Author Topic: Valkyrie Profile: Covenant of the Plume  (Read 8373 times)

Dhyerwolf

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Valkyrie Profile: Covenant of the Plume
« on: June 07, 2009, 02:40:04 AM »
1.Status Accuracy- Status hit rates right now are just the base status hit rates for mages/Wylfred, and half the hit rate for fighters (As I believe the hit rates are MAG based), and I’m doing them per hit, as I believe they function that way. I’m trying to figure out how all the hit rates work at the moment.

2. Effective Defense- Similarly, how effective defenses are will be placed in when I actually get a better handle on enemy multipliers (Although…given the wide range there, could be a bit hard to grasp.

3. Counters- Characters can counter when they are in range, as can enemies. I personally let someone counter when they have a range priority or a superiority of some sort (For example, I’d at least the status chances for status weapons stack up, since they would do that with counters in game), but how you take it is up to you.

4. Equipment Legality- The big judgement call in this game is equipment legality. Storebought items aren’t so great, and greatly overinflates people who have unique weapon types (Natalia goes from basically 4th from the bottom to 4th in the cast for damage). However, giving that the game is split path, some items could just be too rare. So, for this topic, I’m allowing items obtained in all three paths, or items that are bought in the SG shop (Which I know is a weird way to go, but all these items are obtainable in the main game, and it really doesn’t create a more accurate to in game balance).
Note that the equips that are undeniably legal will be marked with ** (And there will be two averages to reflect different views).

5. Plume Skills- Wylfred can use the Destiny Plume in game to learn skills, but it in turn kills the PC the skill derives from. Note that the PC can’t even use this skill themselves (unless there is some secret way that I haven’t yet figured out yet), so they are fully unique to Wylfred.

6. AP- Characters start with 100 AP. Magic spells and Plume Skills cast from the menu use a certain amount of AP. 10 AP is regenerated at the start of each PC’s turn (Double if they choose to wait).

7. Elemental Physical Attacks- These make the whole normal physical attack elemental (doesn’t affect Soul Crushes) and directly makes them strongly by the given multiplier (So +30% makes it 130% of damage). However, in terms of elemental resistance and weaknesses, the game works in an additive/subtractive manner, and +30% elemental boosting and -30% elemental resistance perfectly cancel out. An enemy that nulls Ice Magic would only cut a +50% Ice Attack by 2/3.

8. Gender/Species Boosts- Only Applies to Normal Attacks

9. Soul Crush Frequency- Because you can Soul Crush and then lets your bar wind down to zero, and then start attacking again, if you let characters store energy, they can arguably still building up to their next Soul Crush even on turns when they’ve already used a Soul Crush if they have residual attacks left.

10. Weapon Lists- Only Trying to List the Important Ones right now, but they do have lesser elemental weapons that are basically good for P3/DDS characters or something. For damages, I’m only listing the best weapon damage, but eventually I’ll try to get that all incorporated in some way.

11. Buff and Status Durations- Include the turn when the buff/status is applied

12. Status Resistances- The cast can block Poison, Silence, Freeze, Stone, Paralysis, and Curse (Disables Acting, but not moving)

13. Averages up Top
HP: 6291
HIT:  344 (341)…..(Not greatly important because…)
AVD:  257 (258)…(Not very potent)
RDM: 579 (499)
RST: 219.5 (211.5)
Damage (Three Turn): 2901…(1998)
-->2.5 Kill Point: 7251…………..(4996)
Damage (No SCs): 2013…(5033)
-->2.5 Kill Point: 1310…….(3275)

SWORDSMAN
**Angel Slayer- 250 Atk, 10 Guard, 3 Attacks, Soul Crush, Wylfred Only
Moonfalx- 155 At, 10 Mag, 5 Guard, 3 Attacks, Special, +30% Holy
Arondight- 150 Atk, 3 Attacks, Special 2x to Females
Frostbane- 60 Atk, 5  Mag, 3 Attacks, Special, +20% Ice
**Damascus Sword- 70 Atk, 5 Hit, 3 Attacks, Special
Flame Pallasch-  70 Atk, 2 Attacks, Special, +20% Fire

Wylfred

HP: 6406
ATK: 675 (580) (575) (485) (495)
MAG: 430 (425)
HIT: 336 (331)
AVD: 252 (267)
RDM: 570 (490)
RST: 207………………..(1.6% Weak to Status (0.5%) (25% Resistant under Vali's Awakening (25.7%))
Valiant Helm/Dragon Armor/Extreme Armguards/Valor Greaves- 290 Rdm, 20 Rst, 15 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -50% Fire
(Silver Helm/Flame Armor/Duel Guarders/Valor Greaves- 210 Rdm, 20 Rst, 30 Avd, 5 Mag, 10 Guard Resist, -50% Fire, +20% Ice)
Elemental Resists: Halves Fire with Default
Angel Slayer**
Guilt Rack+Open Slash+Double Cross:  2048 Damage (1440+608 ITD)
Attack String + Grim Vengeance: 5460 Damage (3842+1618 ITD), Every Other Turn
-->Vali's Awakening: 5035 (13560 w/ SC)
-->Hod's Smiting: 3038 ITD (6450 w/ SC)

Moonfalx
Guilt Rack+Open Slash+Double Cross:  2106 Holy Damage (1427+679 ITD)
Attack String + Grim Vengeance: 4806 Damage (1830+870 ITD+1427 Holy+679 Holy ITD), Every Other Turn
-->Vali's Awakening: 5499 (12549 w/ Attack+Soul Crush)
-->Hod's Smiting: 3469 ITD (6169 w/ SC)

Arondight
Guilt Rack+Open Slash+Double Cross:  1598 Damage (1080+518 ITD) (Double to Females)
Attack String + Grim Vengeance: 4260 Damage (2879+1381 ITD) (5858, 3959+1899 to Females)
-->Vali's Awakening: 4185 (11560 w/ Attack+Soul Crush)
-->Hod's Smiting: 2622 ITD (5247 w/ SC)

Frostbane
Guilt Rack+Open Slash+Double Cross:  1431 Ice Damage (907+524 ITD)
Attack String + Grim Vengeance: 3410 Damage (1260+728 ITD+907 Ice+524 Ice ITD), Every Other Turn
-->Vali's Awakening: 4050 (9675 w/ Attack+Soul Crush)
-->Hod's Smiting: 2619 ITD (4607 w/ SC)

Flame Pallasch
Guilt Rack+ Double Cross:  1073 Fire Damage (687+386 ITD)
Attack String + Grim Vengeance: 3135 Damage (1319+743 ITD+687 Fire+386 Fire ITD), Every Three Turns
-->Vali's Awakening: 3003 (8778 w/ Attack+Soul Crush)
-->Hod's Smiting: 1931 ITD (3993 w/ SC)

