Author Topic: Luminous Arc (PC)  (Read 3959 times)

Talaysen

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Luminous Arc (PC)
« on: December 18, 2007, 09:11:22 PM »
NOTE: There are SPOILERS in this topic.  Moreso than normal.  Read at your own risk.

Stats taken at level 54.  All characters are also equipped with two Star Charms, which resist all statuses by 10%.

Stats
HP: Lose these and you disappear.  Poof!
MP: Used for magic and skills.
ATTACK: Determines physical attack damage.
GUARD: Reduces damage taken by physical attacks.  Subtractive.
SPEED: Determines evasion.
TECH: Determines accuracy.
MAGIC: Determines magical attack damage.
RESIST: Reduces damage taken by magical attacks.  Subtractive.  Also determines resistance to statuses.
MOVE: How far you can move.  Also determines CTB speed, linearly, I believe.
JUMP: How far you can jump.

Formulae
Physical attacks: (ATTACK*1.35-GUARD)*c, where c = a tech constant for the skill.  It is equal to 1 for basic physicals.
Magical attacks: (MAGIC-RESIST)*c, with c the same as above.  For level 1 spells, it equals 1, for level 2s, it equals 1.3, and level 3s, it equals 1.5.

Elemental affinities
Each character has an elemental affinity.  They get resistances and weaknesses depending on their affinity.  These correspond to an increase or decrease in the attack stat (ATTACK or MAGIC) governing the damage of the attack.  Hitting a weakness multiplies this by 1.25 and hitting resistance multiplies this by 0.8 (I think).

Statuses
All statuses last three turns, from what I can tell.  A few buffs last longer, so I noted those when they came up.

Poison: 10% damage per turn (I think).
Confuse: Attack random enemies or allies.
Paralysis: Can't act.
Sleep: Can't act, wears off when attacked.
Silence: Magic can't be used.
Charm: Attack random allies.

Alph - Rym Hero - Dragon
Here I come!
HP: 660
MP: 165
ATTACK: 284
GUARD: 235
SPEED: 100
TECH: 125
MAGIC: 82
RESIST: 130
MOVE: 4
JUMP: 3

LapisSwd: ATTACK +125
RuneHelm: ReSIST +65
RuneMail: GUARD +120

Attack: 119 physical damage.

Rifle (6 MP): 103 physical damage, range 3.
Chasm (10 MP): 116 physical damage, range 1.
Shotgun (12 MP): 90 physical damage, range 4, radius 1.
Magnum (32 MP): 168 physical damage, range 4-5
Fletchette (24 MP): 96 physical damage, range 3, radius 1.
RymShld (60 MP): Blocks the next three physical attacks, range 4.
RymCure (43 MP): 384 healing + status healing, range 4, radius 1.
RymWall (75 MP): Blocks the next three magics, range 4.

Flash Drives cause Paralysis status.
Rym Shot (1 FP):
Rym Blast (2 FP):
Draco Buster (3 FP):

Theo - RymGuard (Rym Guardian) - Dragon
I won't let my brother down!
HP: 594
MP: 173
ATTACK: 240
GUARD: 186
SPEED: 105
TECH: 144
MAGIC: 86
RESIST: 120
MOVE: 4
JUMP: 3

LadyHawk: ATTACK +105
Rune Cap: RESIST +55
RuneSuit: GUARD +88

Attack: 59 physical damage, range 3-4.

Focus (6 MP): Raises TECH for 4 turns, range 0.
TrickShot (6 MP): 66 physical damage, range 1-2 line.
FirstAid (9 MP): 128 healing + cures poison, range 1.
StunShot (12 MP): 52 physical damage, paralysis, 25%, range 3.
Aiming (15 MP): 63 physical damage, range 4-5.
PureShot (18 MP): 50 physical damage, range 4, radius 1.
RpdBreak (24 MP): 82 physical damage, range 3-4.
BrdSword (35 MP): 131 physical damage.

