Trish Scarborough
Sanity: 3/6
Stamina: 3/4
Fight/Sneak: 1/3 2/4 3/5 (4/6)
Lore/Will: 2/1 (3/2) 4/3 5/4
Speed/Luck: 1/0 (2/1) 3/2 4/3
$1
5 clue tokens
If you or your partner are in the same neighborhood, either of you may exhaust this card before making a check to gain +1 on that check. If the Ancient One has awakened, this card may not be used. - Skids
After the initial setup, any time either you or your partner gains an Ally (from any game effect other than this card), the other draws an Ally at random from the Ally deck. If he currently has no Allies, he keeps it. If he does have one or more Allies, he keeps it and then chooses one of his Allies to reshuffle back into the Ally deck. - Mandy
Lucky Cigarette Case - Any: Discard Lucky Cigarette Case to re-roll any one Skill check.
Lantern - Bonus: +1 to Luck checks.
Star Spawn Trophy (3)
Fire Vampire Trophy (1)
Cultist Trophy (1)
Cultes des Goules - Movement: Exhaust and spend 2 movement points to make a Lore (-2) check. If you pass, draw 1 Spell and gain 1 Clue token, but lose 2 Sanity and discard Cultes Des Goules. If you fail, nothing happens.
Bravery - Any Phase: Exhaust to re-roll a Horror check.
moving to merchant district to blow stuff up, used andy's roll
[00:00] <TacoMacArthur> fight to 4, speed to 2, will to 2, blowing up merchant monsters
[00:07] <TacoMacArthur> fighting cultist first, 4 fight + 1 for 5 die to get 2 successes
[00:08] <TacoMacArthur> roll 5d6
[00:08] * +Hatbot --> "TacoMacArthur rolls 5d6 and gets 20."12 [5d6=4, 6, 4, 5, 1]
[00:09] <TacoMacArthur> fighting star spawn next, autofail horror for -2 san, use dynamite, 4 fight + 8 - 3 for 9 die for 3 successes
[00:09] <TacoMacArthur> roll 9d6
[00:09] * +Hatbot --> "TacoMacArthur rolls 9d6 and gets 35."12 [9d6=4, 5, 3, 6, 2, 3, 4, 3, 5]
[00:10] <TacoMacArthur> fighting vampire next, 4 fight - 2 for 2 die for 1 success
[00:10] <TacoMacArthur> roll 2d6
[00:10] * +Hatbot --> "TacoMacArthur rolls 2d6 and gets 8."12 [2d6=4, 4]
[00:10] <TacoMacArthur> well balls
[00:10] <+RogueEffect> Anyone else have important rolls?
[00:11] <+RogueEffect> And do you have any clues?
[00:11] <TacoMacArthur> i have six clues
[00:11] <+RogueEffect> Use 1
[00:11] <+RogueEffect> If it doesn't work, I'll reroll you
[00:11] <TacoMacArthur> oh right that mechanic
[00:11] <TacoMacArthur> burning 1 clue bro
[00:11] <TacoMacArthur> 1d6
[00:11] * +Hatbot --> "TacoMacArthur rolls 1d6 and gets 2."12 [1d6=2]
[00:12] <+RogueEffect> Lemme make sure your win on the board is key
[00:12] <+RogueEffect> Or not. Internet is hating.
[00:12] <TacoMacArthur> if i take a hit i'm sitting on 1 stam with 5 clues with a cthlonian on the board
[00:13] <+RogueEffect> Go ahead. Take my reroll.
[00:13] <TacoMacArthur> cool
[00:13] <TacoMacArthur> i reroll the clue too right
[00:13] <+RogueEffect> Yeaha
[00:13] <+RogueEffect> All dice rolled. That's why I wanted you to use it first
[00:13] <TacoMacArthur> roll 3d6
[00:13] * +Hatbot --> "TacoMacArthur rolls 3d6 and gets 13."12 [3d6=6, 3, 4]
[00:13] <TacoMacArthur> done and done
[00:14] <+RogueEffect> Make sure to note you used my roll