Plume Skills
Vali's Awakening- Doubles all stats for two turns, 80 AP
Hod's Smiting- Perfect Crit Rate for 3 Turns (Makes Attacks ITD), MT, 80 AP
Gleipner's Bonds- 100% MT Paralysis (3 turn duration), 80 AP
Vidar's Hush- 100% MT Silence (5 turn duration), 80 AP
Andvari's Bequest- 100% MT Curse (4 turn duration), 80 AP
Angrboda's Allure- 100% MT Poison, 50 AP
Veigr's Warcry- Adds ID to physical attacks, 3 turns, 80 AP (Needs Testing)
Baldr's Pact- Reflects all Damage for 2 Turns, 80 AP
Fury of the Aesir- Nulls Physical Damage for 3 Turns, MT, 80 AP
Kvasir's Mead- Nulls Magical Damage for 3 Turns, MT, 80 AP
Fafnir's Heart- 100% MT Auto-Life, 3 Turn Duration, 80 AP
Eir's Mercy- 80% Regen for 4 Turns, 80 AP
Biflindi's Shield- Halves Enemy ATK for 3 Turns, 80 AP
Hervor's Blessings- Halves Enemyt RDM for 3 turns, 80 AP
Rataoskr's Scandal- 50% MHP Field Damage (Minus Wylfred), Can't Kill, 100 AP


Darius

HP: 6406
ATK: 580 (575) (485) (495) (495)
HIT: 336 (331)
AVD: 252 (267)
RDM: 570 (490)
RST: 207………………..(1.6% Weak to Status (0.5%)
Valiant Helm/Dragon Armor/Extreme Armguards/Valor Greaves- 290 Rdm, 20 Rst, 15 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -50% Fire
(Silver Helm/Flame Armor/Duel Guarders/Valor Greaves- 210 Rdm, 20 Rst, 30 Avd, 5 Mag, 10 Guard Resist, -50% Fire, +20% Ice)

Moonfalx
Ascender+Descender+Resonator: 1872 Holy Damage (1269+603 ITD)
Attack String + Icy Grave: 4392 Damage (1568+812 ITD+1269 Holy+603 ITD Holy), Turns 3, 5, 7, after which it Repeats

Arondight
Ascender+Descender+Resonator: 1420 Damage (960+460 ITD) (Double to Females)
Attack String + Icy Grave: 3905 Damage (2640+1265 ITD) (5325; 3600+1725 ITD to Females)

Frostbane
Ascender+Descender+Resonator: 1272 Ice Damage (806+466 ITD)
Attack String + Icy Grave: 3127 Damage (1176+679 ITD+806 Ice+466 Ice ITD), Turns 3, 5, 7, after which it Repeats

Flame Pallasch
Descender+Resonator: 908 Fire Damage (581+327 ITD)
Attack String + Icy Grave: 2833 Damage (1232+693 ITD+581 Fire+327 Fire ITD), Every 3 Turns
 
(**Damascus Sword
Ascender+Descender+Resonator: 1100 Damage (704+396 ITD)
Attack String + Icy Grave: 3025 Damage (1936+ 1089 ITD), Turns 3, 5, 7, after which it Repeats)

Mireille

HP: 6406
ATK: 580 (575)
HIT: 336 (331)
AVD: 252 (267)
RDM: 580 (490)
RST: 217………………….(0.7% Weak to Status (0.3% Resistant))
Empress Coronet/Dragon Armor/Extreme Armguards/Valor Greaves- 300 Rdm, 30 Rst, 15 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -50% Fire
(Mithril Tiara/Flame Armor/Duel Guarders/Valor Greaves- 210 Rdm, 30 Rst, 30 Avd, 5 Mag, 10 Guard Resist, -50% Fire, +20% Ice)

Moonfalx
Setting Sun+Backhand Lob+Somersault Smash: 2048 Holy Damage (1388+660 ITD)
Attack String + Heartless Flame: 4388 Damage (1586+754 ITD+1388 Holy+660 Holy ITD), Turns 3, 5, 7, after which it Repeats

Arondight
Setting Sun+Backhand Lob+Somersault Smash: 1553 Damage (1050+503 ITD) (Double to Females)
Attack String + Heartless Flame: 3861 Damage (2610+1251 ITD) (5414; 3660+1754 to Females)

Frostbane
Setting Sun+Backhand Lob+Somersault Smash: 1391 Ice Damage (886+509 ITD)
Attack String + Heartless Flame: 3114 Damage (1088+631 ITD+886 Ice+509 Ice ITD), Turns 3, 5, 7, after which it Repeats

Flame Pallasch
Setting Sun+ Somersault Smash: 990 Fire Damage (634+356 ITD)
Attack String + Heartless Flame: 2778 Damage (1144+644 ITD+634 Fire+356 Fire ITD), Turns 4, 7, after which it repeats
 
(**Damascus Sword
Setting Sun+Backhand Lob+Somersault Smash: 1203 Damage (770+433 ITD)
Attack String + Heartless Flame: 2991 Damage (1902+1089 ITD), Turns 3, 5, 7, after which it Repeats)

MAGES
Caduceus- 950 Mag, 40 Resist      
**Ether Specter- 330 Mag, 30 Rst

Fauxnel

HP: 5391
MAG: 1393 (763)
HIT: 334
AVD: 310
RDM: 622
RST: 323 (278)…………(13.3% Resistant to Status (8.5%)
Rune Crown/Sylph Robe/Ether Gloves/Red Boots- 435 Rdm, 50 Rst, 25 Avoid, 5 Hit, 20 Mag, 25 Guard Resist, -90% Dark
(Annointed Crown/Sylph Robe/Wind Gloves/Red Boots- 435 Rdm, 15 Rst, 25 Avoid, 5 Hit, 10 Mag, 15 Guard Resist, -90% Dark, -20% Lightning)

Caduceus
Dark Savior- 2351 Dark Magic + 47% Silence (2216+115 ITD)
Dark Savior+Meteor Swarm- 7874 Dark Magic + 47% Silence (6484+1390 ITD), Every 3 Turns
Poison Blow- 1934 Earth Magic + 50% Poison (1789+145 ITD)
Poison Blow+Malificent Harm- 7017 Earth Magic + 50% Poison (5702+1315 ITD)

MTed Dark Savior- 1175 Dark Magic+47% Silence (1118+57 ITD), 80 AP
MTed Poison Blow- 967 Earth Magic+ 50% Poison (895+72 ITD), 70 AP
Reflect Sorcery- Reflect Magic for 2 Turns, 60 AP
Prevent Sorcery- Silence (Extremely Accurate from Casual Testing), 30 AP
Suspend Motion- Stop (Extremely Accurate from Casual Testing), 50 AP
Normalize- Heals Status, 40 AP

(**Ether Scepter
Dark Savior- 1091 Dark Magic + 47% Silence (976+115 ITD)
Dark Savior+Meteor Swarm- 4220 Dark Magic + 47% Silence (2830+1390 ITD), Every 3 Turns
Poison Blow- 926 Earth Magic + 50% Poison (781+145 ITD)
Poison Blow+Malificent Harm- 3809 Earth Magic + 50% Poison (2494+1315 ITD)
MTed Dark Savior- 545 Dark Magic+47% Silence (488+57 ITD), 80 AP
MTed Poison Blow- 463 Earth Magic+ 50% Poison (391+72 ITD), 70 AP)

