Archive for August, 2011
Posted by CmdrKing on
August 15, 2011
It’s common in video games to wear themes on the sleeve. Whether because the writers are less experienced, or because it’s meant to be accessible to a wide range of ages and backgrounds, or because there’s something about the format which makes the lessons and ideas of a game’s story pop out a little more, who can say. Once in a while though you find a game with layers, themes upon themes, that examine the interplay between multiple core concepts rather than building a single central theme into a particular experience. Such a case, I think, is L.A. Noire, the game of corruption and deception.
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Posted by CmdrKing on
August 9, 2011
Platform: Playstation Portable
Developer: Nihon Falcom Corporation
Publisher: XSeed Games
Release Date: March 29, 2011
Back when the PSP was young, earlier games in the Legend of Heroes series were released for it. They looked like drab, boring little games, and it wasn’t until several years later that I bothered with the system. But now, in what we should really think of as coming from beyond the grave, a new Legend of Heroes game quite unlike the others has arrived. For starters this is an XSeed release, and I’ve learned that XSeed doesn’t give us a game if they’re not willing to stand by it and play it themselves. But more than that, just looking at the game reminds me a great deal of Skies of Arcadia, and I know that sort of high-flying, never say die spirit is something I really miss in my RPGs in recent days. Of course, that’s just looking at a box. How fair a judgment can be made from this cover? Read on.
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Posted by Laggy on
August 9, 2011
After months of dawdling, the LFT+Complete patch (essentially LFT with most of the elements of the PSP translation incorporated) has been updated to the latest and tentatively final version.
Massive, massive thanks to the Vice President of the Great United States of America for his hard patriotic work in making this possible, and his help with the project in general.
The patch can be downloaded straight from here. For more information and/or patching instructions, just check out LFT’s main page.
Posted by Xeroma on
August 8, 2011
First off, I’d like to apologize for this review being over a week late. A few things came up that prevented me from writing the review as well as I wanted, including needing to play through the game again and watching EVO. My next review should be out of the door a bit faster than this one, and I don’t intend on making these delays a habit. And with that out of the way, let’s take a look at the next game, Shadow Complex.
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