the bros into this.  Having a new character you can play as is also really great.

The campaign isn't just shorter, I am dead certain it is easier.  Up until the forth last or so map I got 5 skulls on first try for most maps and only had to retry a couple of times on the ones I didn't.  From there though, there was one map that felt like it really wants you to double team it (1 teleporter and it barely moves you anywhere and there is 4 doors worth of guys to juggle... Spent most of the time running around), think I got 4 stars on one of the other maps and a whole 1 star in the final map.

Brimstone is still broken as fuck.
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superaielman

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1570 on: August 05, 2012, 03:22:57 PM »
Gref:  Mirror image is easier than it looks. The Kobolds on the north/south doors always run under the map; three or so archers facing each side will handle them.  The big threat there are the Trolls- stick a Paladin on each staircase and they'll hold off the troll long enough for you to get there and thunder/fire his ass down.  You create two killzones on the east/west sides with Archers holding the line.

I think the maps are harder myself- fliers are absolutely fucking obnoxious to take down without fire arrow archers- but you're stronger. You can run and grab thunderstorm right off the bat. That alone lets you control a wave of normal orcs very well. You can pick and choose what you want to spend skulls on which helps. Trinkets are also awesome. I really love all the changes to the system myself, especially the way they made Nightmare playable.

Been doing Nightmare multiplayer with Uno. second player helps *so* much, it isn't funny.  I wouldn't be surprised if you get more enemies on multiplayer, but damn. Having a second player there is such a help.


Archers have surprised me with how fucking good they are on Nightmare. If you can find a protected spot, you use them. They are the only way to handle fliers since Autobalista fucking sucks (It takes a guardian spot?!) and the zapper trap is overpriced and hard to use. 

Edit: Flipside, Paladins got nerfed hugely and aren't especially worth using. And Dwarves fucking suck. 900 for a slow, not especially durable guardian? Fuck that.
« Last Edit: August 05, 2012, 03:35:22 PM by superaielman »
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<Meeple> knownig Square-enix, they'll just give us a 2nd Kain
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1571 on: August 05, 2012, 04:42:43 PM »
Ys Origin - Played through as whatsername, the girl.  Fantastic.  Similar combat to Ys Oath, refined by designers who have a clear vision of what makes a viscerally enjoyable hack-and-slash-and-burn experience.  Best improvement is to the 3 types of combat magic, especially the forward-charge-plus-brief-invulnerability move from Oath which is replaced by a stationary attack with slightly longer invulnerability that has a large vertical range and is an excellent anti-air attack.

There are games where entering a zone where all the enemies are overpowered and kill in a few hits, until you gain a couple levels and they become trivial, is a real drag.  This is not one of those games.  Getting your ass handed to you in the beginning of a level in Origin is a setup to sweet, sweet revenge mowing through hordes of baddies.  So much fun.

Boss design is excellent, a slight step up from Oath.  Moves tend to be clearly telegraphed, so once you learn them you can avoid them, unless as is often the case you're too busy dealing with the last attack to pay attention to the next one.

Music is good.  Dungeon music is slightly weaker than Oath, but it more than makes up for it with uniformly excellent boss music, especially the major plot bosses.

Great game.  Just started it on the second character Hugo, who is all pew pew pew instead of slashy and burny.  There's a third character, too, who I haven't tried but apparently specializes in speed and close-range combat.  Game like this, it's hard to see how that could go wrong.
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Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1572 on: August 05, 2012, 05:13:27 PM »
*Flaunts LDK mode at console players*

I see you've gotten over your PTSD of fighting 30 Angels at once?
[21:39] <+Mega_Mettaur> so Snow...
[21:39] <+Mega_Mettaur> Sonic Chaos
[21:39] <+Hello-NewAgeHipsterDojimaDee> That's -brilliant-.

[17:02] <+Tengu_Man> Raven is a better comic relief PC than A

AndrewRogue

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1573 on: August 05, 2012, 06:59:27 PM »
Dark Souls: Beat with Kiyone, I suppose. The game is a lot less clear about the actual choice at the end, I feel. Didn't really feel like I beat the game. Kind of want to replay as a different build, but should play other games.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #1574 on: August 05, 2012, 07:15:43 PM »
Grandia 2 LLG -

Core goes down after a 75 minute fight which featured round robin revival and lots and lots of pressure. Tongue and Eye rematches are also done. So only Heart and Butterfly space pope remains. War stories to come.