Lieselotte

HP: 5391
MAG: 1383 (758)
HIT: 334
AVD: 320 (305)
RDM: 512 (402)
RST: 308 (293)…………….(11.3% Resistant to Status (10.5%))
Empress Coronet/Elfin Taffeta/Ether Gloves/Red Boots- 325 Rdm, 35 Rst, 35 Avd, 5 Hit, 10 Mag, 25 Guard Resist, -20% Earth, +20% Lighting
(Mithril Tiara/Supreme Garb/Wind Gloves/Red Boots- 215 Rdm, 30 Rst, 20 Avd, 5 Hit, 5 Mag, 15 Guard Resist, -20% Lightning)

Cadeceus
Lightning Bolt- 2119 Lightning Magic+27% Paralysis (1994+125 ITD)…(3365 under SpellR. ; 3240+125 ITD)
Lightning Bolt+Gravity Blessing- 7364 Lightning Magic+27% Paralysis (6149+1215 ITD), Every 3 Turns…(11205 under SpellR.; 9990+1215 ITD)
Fire Storm- 1832 Fire Magic (1662+170 ITD)…(2870 under SpellR.; 2700+170 ITD)
Fire Storm+Ifrit Caress- 7151 Fire Magic (5751+1400 ITD), Every 4 Turns…(10680 under SpellR.; 9280+1400 ITD)

MTed Lightning Bolt- 1059 Lightning Magic+27% Paralysis (997+62 ITD)
MTed Fire Storm- 916 Fire Magic (831+85 ITD), 60 AP
Reflect Sorcery- Reflect Magic for 2 Turns, 60 AP
Magic Reinforce- Boosts Magic 50% for 5 Turns, 30 AP
Might Reinforce- Boosts Attack 50% for 5 Turns, 30 AP

(**Ether Scepter
Lightning Bolt- 994 Lightning Magic+27% Paralysis (869+125 ITD)…(1632 under SpellR. ; 1507+125 ITD)
Lightning Bolt+Gravity Blessing- 3896 Lightning Magic+27% Paralysis (2681+1215 ITD), Every 3 Turns…(5860 under SpellR.; 4645+1215 ITD)
Fire Storm- 895 Fire Magic (731+170 ITD)…(1426 under SpellR.; 1256+170 ITD)
Fire Storm+Ifrit Caress- 3963 Fire Magic (2563+1400 ITD), Every 4 Turns…(5769 under SpellR.; 4369+1400 ITD)
MTed Lightning Bolt- 496 Lightning Magic+27% Paralysis (434+62 ITD)
MTed Fire Storm- 439 Fire Magic (354+85 ITD), 60 AP)

Lockswell

HP: 5391
MAG: 1393 (763)
HIT: 334
AVD: 310
RDM: 622
RST: 323 (278) …………(13.3% Resistant to Status (8.5%)
Rune Crown/Sylph Robe/Ether Gloves/Red Boots- 435 Rdm, 50 Rst, 25 Avoid, 5 Hit, 20 Mag, 25 Guard Resist, -90% Dark
(Annointed Crown/Sylph Robe/Wind Gloves/Red Boots- 435 Rdm, 15 Rst, 25 Avoid, 5 Hit, 10 Mag, 15 Guard Resist, -90% Dark, -20% Lightning)

Caduceus
Fire Storm- 1847 Fire Magic (1677+170 ITD)
Fire Storm+Ifrit Caress- 7202 Fire Magic (5802+1400 ITD), Every 4 Turns

MTed Fire Storm- 923 Fire Magic (838+85 ITD), 60 AP
Heal- 80% Heal, 30 AP

(**Ether Scepter
Fire Storm- 902 Fire Magic (732+170 ITD)
Fire Storm+Ifrit Caress- 3989 (2589+1400 ITD)
MTed Fire Storm- 451 Fire Magic (409+42 ITD), 60 AP)

Rosea

HP: 5391
MAG: 1383 (758)
HIT: 334
AVD: 320 (305)
RDM: 512 (402)
RST: 308 (293) …………….(11.3% Resistant to Status (10.5%))
Empress Coronet/Elfin Taffeta/Ether Gloves/Red Boots- 325 Rdm, 35 Rst, 35 Avd, 5 Hit, 10 Mag, 25 Guard Resist, -20% Earth, +20% Lighting
(Mithril Tiara/Supreme Garb/Wind Gloves/Red Boots- 215 Rdm, 30 Rst, 20 Avd, 5 Hit, 5 Mag, 15 Guard Resist, -20% Lightning)

Cadeceus
Sacred Javelin- 2109 Holy Magic (1994+115 ITD)+ 26% Stop
Sacred Javelin+Phantom Desctruction- 6869 Holy Magic +26% Stop (5684+1185 ITD), Every 3 Turns

MT Sacred Javelin- 1054 Holy Magic (997+57 ITD)+ 26% Stop, 80 AP
Heal- 80% Heal, 30 AP
Guard Reinforce- Boosts Defenses 50% for 5 Turns, 30 AP
Normalize- Heals Status, 40 AP
Invoke Feather- 30% Revival, 50 AP

(**Ether Scepter
Sacred Javelin- 984 Holy Magic (869+115 ITD)+ 26% Stop
Sacred Javelin+Phantom Desctruction- 3663 Holy Magic +26% Stop (2478+1185 ITD), Every 3 Turns
MT Sacred Javelin- 491 Holy Magic (434+57 ITD)+ 26% Stop, 80 AP)

Natalia- 268 (263) (Cuts Status 6.2% (6.5%))
Valmur- 226 (211) (Cuts Status 0.8% (0.1% Weak))
Ushio 202 (207) (2.2% Weak to Status (0.5%)
Auguste, Phiona 170 (165 for Auguste under pure storeboughts) (6.3 Weak to Status (5.3%/5.9%)
Duwain, Earnest, Gwendal, Huegoe, Mischka 160 (7.6% Weak to Status (6.5%))
Average: 219.5 (211.5)

ARCHERS
Dawnsong- 75 Atk,+50% Earth
Blue Gale- 140 Atk
**Stoutbow- 58 Atk   

Cheripha

HP: 5699
ATK: 454 (519) (437)
HIT: 384
AVD: 227 (212)
RDM: 554 (444)
RST: 221 (216)………….(0.2% Resistant to Status (0.5%)
Empress Coronet/Elfin Taffeta/Ether Gloves/Red Boots- 325 Rdm, 35 Rst, 35 Avd, 5 Hit, 10 Mag, 25 Guard Resist, -20% Earth, +20% Lighting
(Mithril Tiara/Supreme Garb/Wind Gloves/Red Boots- 215 Rdm, 30 Rst, 20 Avd, 5 Hit, 5 Mag, 15 Guard Resist, -20% Lightning)

Dawnsong
Sharpshot+Fusillade+Threefold- 1299 Earth Damage (795+504 ITD)
Attack String+Beaming Barrage- 2761 Damage (894+568 ITD+795 Earth+504 Earth ITD Every Other Turn

-->Farther Range (When she’s trying to get a first turn range advantage or to avoid mage counters)
Sharpshot+Fusillade+Threefold- 1018 Earth Damage (623+395 ITD)
Attack String+Beaming Barrage- 2268 Damage (894+568+623 Earth+395 Earth ITD) Turns 3 and 5, then it repeats (But only if she stays at the max range. Otherwise it’s every other turn)

Blue Gale
Sharpshot+Fusillade+Threefold- 1106  Damage (722+384 ITD)
Attack String+Beaming Barrage- 2975 Damage (1942+1033 ITD), Every Other Turn