Flash Drives cause Poison status.
Draco Claw (1 FP):
Draco Crash (2 FP):
Draco Break (3 FP):

Claire - Th Witch (Thunder Witch) - Thunder
Take this!  ...please?
HP: 594
MP: 206
ATTACK: 169
GUARD: 166
SPEED: 105
TECH: 138
MAGIC: 283
RESIST: 151
MOVE: 3
JUMP: 2

RuneBook: ATTACK +50 MAGIC +180
RuneHood: RESIST +70
RuneCoat: GUARD +80

Horn Swing (1 FP):
Rolling Horn (2 FP):
Cyclone Jump (3 FP):

Attack: 0 physical damage.

Storm (6 MP): 133 thunder damage, range 3.
Atk DOWN (8 MP): Lowers ATTACK for 3 turns, range 3, radius 1.
Mag DOWN (12 MP): Lowers MAGIC for 3 turns, range 3, radius 1.
Drang (16 MP): 173 thunder damage, range 3, radius 1.
Res DOWN (20 MP): Lowers RESIST for 3 turns, range 3, radius 1.
Heal (24 MP): 256 healing, range 4, radius 1.
MagBlock (90 MP): Blocks the next three magics on the target, range 2.
VoltStorm (48 MP): 200 thunder damage, range 4, radius 2.

Flash Drives cause MAGIC down status.
Electroblast (1 FP):
JupiterLance (2 FP):
Arc Spark (3 FP):

Saki - Ninja - Wind
Reporting!
HP: 627
MP: 165
ATTACK: 251
GUARD: 199
SPEED: 125
TECH: 150
MAGIC: 90
RESIST: 127
MOVE: 5
JUMP: 4

Gekko: ATTACK +100
Rune Cap: RESIST +55
LuxCloth: GUARD +90

Attack: 74 physical damage, range 1-2 line.

FireCard (6 MP): 0 fire damage, range 3-4.
VoltCard (6 MP): 0 thunder damage, range 3-4.
SpdJutsu (10 MP): Raises SPEED for 3 turns, range 0.
ChiStrike (12 MP): 15 physical damage, range 3-4.
TechJutsu (16 MP): Raises TECH For 3 turns, range 0.
Mugen (16 MP): 18 physical MP damage, range 3.
Raijin (24 MP): 0 thunder damage, range 3, radius 1.
Fuujin (24 MP): 0 wind damage, range 3, radius 1.

Flash Drives cause JUMP down status.
Tateenzan (1 FP):
Getouenzan (2 FP):
Cross Strike (3 FP):

Cecille - Tw Witch (Twilight Witch) - Dark
Let's do our best!
HP: 627
MP: 206
ATTACK: 241
GUARD: 178
SPEED: 90
TECH: 119
MAGIC: 254
RESIST: 145
MOVE: 4
JUMP: 3

Phantom: ATTACK +90 MAGIC +160
RuneHood: RESIST +70
RuneCoat: GUARD +80

Attack: 60 physical damage, range 1-2 line.

HealAll (28 MP): 384 healing, range 4, radius 2.
Restore (75 MP): Ressurect an ally with full HP/MP and FP preserved.
Cure (20 MP): Status healing, range 3, radius 1.
Dark (16 MP): 104 Dark damage, range 3.
Abyss (24 MP): 135 Dark damage, range 3, radius 1.
Magic UP (20 MP): Raises MAGIC for 3 turns, range 2, radius 1.
Culling (60 MP): Instant death to lower levelled units, 75%.  This ignores magic defense.  Range 3.  Level of the grunts in the final stage are 53, 1 lower than Cecille.
Nightfall (48 MP): 156 Dark damage, range 4, radius 2.

Flash Drives cause Blind status.
Horn Swing (1 FP):
Rolling Horn (2 FP):
Cyclone Jump (3 FP):

Nikolai - Savant - Water
Heeeerre I come!
HP: 561
MP: 182
ATTACK: 273
GUARD: 192
SPEED: 95
TECH: 163
MAGIC: 98
RESIST: 123
MOVE: 3
JUMP: 2

Falcon: ATTACK +130
Rune Cap: RESIST +55
RuneSuit: GUARD +88

Attack: 104 physical damage, range 2-4.

Atk UP (6 MP): Raises ATTACK for 3 turns, range 2, radius 1.
Guard UP (10 MP): Raise GUARD for 3 turns, range 3, radius 1.
Speed UP (20 MP): Raises SPEED for 3 turns, range 3, radius 1.
Res UP (24 MP): Raises RESIST for 3 turns, range 2, radius 1.
Mindwipe (16 MP): 0 MP damage, radius 3.