Dual Fists x2
These are Crimson Tails redux. They are purely ice elemental but otherwise have the same moves. Standard strategy of buffing up with mushrooms and slowing the enemies down. They are weak to Wind, so Elena's Whirlwind Staff had a ton of usage here. I pump up Ryudo's Tenseiken Slash with King's Pride and the Aura Armor. Along with a few +attack buffs and defense loss buffs, this deals around 1600-1800 damage a shot. After the team manages to spread out, their damage becomes quite manageable and the rest of the fight becomes smooth sailing.

Guardian x2
Naga Queens redux. Except they are all electric! Score. Their strongest attack is LT and adds -1 to all stats, so once again, staying spread out (aim for the four corners) is a good starting point after buffing up with more mushrooms. Similar strategy as the above works for the most part otherwise. These things are strong against most elements though, so they take longer to bring down and at one point, I actually just get Tio to chip in with physicals. Roan casts Burnflame/Burn and Ryudo Tenseikens whenever possible.

Valmar Magna x2
The team goes through a massive power upgrade before running up to Core. This battle is essentially a joke and I perfect this. Another perfect is scored on a similar mid boss fight.

Valmar Core
http://www.twitch.tv/tideruglia/b/327491556

The video really sums this up better than words. Extremely difficult as all 4 parts have enough offense and annoying stuff to kill you dead. I come really close to dying twice.

Ryudo is given a physical set up and is the only person with this set up. His key equips are the Granasabre (for more Flying Tenseikens), the Aura Armor and the King's Pride which bumps up his special move damage. Roan is set up to be a Mage, with Magic Esoterica, Two Chants and the Meteor Strike/BA-BOOM spells maxed. Elena is the item user with Skilled Item Use and Item Recover. Tio is given a mixed set up (fast secondary healer, some magic damage) and covers up various roles as needed due to her speed.

The battle itself is a long slugfest. Valmar Core has 50000 HP and all his moves solidly 2HKO outside of a few weak spells. He also has Vanish, which resets all stats to normal and Spellbinding Eye. However, his deadliest move is Day of Judgement which deals about 2000 damage to my party. At this point, my party has 2100+ in HP. Basically, anything that hits after will kill and I need to stay fully healed at all points. Not easy with 4 parts and attacks that are either GT, LT or MT.

At first, I debated on taking out the Middle head as it has Destruction Light, a powerful LT attack that deals about 1700 damage. However, after a while, RICHARD and NEB both suggest I should just gun for the Core as the heads all have lots of HP. Thus, Roan uses Meteor Strike and Ryudo uses Flying Tenseiken on the core basically on almost all their turns. I have them defend accordingly because getting hit twice usually results in someone dead. Meanwhile, Elena burns through feathers to shift turns to others and other utility items. Tio focuses on cancelling with Lotus Flower or healing the team. Everyone stays spread out, but despite my best efforts, I come very close to dying twice when 3 people get killed all at the same time. I burn through all my revival items and do eventually bring it down after a massive 75 minute slog, with plenty of thinking time between every move.

Millenia Clone -
Lol. Standard strategy of slowing down + speeding up applies. I use GRANDIA 2 PHYSICALS to conserve resources, although this ends up being not necessary

Tongue 2 -
Millenia dies once and I have no more revival after she is revived. Thankfully, I have lots of offense and I gun down the main part without much trouble. I boost everyone's speed with mushrooms (like usual) but don't bother really slowing down the main part. Instead, just a combination of powerful attacks (Flying Tenseiken/Meteor Strike) and staying defensive with Elena allows me to win this.

Eye 2 -
20,000 HP is easy to gun down and I set up Millenia and Ryudo to go full offense with Elena being support. The eyeball bats come CLOSE to killing Millenia, but Elena with items helps prevent what would be probably a reset and I proceed to drop more space rocks on our favourite little girl turned monster.
« Last Edit: August 06, 2012, 12:43:39 AM by Tide »
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