-->Farther Range (When she’s trying to get a first turn range supremacy)
Sharpshot+Fusillade+Threefold- 867 Damage (566+301 ITD)
Attack String+Beaming Barrage- 2735 Damage (1785+950 ITD) Turns 3 and 5, then it repeats (But only if she stays at the max range. Otherwise it’s every other turn)

(**Stoutbow
Sharpshot+Fusillade+Threefold- 803  Damage (480+323 ITD)
Attack String+Beaming Barrage- 2159 Damage (1289+870 ITD), Every Other Turn

-->Farther Range (When she’s trying to get a first turn range supremacy)
Sharpshot+Fusillade+Threefold- 629 Damage (376+253 ITD)
Attack String+Beaming Barrage- 1986 Damage (1186+800 ITD) Turns 3 and 5, then it repeats (But only if she stays at the max range. Otherwise it’s every other turn))

Reinhilde

HP: 5699
ATK: 524 (589) (507)
HIT: 384
AVD: 227 (212)
RDM: 554 (444)
RST: 221 (216) ………….(0.2% Resistant to Status (0.5%)
Empress Coronet/Elfin Taffeta/Ether Gloves/Red Boots- 325 Rdm, 35 Rst, 35 Avd, 5 Hit, 10 Mag, 25 Guard Resist, -20% Earth, +20% Lighting
(Mithril Tiara/Supreme Garb/Wind Gloves/Red Boots- 215 Rdm, 30 Rst, 20 Avd, 5 Hit, 5 Mag, 15 Guard Resist, -20% Lightning)

Dawnsong
Shrewd Shot+Ill Injection+Vicious Volley: 2366 Earth Damage (1551+815 ITD), Ignores Blocking, Chance of Poison
Attack String+Danse Macabre:  4646 Damage (1494+786 ITD+1551 Earth+815 Earth ITD), Ignores Blocking, Chance of Poison, Every Other Turn

Blue Gale
Shrewd Shot+Ill Injection+Vicious Volley- 1914 Damage (1303+611 ITD), Ignores Blocking, Chance of Poison
Attack String+Danse Macabre- 4682 Damage (3187+1495 ITD), Ignores Blocking, Chance of Poison, Every Other Turn

(**Stoutbow
Shrewd Shot+Ill Injection+Vicious Volley- 1489 Damage (963+526 ITD), Ignores Blocking, Chance of Poison
Attack String+Danse Macabre- 3641 Damage (2354+1287 ITD), Ignores Blocking, Chance of Poison, Every Other Turn)

Valmur

HP: 5699
ATK: 454 (519) (437)
HIT: 384
AVD: 227 (212)
RDM: 524 (444)
RST: 226 (211)…………(0.8% Resistant to Status (0.1% Weak))
Supreme Crown/Elfin Taffeta/Ether Gloves/Red Boots- 295 Rdm, 40 Rst, 35 Avd, 10 Mag, 5 Hit, 25 Guard Resist, -20% Earth, +20% Lighting
(Annointed Crown/Supreme Garb/Wind Gloves/Red Boots- 215 Rdm, 25 Rst, 20 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -20% Lightning)

Dawnsong
Cutthroat+Tri-Stinger+Needlerain- 1461 Earth Damage (894+567 ITD)
Attack String+Divine Arrow- 3216 Damage (1074+681 ITD+894 Earth+567 Earth ITD), Every Other turn

Blue Gale
Cutthroat+Tri-Stinger+Needlerain- 1245 Damage (813+432 ITD)
Attack String+Divine Arrow- 3487 Damage (2276+1211 ITD), Every Other turn

(**Stoutbow
Cutthroat+Tri-Stinger+Needlerain- 903 Damage (540+363 ITD)
Attack String+Divine Arrow- 2531 Damage (1512+1019 ITD), Every Other turn)

« Last Edit: June 07, 2009, 02:49:20 AM by Dhyerwolf »
...into the nightfall.

Dhyerwolf

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #1 on: June 07, 2009, 02:40:38 AM »

WARRIORS
Arectaris- 150 Atk, 10 Mag, +50% to Holy
Caliburn- 100 Atk, 5 Hit, 5 Mag
(**Featherbrand- 63 Attack)

Gwendal

HP: 7357
ATK: 622 (572) (535)
MAG: 148 (143)
HIT: 243 (238)
AVD: 158 (173)
RDM: 617 (537)
RST: 160………………….….(7.6% Weak to Status (6.5%))
Valiant Helm/Dragon Armor/Extreme Armguards/Valor Greaves- 290 Rdm, 20 Rst, 15 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -50% Fire
(Silver Helm/Flame Armor/Duel Guarders/Valor Greaves- 210 Rdm, 20 Rst, 30 Avd, 5 Mag, 10 Guard Resist, -50% Fire, +20% Ice)

Arectaris
Shell Shock+Beast Tackle+Rising Rage- 2864 Holy Damage (1978+886 ITD),  Ignores Blocking
Attack String+Reign of Terror- 5678 Damage (1943+871 ITD+1978 Holy+886 Holy ITD), Ignores Blocking, Turns 3, 5, 7, and then it repeats

Caliburn
Shell Shock+Beast Tackle+Rising Rage- 1672 Damage (1129+543 ITD), Ignores Blocking
Attack String+Reign of Terror- 4136 Damage (2560+2792 ITD), Ignores Blocking, Turns 3, 5, 7, and then it repeats

(**Featherbrand
Shell Shock+Beast Tackle+Rising Rage- 1496 Damage (988+508 ITD), Ignores Blocking
Attack String+Reign of Terror- 3701 Damage (2644+1257 ITD), Ignores Blocking, Turns 3, 5, 7, and then it repeats)

Mischka

HP: 7357
ATK: 622 (572) (535)
HIT: 243 (238)
AVD: 158 (173)
RDM: 617 (537)
RST: 160………………….….(7.6% Weak to Status (6.5%))
Valiant Helm/Dragon Armor/Extreme Armguards/Valor Greaves- 290 Rdm, 20 Rst, 15 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -50% Fire
(Silver Helm/Flame Armor/Duel Guarders/Valor Greaves- 210 Rdm, 20 Rst, 30 Avd, 5 Mag, 10 Guard Resist, -50% Fire, +20% Ice)

Arecaris)
Downward Swipe+Upward Sweep+Roundabout- 2533 Holy Damage (1749+784 ITD)
Attack String+Ruthless Frost- 5296 Damage (1908+855 ITD+1749 Holy+784 Holy ITD) Turns 3, 5, 7, and then it repeats

Caliburn
Downward Swipe+Upward Sweep+Roundabout- 1478 Damage (998+480 ITD)
Attack String+Ruthless Frost- 3898 Damage (2621+1277 ITD), Turns 3, 5, 7, and then it repeats

(**Featherbrand
Downward Swipe+Upward Sweep+Roundabout- 1323 Damage (874+449 ITD)
Attack String+Ruthless Frost- 3489 Damage (2304+1185 ITD), Turns 3, 5, 7, and then it repeats))