EyeShot (8 MP): 104 physical damage, Blind, 33%, range 2-4.
HeadShot (12 MP): 104 physical damage, Confuse, 33%, range 2-4.
BloodShot (16 MP): 104 physical damage, Poison, 33%, range 2-4.


Flash Drives cause Sleep status.
Y Shot (1 FP):
Snooze Arrow (2 FP):
Tranq Dart (3 FP):

Vivi - SkyWitch - Wind
Here I go~
HP: 594
MP: 190
ATTACK: 195
GUARD: 178
SPEED: 120
TECH: 144
MAGIC: 240
RESIST: 138
MOVE: 5
JUMP: 4

RuneLamp: ATTACK +60 MAGIC +150
RuneHood: RESIST +70
RuneCoat: GUARD +80

Attack: 0 physical damage, range 4-5.

WindSlash (6 MP): 90 wind damage, range 3.
Tech UP (8 MP): Raises TECH for 3 turns, range 2, radius 1.
Venom (12 MP): Poison, 33%, range 3, radius 1.
Gale (16 MP): 117 wind damage, range 3, radius 1.
Speed UP (20 MP): Raises SPEED for 3 turns, range 3, radius 1.
Spd DOWN (24 MP): Lowers SPEED for 3 turns, range 3, radius 1.
RageWind (32 MP): Confuse, 38%, range 3, radius 1.
Tornado (40 MP): 135 wind damage, range 4, radius 2.

Flash Drives cause TECH down status.
Duke Snipe (1 FP):
Lamp Bazooka (2 FP):
Rkit Loncha (3 FP):

Mel - To Witch (Torrent Witch) - Water
Time to punish evil~
HP: 561
MP: 198
ATTACK: 255
GUARD: 172
SPEED: 85
TECH: 119
MAGIC: 263
RESIST: 148
MOVE: 3
JUMP: 2

Clover: ATTACK +120 MAGIC +165
RuneHood: RESIST +70
RuneCoat: GUARD +80

Attack: 79 physical damage.

Aid (6 MP): 128 healing, range 4.
Aqua (8 MP): 113 water damage, range 3.
Cure (10 MP): Status healing, range 3.
Heal (16 MP): 256 healing, range 4, radius 1.
Hail (20 MP): 147 water damage, range 3, radius 1.
Revive (50 MP): Revive an ally with 25% HP/MP.
Ice Crush (40 MP): 170 water damage, range 4, radius 2.
Salvation (36 MP): 384 healing, range 2, radius 3.

Flash Drives cause RESIST down status.
Rainfall (1 FP):
Icicle Drop (2 FP):
Cold Justice (3 FP):

Lucia - D Witch (Dawn Witch) - Light
Here I come!
HP: 584
MP: 190
ATTACK: 221
GUARD: 184
SPEED: 110
TECH: 113
MAGIC: 210
RESIST: 135
MOVE: 4
JUMP: 3

FlareRod: ATTACK +70 MAGIC +120
RuneHood: RESIST +70
RuneCoat: GUARD +80

Attack: 33 physical damage, range 1-2 line.

Shine (6 MP): 60 light damage, range 3.
Aid (8 MP): 128 healing, range 4.
Shut Up! (12 MP): Silence, 23%, range 3, radius 1.
Heal (16 MP): 256 healing, range 4, radius 1.
Light Wave (23 MP): 78 light damage, range 4, radius 1.
HealBomb (28 MP): 384 healing, range 3, radius 1.
Revive (50 MP): Revives an ally with 25% HP/MP.
SunFlare (48 MP): 90 light damage, range 4, radius 2.

Flash Drives cause MOVE down status.
Over Shine (1 FP):
Photon Burst (2 FP):
Sun Cross (3 FP):

Mavi - N Witch (Nature Witch) - Earth
Are you ready?
HP: 660
MP: 182
ATTACK: 283
GUARD: 178
SPEED: 115
TECH: 106
MAGIC: 222
RESIST: 135
MOVE: 4
JUMP: 3

RuneGlv: ATTACK +100 MAGIC +140
RuneHood: RESIST +70
RuneCoat: GUARD +80

Attack: 117 physical damage.