Phiona

HP: 7357
ATK: 622 (572) (535)
HIT: 243 (238)
AVD: 158 (173)
RDM: 627 (537)
RST: 170………………….….(6.3% Weak to Status (5.3%))
Empress Coronet/Dragon Armor/Extreme Armguards/Valor Greaves- 300 Rdm, 30 Rst, 15 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -50% Fire
(Mithril Tiara/Flame Armor/Duel Guarders/Valor Greaves- 210 Rdm, 30 Rst, 30 Avd, 5 Mag, 10 Guard Resist, -50% Fire, +20% Ice)

Arectaris
River of Blood+Sea of Thorns+Ocean of Pain- 2789 Holy Damage (1924+863 ITD), Ignores Blocking
Attack String+Crimson Grace)-5553 Damage (1911+855 ITD+1924 Holy+863 Holy ITD),  Ignores Blocking, Turns 3, 5, 7, and then it repeats

Caliburn
River of Blood+Sea of Thorns+Ocean of Pain- 1628 Damage (1099+529 ITD), Ignores Blocking
Attack String+Crimson Grace)- 4048 Damage (2732+1316 ITD), Ignores Blocking, Turns 3, 5, 7, and then it repeats

(**Featherbrand
River of Blood+Sea of Thorns+Ocean of Pain- 1457 Damage (962+495 ITD), Ignores Blocking
Attack String+Crimson Grace)- 3623 Damage (2392+1231 ITD), Ignores Blocking, Turns 3, 5, 7, and then it repeats)

LANCERS
Mistilteinn- 70 Atk, 10 Mag, 10 Guard, +30% Light
Basilisk’s Gaze- 120 Atk, 3 Guard, 10% Stone
**Longspear- 58 Atk

Duwain

HP: 6696
ATK: 496 (526) (484)
MAG: 247 (242)
HIT: 385 (380)
AVD: 205 (220)
RDM: 617 (537)
RST: 160………………….….(7.6% Weak to Status (6.5%))
Valiant Helm/Dragon Armor/Extreme Armguards/Valor Greaves- 290 Rdm, 20 Rst, 15 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -50% Fire
**Silver Helm/Flame Armor/Duel Guarders/Valor Greaves- 210 Rdm, 20 Rst, 30 Avd, 5 Mag, 10 Guard Resist, -50% Fire, +20% Ice

Mistilteinn
Blustering Wind+Sundering Strike+Blade Vortex: 1606 Holy Damage (1029+577 ITD)
Attack String+Land’s Lament- 3676 (1326+744 ITD+1029 Holy+577 Holy ITD), Every Other Turn

Basilisk’s Gaze
Blustering Wind+Sundering Strike+Blade Vortex: 1459+46%  Stone (970+489 ITD)
Attack String+Land’s Lament- 3904 +46% Stone (2596+1308 ITD), Every Other Turn

(**Longspear
Blustering Wind+Sundering Strike+Blade Vortex: 1181 Damage (748+433 ITD)
Attack String+Land’s Lament- 3161 (2002+1159 ITD), Every Other Turn)

Earnest

HP: 6696
ATK: 496 (526) (484)
MAG: 247 (242)
HIT: 385 (380)
AVD: 205 (220)
RDM: 617 (537)
RST: 160………………….….(7.6% Weak to Status (6.5%))
Valiant Helm/Dragon Armor/Extreme Armguards/Valor Greaves- 290 Rdm, 20 Rst, 15 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -50% Fire
**Silver Helm/Flame Armor/Duel Guarders/Valor Greaves- 210 Rdm, 20 Rst, 30 Avd, 5 Mag, 10 Guard Resist, -50% Fire, +20% Ice

Mistilteinn
Thrust of Truth+Arc of Dread+Soul Impaler- 1615 Holy Damage (1035+580 ITD)
Attack String+Righteous Rush- 3685 Damage (1326+744 ITD+ 1035 Holy+580 ITD)Every Other Turn- 3418

Basilisk’s Gaze
Thrust of Truth+Arc of Dread+Soul Impaler- 1467 Damage (989+478 ITD) + 26% Stone
Attack String+Righteous Rush-3912 Damage (2602+1310 ITD)+ 26% Stone, Every Other Turn

(**Longspear
Thrust of Truth+Arc of Dread+Soul Impaler- 1188 Damage (752+436 ITD) + 26% Stone
Attack String+Righteous Rush-3168 Damage (2006+1162 ITD) + 26% Stone, Every Other Turn

Huegoe

HP: 6696
ATK: 496 (526) (484)
MAG: 247 (242)
HIT: 385 (380)
AVD: 205 (220)
RDM: 617 (537)
RST: 160………………….….(7.6% Weak to Status (6.5%))
Valiant Helm/Dragon Armor/Extreme Armguards/Valor Greaves- 290 Rdm, 20 Rst, 15 Avd, 5 Hit, 10 Mag, 15 Guard Resist, -50% Fire
**Silver Helm/Flame Armor/Duel Guarders/Valor Greaves- 210 Rdm, 20 Rst, 30 Avd, 5 Mag, 10 Guard Resist, -50% Fire, +20% Ice

Mistilteinn
Gravitation+Impulse+Windburn- 1659 Holy Damage (1063+596 ITD), Ignores Blocking
Attack String+Grand Thurst-3660 Damage (1282+719 ITD+1063 Holy+596 Holy), Ignores Blocking, Every Other Turn

Basilisk’s Gaze
Gravitation+Impulse+Windburn- 1508 Damage (1003+505 ITD) + 30% Stone, Ignores Blocking
Attack String+Grand Thurst-3871 Damage (2594+1277 ITD) + 30% Stone, Ignores Blocking, Every Other Turn

(**Longspear
Gravitation+Impulse+Windburn- 1211 Damage (910+505 ITD), Ignores Blocking
Attack String+Grand Thurst-3135 (1985+1150 ITD), Ignores Blocking, Every Other Turn

ROGUE
Natalia

HP: 6045
ATK: 474 (499)
MAG: 247 (242)
HIT: 385
AVD: 415 (400)
RDM: 512 (402)
RST: 268 (263)………….. (6.2% Resistant to Status (6.5%))
Empress Coronet/Elfin Taffeta/Ether Gloves/Red Boots- 325 Rdm, 35 Rst, 35 Avd, 5 Hit, 10 Mag, 25 Guard Resist, -20% Earth, +20% Lighting
(Mithril Tiara/Supreme Garb/Wind Gloves/Red Boots- 215 Rdm, 30 Rst, 20 Avd, 5 Hit, 5 Mag, 15 Guard Resist, -20% Lightning)

Bronllavyn- 95 Attack, +50% to Ice
Imanotsurugi- 120 Attack, 5 Guard, +10% ID

Sword Dance+Dawnstar Rising+Edge of Light- 1715 Ice Elemental (1075+640 ITD)
Attack String+Catastrophic Rain- Every Other Turn- 3397 (1054+628 ITD+1075 Ice+640 ITD), Every Other Turn

Imanotsuguri:
Sword Dance+Dawnstar Rising+Edge of Light: 1256 + 34% Instant Death (807+449 ITD)
Attack String+Catastrophic Rain- Every Other Turn: 3104 + 34% Instant Death (1994+1110 ITD)