Thorns (6 MP): 72 earth damage, range 3.
Guard UP (10 MP): Raises GUARD for 3 turns, range 3, radius 1.
TechDOWN (20 MP): Lowers TECH for 3 turns, range 3, radius 1.
VineGrab (24 MP): 94 earth damage, range 4.
DreamGas (28 MP): Sleep, 20%, range 3, radius 1.
Paralyze (32 MP): Paralyze, 20%, range 3, radius 1.
Mindwipe (16 MP): 72 MP damage, range 3.
GaiaRage (36 MP): 108 earth damage, range 5.

Flash Drives cause ATTACK down status.
Magnum Fist (1 FP):
Beatdown (2 FP):
Tiger Fang (3 FP):

Pollon - Koosanya - Water
Here I am, koo!
HP: 584
MP: 215
ATTACK: 382
GUARD: 197
SPEED: 105
TECH: 25
MAGIC: 164
RESIST: 98
MOVE: 4
JUMP: 3

Parrier: ATTACK +130
RuneHelm: RESIST +65
RuneSuit: GUARD +88

Attack: 251 damage, 25% accuracy.

Heatwave (16 MP): 18 fire damage, range 3, radius 1.
Hail (20 MP): 18 water damage, range 3, radius 1.
Gale (16 MP): 18 wind damage, range 3, radius 1.
VineGrab (24 MP): 18 earth damage, range 4.
Heal (24 MP): 256 healing, range 4, radius 1.

Banzai! (9 MP): 256 healing, range 0.
OH YEAH! (18 MP): Raises MAGIC for 3 turns, range 3, radius 1.
Yatta! (24 MP): Raises RESIST for 3 turns, range 3, radius 1.

Flash Drives cause Confuse status.
Sword Dance (1 FP):
ShiningSword (2 FP):
Final Blade (3 FP):

Kai - Samurai - Earth
Here I come.
HP: 660
MP: 173
ATTACK: 320
GUARD: 199
SPEED: 110
TECH: 131
MAGIC: 78
RESIST: 117
MOVE: 4
JUMP: 4

Izayoi: ATTACK +145
Rune Cap: RESIST +55
LuxCloth: GUARD +90

Attack: 167 physical damage.

Ittou (9 MP): 184 physical damage.
Senkogenki (12 MP): 167 physical damage, range 1-2 line.
Kagebana (18 MP): 133 physical damage, blind, 25%.
Maizuru (12 MP): Raises SPEED for 3 turns, range 0.
Sanopin (18 MP): 167 physical damage, range 1.
Suigeshin (15 MP): 133 physical damage, charm, 25%.
Sempusen (20 MP): 0 wind damage, range 4-5.
Midarezan (38 MP): 418 physical damage.

Flash Drives cause Silence status.
Senpujin (1 FP):
Reppurenzan (2 FP):
Rambuzan (3 FP):

Leon - Swd Mstr (Sword Master) - Fire
My turn, huh?
HP: 759
MP: 165
ATTACK: 339
GUARD: 247
SPEED: 95
TECH: 113
MAGIC: 74
RESIST: 130
MOVE: 4
JUMP: 3

Runebrker: ATTACK +140
RuneHelm: RESIST +65
RuneMail: GUARD +120

Optional weapon:
Regulus: ATTACK +100 MAGIC +75

Attack: 193 physical damage.

Charge (6 MP): Raises ATTACK for 4 turns, range 0.
Breakthru (8 MP): 173 physical damage, lowers GUARD for 3 turns.
X-Slash (12 MP): 289 physical damage.
SkyFire (14 MP): 0 fire damage, range 4, radius 1.
LionRoar (16 MP): Silence, 25%, range 1.
FinalRest (9 MP): 193 physical damage, deals more to sleeping targets.
FPCharge (25 MP): Gain 1/2 FP, range 0.
HoundClaw (40 MP): 579 physical damage.

Flash Drives cause GUARD down status.
Edge Slash (1 FP):
Burning Leo (2 FP):
Burn Drive (3 FP):

Heath - ArcKnight - Thunder
Prepare yourself!
HP: 792
MP: 173
ATTACK: 335
GUARD: 241
SPEED: 100
TECH: 131
MAGIC: 166
RESIST: 133
MOVE: 4
JUMP: 3

Gungnir: ATTACK +160 MAGIC +80
RuneHlm: RESIST +65
RuneMail: GUARD +120

Attack: 187 physical damage, range 1-2 line.

Storm (6 MP): 16 thunder damage, range 3.
Atk DOWN (8 MP): Lowers ATTACK for 3 turns, range 3, radius 1.
Drang (16 MP): 21 thunder damage, range 3, radius 1.

PwrThrust (6 MP): 187 physical damage, range 1-2 line.
PileBunker (8 MP): 224 physical damage.
Crusader (12 MP): 149 physical damage, range 3, radius 1.
Protector (8 MP): Raises GUARD for 3 turns, range 2, radius 1.
HolyPride (20 MP): Raises ATTACK, SPEED, GUARD, and TECH for 3 turns, range 0.

Flash Drives cause SPEED down.
Pierce Rush (1 FP):
Bolt Impact (2 FP):
Knight Honor (3 FP):

Vanessa - I Witch (Immolation Witch) - Fire
Oh, you wanna play?
HP: 660
MP: 198
ATTACK: 261
GUARD: 184
SPEED: 95
TECH: 119
MAGIC: 236
RESIST: 145
MOVE: 4
JUMP: 4

DeathScy: ATTACK +110 MAGIC +150
RuneHood: RESIST +70
RuneCoat: GUARD +80

Attack: 87 physical damage.

Flame (6 MP): 86 fire damage, range 3.
Atk UP (8 MP): Raises ATTACK for 3 turns, range 2, radius 1.
GuardDWN (12 MP): Lowers GUARD for 3 turns, range 3, radius 1.
Heatwave (16 MP): 112 fire damage, range 3, radius 1.
Seduce (32 MP): Charm, 20%, range 3, radius 1.
Res UP (24 MP): Raises RESIST for 3 turns, range 2, radius 1.
AtkBlock (80 MP): Blocks the next 3 physical attacks, range 2.
HellFire (48 MP): 129 fire damage, range 4, radius 2.

Flash Drives cause Charm status.
Flare Blade (1 FP):
Queen Blade (2 FP):
Mega Phoenix (3 FP):

Averages
HP
Heath   792
Leon   759
Mavi   660
Kai   660
Vanessa   660
Alph   660
Average 634.47
Cecille   627
Saki   627
Claire   594
Theo   594
Vivi   594
Pollon   584
Lucia   584
Nikolai   561
Mel   561

MP
Pollon   215
Cecille   206
Claire   206
Mel   198
Vanessa   198
Vivi   190
Lucia   190
Average 185.4
Mavi   182
Nikolai   182
Heath   173
Kai   173
Theo   173
Alph   165
Saki   165
Leon   165

ATTACK
Pollon   382
Leon   339
Heath   335
Kai   320
Alph   284
Mavi   283
Nikolai   273
Average 269.93
Vanessa   261
Mel   255
Saki   251
Cecille   241
Theo   240
Lucia   221
Vivi   195
Claire   169

GUARD
Leon   247
Heath   241
Alph   235
Saki   199
Kai   199
Pollon   197
Average 195.73
Nikolai   192
Theo   186
Vanessa   184
Lucia   184
Vivi   178
Mavi   178
Cecille   178
Mel   172
Claire   166

SPEED
Saki   125
Vivi   120
Mavi   115
Lucia   110
Kai   110
Theo   105
Claire   105
Pollon   105
Average 103.67
Alph   100
Heath   100
Leon   95
Nikolai   95
Vanessa   95
Cecille   90
Mel   85

TECH
Nikolai   163
Saki   150
Theo   144
Vivi   144
Claire   138
Heath   131
Kai   131
Alph   125
Average 122.67
Mel   119
Vanessa   119
Cecille   119
Lucia   113
Leon   113
Mavi   106
Pollon   25

MAGIC
Claire   283
Mel   263
Cecille   254
Vivi   240
Vanessa   236
Mavi   222
Lucia   210
Average 169.73
Heath   166
Pollon   164
Nikolai   98
Saki   90
Theo   86
Alph   82
Kai   78
Leon   74