SAMURAI
Ushio
HP: 6406
ATK: 564 (544) (514)
MAG: 143
HIT: 292 (287)
AVD: 329 (309)
RDM: 560 (485)
RST: 202 (207)…………… (2.2% Weak to Status (0.5%)
Kanesada- 140 Atk, +30% Fire
-->Osafune- 120 Atk, +30% Earth
-->Muramasa- 90 Atk, 10 Hit, 5 Guard,  10% Curse

Elfin Taffeta/Extreme Armguards/Valor Greaves- 280 Rdm, 15 Rst, 45 Avd, 5 Hit, 15 Guard Resist-50% Fire, -20% Earth, +20% Lighting
(Supreme Garb/Duel Guarders/Valor Greaves- 205 Rdm, 20 Rst, 25 Avd, 10 Guard Resist)

Flashblade+Steelwing+Shadowslash- 2068 Fire Elemental (1390+678 ITD), Ignores Blocking
Attack String+Giant Slayer- 4519 (1648+803 ITD+1390 Fire+678 Fire ITD), Ignores Blocking, Turns 3, 5, 7, after which it repeats

Osafune
Flashblade+Steelwing+Shadowslash- 1948 Earth Elemental (1294+654 ITD), Ignores Blocking
Attack String+Giant Slayer- 4257 (1534+775 ITD+1294 Earth+654 Earth ITD), Ignores Blocking, Turns 3, 5, 7, after which it repeats

Muramasa
Flashblade+Steelwing+Shadowslash- 1360 +26% Curse (792+885 ITD), Ignores Blocking
Attack String+Giant Slayer- 3445 + 26% Curse (2237+1208 ITD), Ignores Blocking, Turns 3, 5, 7, after which it repeats

PUGILIST
Auguste

HP: 7046
ATK: 626
HIT: 479
AVD: 366 (346)
RDM: 598 (518)
RST: 170 (165)…………….(6.3 Weak to Status (5.9%)
Demon Hands- 100 Atk, 5 Hit, 10 Guard
Supreme Crown/Elfin Taffeta/---/Red Boots- 265 Rdm, 30 Rst, 35 Avd, -20% Earth, +20% Lighting
(Annointed Crown/Supreme Garb/---/Red Boots- 190 Rdm, 25 Rst, 15 Avd, 10 Mag)

Boxing Mantis+Kicking Crane+Soaring Phoenix- 1827 (1264+563 ITD)
Attack String+Hundred Hands- 4669 (3230+1439 ITD), Every Other Turn
« Last Edit: June 07, 2009, 02:44:55 AM by Dhyerwolf »
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Dhyerwolf

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #2 on: June 07, 2009, 02:41:36 AM »
AVERAGES
HP: 6291
HIT:  344 (341)…..(Not greatly important because…)
AVD:  257 (258)…(Not very potent)
RDM: 579 (499)
RST: 219.5 (211.5)
Damage (Three Turn): 2901…(1998)
-->2.5 Kill Point: 7251…………..(4996)
Damage (No SCs): 2013…(1310)
-->2.5 Kill Point: 5033…….(3275)


HP
1. Gwendal, Phiona, Mischka- 7357
4. Auguste- 6406
5. Duwain, Earnest, Huegoe- 6696
8. Darius, Mireille, Ushio, Wylfred- 6406
12. Natalia- 6045
13. Cheripha, Reinhilde, Valmur- 5699
16. Fauxnel, Lieselotte, Lockswell, Rosea- 5391
Average: 6291

HIT (Not Greatly Important as Evasive isn’t very potent)
1. Auguste- 479
2. Duwain, Earnest, Huegoe, Natalia- 385 (380 for Lancers)
6. Cheripha, Reinhilde, Valmur- 384
9. Darius, Mireille, Wylfred- 336 (331)
12. Fauxnel, Lieselotte, Lockswell, Rosea- 334
16. Ushio- 292 (287)
17. Gwendal, Phiona, Mischka- 243 (238)
Average: 344 (341)

AVD (Not worth much)
1. Natalia- 415 (400)
2. Auguste- 366 (346)
3. Ushio- 329 (309)
4. Lieselotte, Rosea- 320 (305)
6. Fauxnel, Lockswell- 310
8. Darius, Mireille, Wylfred- 252 (267)
11. Cheripha, Reinhilde, Valmur- 227 (212)
14. Duwain, Earnest, Huegoe- 205 (220)
17. Gwendel, Phiona, Mischka- 158 (173)
Average: 257 (258)

RDM
1. Phiona 627 (537)………………………………….(-288 Damage/-228 Damage)
2. Fauxnel, Lockswell 622………………………..(-258 Damage/-738 Damage)
4. Duwain, Earnest, Gwendal, Huegoe, Mischka 617 (537)…(-228 Damage)
9. Auguste 598 (518)………………………………..(-114 Damage)
10. Mireille- 580 (490)……………………………..(-6 Damage/+54 Damage)
11. Darius, Wylfred- 570 (490)…………………(+54 Damage)
13. Ushio- 560 (485)………………………………..(+114 Damage/+84 Damage)
14. Cheripha, Reinhilde- 554 (444)………….(+150 Damage/+330 Damage)
16. Valmur- 524 (444)……………………………..(+330 Damage)
17. Lieselotte, Natalia, Rosea- 512 (402)…(+402 Damage/+582 Damage)
Average: 579 (499)

RST
1. Fauxnel, Lockswell 323 (278)…..(13.3% Resistant to Status (8.5%))…………(-624 Damage/-402 Damage)
3. Lieselotte, Rosea- 308 (293)…….(11.3% Resistant to Status (10.5%))……..(-534 Damage/-492 Damage)
5. Natalia- 268 (263)…………………….(6.2% Resistant to Status (6.5%))…………..(-294 Damage/-312 Damage)
6. Valmur- 226 (211)…………………….(0.8% Resistant to Status (0.1% Weak))…(-42 Damage/-60 Damage)
7. Cheripha, Reinhilde- 221 (216)…(0.2% Resistant to Status (0.5%)……………(-12 Damage/-30 Damage)
9. Mireille- 217……………………………..(0.3% Weak to Status (0.7% Resistant))…(+12 Damage/-36 Damage)
10. Darius, Wylfred- 207……………….(1.6% Weak to Status (0.5%)………………….(+72 Damage/+24 Damage)
12. Ushio 202 (207)……………………….(2.2% Weak to Status (0.5%)………………….(+102 Damage/+24 Damage)
13. Auguste, Phiona 170 (165 for Auguste under pure storeb.)…(6.3 Weak to Status (5.3%/5.9%)…(+294 Damage/+ 246/276 Damage)
15. Duwain, Earnest, Gwendal, Huegoe, Mischka 160…………………(7.6% Weak to Status (6.5%))……...(+354 Damage/+306 Damage)
Average: 219.5 (211.5)


Three Turns, With Soul Charges
1 Fauxnel 4192
2 Lieselotte 3867
3 Gwendal 3802
4 Phiona 3710
5 Rosea- 3696
6 Mischka- 3454
7 Wylfred 3185
8 Reinhilde- 3126
9 Ushio 2885
10 Mireille 2828
11 Auguste 2774
12 Darius 2712
13 Huegoe 2326
14 Earnest 2305
15 Duwain 2296
16 Natalia 2276
17 Valmur 2043
18 Lockswell 1847
19 Cheripha 1786
Average: 2901 (Kill Point: 7251)

Three Turns, no Soul Charges
1 Gwendal 2864
2 Phiona 2789
3 Mischka- 2533
4 Reinhilde- 2366
5 Fauxnel- 2351
6 Lieselotte 2119
7 Rosea 2109
8 Wylfred 2106
9 Ushio 2068
10 Mireille 2048
11 Darius 1872
12 Lockswell 1847
13 Auguste 1827
14 Natalia 1715
15 Huegoe 1659
16 Earnest 1615
17 Duwain 1606
18 Valmur 1461
19 Cheripha 1299
Average: 2013 (5033)

Three Turns, Storeboughts Only
1 Wylfred 3185
2 Ushio 2885
3 Auguste 2774
4 Natalia 2276
5 Gwendal 2231
6 Reinhilde- 2206
7 Phiona- 2179
8 Fauxnel- 2134
9 Mischka- 2045
10 Lieselotte- 1961
11 Huegoe- 1852
12 Earnest 1848
13 Duwain 1841
14 Mireille- 1799
15 Darius 1741
16 Valmur 1446
17 Rosea- 1408
18 Cheripha 1255
19 Lockswell 902
Average: 1998 (4996)

Three Turns, Storeboughts Only, No Soul Crushes
1 Ushio 2068
2 Wylfred 2048
3 Auguste 1827
4 Natalia- 1715
5 Gwendal- 1496
6 Reinhilde- 1489
7 Phiona- 1457
8 Mischka- 1323
9 Huegoe- 1211
10 Mireille- 1203
11 Earnest 1188
12 Duwain 1181
13 Darius 1100
14 Fauxnel- 1091
15 Lieselotte- 994
16 Rosea- 984
17 Valmur 903
18 Lockswell 902
19 Cheripha 803
Average: 1310 (Kill Point: 3275)

« Last Edit: February 20, 2010, 04:37:59 AM by OblivionKnight »
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Dhyerwolf

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #3 on: June 07, 2009, 02:41:45 AM »
Special Guest
Chapter 6A
Ancel
Level 46
Ancel (L46->Your characters are about L41)
9586 HP
ATK: 742
MAG: 199
HIT: 303
AVD: 239
RDM: 841
RST: 211
Arectaris/Valiant Helm/Mirror Plate/Starguards/Ether Greaves/Nothing***
50% Resistant to Holy, 20% Weak to Dark
***Ancel's equips can not be changed. So he can't block any statuses (Which hurts in game!), and his attack stat is at least comparatively worse since you can equip Attack/Magic Bangles that aren't reflected in the DL.
***Ancel's skills are also locked, so he misses on the random stat up skills, Defiance and Reduce Magic (For all that Defiance isn't as great as it normally is, since Soul Strikes ignore skills, and he only faces Garm).

First Aid: 30% chance of restoring 50% of damage taken from an enemy taken
Survival: If Ancel has more then 10% MHP before an attack done to him and the attack is fatal, he lives with 1 HP.
Counter Attack: Enables timed attacks immediately after dodging enemy attacks (Relevant against multi hit attackers...if the game had evasion).

Base: ~1080 (~722 NE, ~308 ITD)
Overhead Crush+Steel Streak+Spine Tingle: ~3900 Holy Damage (2600 Holy+1300 Holy ITD)
Attack String+Sonic Burst: ~7800 Damage (2600 Holy+1300 Holy ITD)

Bosses
Chapter 6
(Note that I factored in about 75% of the non-storebought equipment's boosts (sometimes a little more ) to kind of reflect that on first playthroughs, you'll be lacking enough of the equips to go around. Defense: 650. These numbers are probably a little low for first playthroughs, and a little high for playthroughs after the first, so it balances decently).

Garm
75800 HP, 964 ATK, 1224 MAG, 588 HIT, 422 AVD, 318 RDM, 418 RST
50% Darkness Boost, Halves Darkness, 30% Weak to Holy
**Garm doesn't have any support, but has better range than you do (You'll need two turns to get your team in a position where they can all attack) and any of her counters are essentially MT damage for those who targetted her, so you'll likely be throwing less damage her way since the normal strategy would have you eating painful MT.

PC HP: ~6300
PC Rdm: ~625

**I'm not really factoring in Ancel here, although you could. Ancel tanks Garm's damage decently well, and is guaranteed to have excellent attack power. However, he's also completely paralysis bait, and you can get not too far off durability with skills while at the same time not being at risk for being hampstrung by Garm's main damage.

Attack String: 5165 Dark Physical Damage+~99% Paralysis (3020+2145 ITD), Insane Range 
Attack String+Shadow Storm: 8905 Physical Damage+~99% Paralysis (2240+ 1500 NE ITD+3020 Dark+2145 Dark ITD)
**Garm uses Shadow Storm about 55% of the time after an attack string, including on counters
**Garm’s counters have ridiculous AoE (We’re talking at least 6-7 panels, so upon attacking her, expect basically everyone to be eating at least her normal physical damage+paralysis)

Poison Blow: ~4000 Earth Magic+Untested Chance of Poison, AoE, 70 AP
Dark Savior: ~4500 Dark Magic+Untested Chance of Silence, AoE, 80 AP
Heal: Heals 80% of HP, 40 AP

Lenneth
60000 HP, 927 ATK, 1024 MAG, 408 HIT, 412 AVD, 404 RDM, 220 RST
10% Holy Attack Boost, 30% Holy Resistance, Suspectible to Freeze (70% Reduction), Paralysis (70% Reduction), and Silence
**Lenneth comes with a bevy of support but it's easy to knock to her to all but 1 Einherjar Sorcerer before attacking her.

PC HP: ~6300
PC Rdm: ~625

First Aid: 30% chance of Recovering Half Damage Done by the last Hit
Reduce Magic: 30% Chance of Halving Magic Damage (Checks Individual Hits, so comes out to about 15% Magic Resistance in Practice).
Missile Protection: 50% chance of Halving Projectile Damage (Likely Checks Indiviudal Hits, so comes out to about 25% Resistance in Practice).

Attack String: 2404 Holy Damage (1360+1044 ITD)
Attack String+Nibelung Valesti: 5888 Damage (1903+1460 ITD+1360 Holy+1044 Holy ITD)
**Lenneth uses Nibelung Valesti about 45% of the time.

Thyodor
62000 HP, 937 ATK, 680 MAG, 338 HIT, 422 AVD, 404 RDM, 299 RST
Suspectible to Freeze (70% Reduction), Paralysis (70% Reduction), and Silence
**Thyodor comes with some moderate support, but it's easy to draw out all his support before engaging him.

PC HP: ~6300
PC Rdm: ~625

Body of Steel: 30% Chance of Boosting RDM by 50% (to 606)
Reduce Magic: 30% Chance of Halving Magic Damage (Checks Individual Hits, so comes out to about 15% Magic Resistance in Practice).
Missile Protection: 50% chance of Halving Projectile Damage (Likely Checks Indiviudal Hits, so comes out to about 25% Resistance in Practice).

Average Attack String w/o PWS: 5278 Physical Damage (3013+2265 ITD)
Average Attack w/ Celestial Inferno: 7547 Physical Damage (4309+3238 ITD) (PWS: 3339, 1908+1431 ITD)
**Thyodor uses Celestial Inferno about 45% of the time.
**Thyodor is excellent at knocking at red gems, and gets between 1 and 4 on the first pass of his attack. This is why his physical strings are so potent despite having about the same attack as the other bosses. His non-PWS attack string averaged 6.25 hits (Between 1 and 14) and the PWS averaged 5 (Between 1 and 8).

Chapter 5
Kristoff
14800 HP, 932 ATK, 149 MAG, 248 HIT, 149 AVD, 406 RDM, 389 RST
Halves Fire, Holy, and Ice, Suspectible to Faze (50% Reduction), Freeze, Poison (45% Reduction), and Silence.

Lenneth
60000 HP, 927 ATK, 1024 MAG, 408 HIT, 412 AVD, 404 RDM, 220 RST
10% Holy Attack Boost, 30% Holy Resistance, Suspectible to Freeze (70% Reduction), Paralysis (70% Reduction), and Silence

Langrey
12560 HP, 290 ATK, 1200 MAG, 399 HIT, 345 AVD, 406 RDM, 481 RST
Halves Holy and Dark, Suspectible to Faze (50% Reduction), Freeze (70% Reduction), and Poison (45% Reduction).

Roienberg
10600 HP, 1012 ATK, 172 MAG, 206 HIT, 138 AVD, 364 RDM, 412 RST
Halves Lightning, Earth, and Holy, Susceptible to Faze (50% Reduction), Freeze, Poison (45% Reduction), and Silence.

Thyodor
62000 HP, 937 ATK, 680 MAG, 338 HIT, 422 AVD, 404 RDM, 299 RST
Suspectible to Freeze (70% Reduction), Paralysis (70% Reduction), and Silence
« Last Edit: July 21, 2009, 01:20:58 AM by Dhyerwolf »
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Dhyerwolf

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #4 on: June 07, 2009, 02:42:06 AM »
Ch1
Lockswell
550 HP, 65 ATK, 102 MAG, 84 HIT, 75 AVD, 90 RDM, 56 RST
Suspectible to Freeze, Paralysis, Poison and Silence

Fire Storm-
Heal- Heals 80% of MHP

Ch 2
Darius
2180 HP, 178 ATK, 97 MAG, 135 HIT, 97 AVD, 160 RDM, 120 RST
Nulls Ice, Susceptible to Faze (20% Res), Curse (20% Res), Freeze (50% Res), Paralysis (50% Res), Poison (20% Res), Silence

Earnest
4052 HP, 205 ATK, 117 MAG, 188 HIT, 94 AVD, 167 RDM, 108 RST
Halves Fire,  Susceptible to Faze (20% Res), Curse (20% Res), Freeze (50% Res), Paralysis (50% Res), Poison (20% Res), Silence

Huegoe
3600 HP, 198 ATK, 117 MAG, 188 HIT, 94 AVD, 176 RDM, 78 RST
Halves Ice and Lightning,  Susceptible to Faze (20% Res), Curse (20% Res), Freeze (50% Res), Paralysis (50% Res), Poison (20% Res), Silence

Natalia
2940 HP, 175 ATK, 117 MAG, 188 HIT, 188 AVD, 186 RDM, 145 RST
Halves Ice, Susceptible to Faze (20% Res), Curse (20% Res), Freeze (50% Res), Paralysis (50% Res), Poison (20% Res), Silence

Ch 3
Lieselotte
3980 HP, 244 ATK, 385 MAG, 167 HIT, 164 AVD, 252 RDM, 246 RST
Halves Earth and Holy, Suspectible to Faze (20% Resistant), Freeze, Paralysis, Poison (30% Resistant), Silence (50% Resistant), Stop (50% Resistant)

Ch 4
Fauxnel
6500 HP, 170 ATK, 812 MAG, 231 HIT, 201 AVD, 356 RDM, 389 RST
Halves Holy, Susceptible to Faze (50% Res), Freeze (70% Res), Poison (20% Res), Silence (50% Res0
« Last Edit: July 06, 2009, 10:41:59 PM by Dhyerwolf »
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Dhyerwolf

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #5 on: June 07, 2009, 02:46:16 AM »
And one more just in case
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Niu

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #6 on: June 07, 2009, 09:23:10 AM »
Dhyer, I thought I send you the mail. Status aren't determined by MAG, but a separate set of value.

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #7 on: June 07, 2009, 03:22:34 PM »
One important thing about Wylfred's plume skills is that they can't all be gotten in one playthrough. Additionally, some combinations of plume skills cannot be gotten in one playthrough. For example, you can't get both Eir's Mercy and Fafnir's heart in one playthrough because you can't get both Rosea and Phiona. However, he will always have Vali's Awakening, and he will have access to Gleipneir's Bonds and Vidar's Hush regardless of the story path.

Dhyerwolf

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #8 on: June 08, 2009, 03:56:30 AM »
Dhyer, I thought I send you the mail. Status aren't determined by MAG, but a separate set of value.

MAG may not be the only determining factor, but it's definetely a factor. On map B6-1, Gleipner's Bonds went 70% over 400+ tests. Under Magic Reinforce (with no other changes), it went 110/110 to susceptible enemies.
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Re: Valkyrie Profile: Covenant of the Plume
« Reply #9 on: June 08, 2009, 04:17:52 AM »
Minor note, for what it's worth: Plume Skills are OPB.  Most DL fights won't last that long since Wyl can only heal with an 80 AP regen skill that lasts four turns, but still worth noting.
Also, turn limited skills include the turn they're cast, so for example Wyl can only attack once under the effects of Vali's Awakening (mind, any counters the turn it's cast are boosted fully), though obviously for other skills this is fine, since they're defensive in nature and thus still affect 3 enemy turns.
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Re: Valkyrie Profile: Covenant of the Plume
« Reply #10 on: June 09, 2009, 07:58:15 AM »
Dhyer, I thought I send you the mail. Status aren't determined by MAG, but a separate set of value.

MAG may not be the only determining factor, but it's definetely a factor. On map B6-1, Gleipner's Bonds went 70% over 400+ tests. Under Magic Reinforce (with no other changes), it went 110/110 to susceptible enemies.

Guess I have to look into other sources for this. But for the moment I would say Spell Reinforce boosts the status rate too, instead of MAG taking in the equation.

Because if so, some enemy with insane MAG in Seraphic Gate would be having godly status rates..... which I really don't see.

Dhyerwolf

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #11 on: June 09, 2009, 09:21:46 AM »
Status rates may not be able to go a certain amount over their base rates, maybe.
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DjinnAndTonic

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #12 on: October 06, 2009, 12:17:07 PM »
Testing Veigr's Warcry on VPDS, the ID appears to be 100% as long as it's active.  It might only be 90%, but since the ID is checked on each hit of a character's physical string, it always hits.

This was checked in Ch2 on a NG+, so it's possible the enemies just aren't resistant enough, but it seems really really accurate. As in, the first of any character's combo activates it every time I've tried except once. >.>;;

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Re: Valkyrie Profile: Covenant of the Plume
« Reply #13 on: October 07, 2009, 09:02:05 AM »
On average, a pretty large chunk of enemies have 0's in about half-75% of the status resists until endgame, so that shouldn't change much.
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