RESIST
Claire   151
Mel   148
Vanessa   145
Cecille   145
Vivi   138
Lucia   135
Mavi   135
Heath   133
Average 131.67
Leon   130
Alph   130
Saki   127
Nikolai   123
Theo   120
Kai   117
Pollon   98

MOVE
Saki   5
Vivi   5
Lucia   4
Leon   4
Alph   4
Pollon   4
Kai   4
Theo   4
Cecille   4
Heath   4
Mavi   4
Vanessa   4
Average 3.93
Claire   3
Mel   3
Nikolai   3

JUMP
Vanessa   4
Kai   4
Vivi   4
Saki   4
Average 3.13
Nikolai   3
Cecille   3
Mavi   3
Heath   3
Alph   3
Leon   3
Theo   3
Pollon   3
Lucia   3
Mel   2
Claire   2

Damage
Leon   579
Kai   418
Heath   224
Claire   200
Average 183.85
Mel   170
Alph   168
Cecille   156
Vivi   135
Theo   131
Vanessa   129
Mavi   117
Nikolai   104
Lucia   90
Saki   74
Pollon   62.75 (251*0.25)

Accessories:
Lux Grvs: SPEED+10
Lux Glvs: TECH+10
RuneRing: MAGIC+10
RuneBand: RESIST+10
Lux Cape: GUARD+10
LuxBrace: ATTACK+10
LifeBelt: HP+100
GrmRock: MP+100
Star Charm: Resist all status by 10%.

To do list:
Relative durabilities.
Synthed equipment.
Figure out how accuracy/evasion work.
« Last Edit: April 09, 2008, 01:30:06 PM by Talaysen »

Talaysen

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Re: Luminous Arc
« Reply #1 on: December 18, 2007, 09:14:37 PM »
From Lord Embok:

Quote from: Lord Embok
Taken from GameFAQs. A few of the weapons seem to be undiscovered still though. The name on the right is who you need to use to create them. Stats are incomplete, sadly. =/

Alph
Midgard (LapisSword + Fallen + Dragon) Therese (Attack +170 HP/MP/Guard/Tech/Resist +20)
RuneHelmet
Absorber (Leather Armor + Counter + Flow) Therese (Guard +130 Resist +50)
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Heath
Brionac (FineSpear + Sad + Warrior) Alice (Attack +170 Magic +80 Element: Thunder)
RuneHelmet
Absorber (Leather Armor + Counter + Flow) Therese (Guard +130 Resist +50)
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Leon
RuneBreaker (RuneBreaker + ????? + Hell) Therese
RuneHelmet
Absorber (LeatherArmor + Counter + Flow) Therese (Guard +130 Resist +50)
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Vivi
Ifrit (SilverLamp + Flame + Hell) Therese (Attack +75 Magic +200 Element: Fire)
NatureShawl (Magicoat + Green + Tree) Therese (Guard +90 Element: Earth)
Ribbon
Sleipner (Sandals + Lonely + Beast) Alice (Move +1)
RuseRing (RuneRing + Century + Kill) Therese

Cecille
Manahorn (FlameHorn + Sage + Heaven) Therese
DawnShawl (Magicoat + Yellow + Light) Therese (Guard +90 Element: Light)
Ribbon
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Lucia
Cosmos (RuneRod + Desire + Sun) Therese (Attack +140 Magic +150 MP +50 Element: Light)
DarkShawl (Magicoat + Black + Dark) Alice (Guard +90 Element: Dark)
Ribbon
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Kai
Izayoi (Izayoi + Flame + Hell) Alice
Kariginu (BrownDogi + Red + Beast) Therese (Guard +110 Element: Fire)
RuneCap
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Vanessa
Phoenix (DeathScythe + Flame + Bird)Therese (Attack +120 Magic +100 MP +100 Element: Fire)
TorrentShawl (Magicoat + Blue + Water) Alice (Guard +90 Element: Water)
Ribbon
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Claire
Grimoire (RuneBook + Century + Lonely) Alice (Attack +60 Magic +235 Element: Light)
DarkShawl (Magicoat + Black + Dark) Alice (Guard +90 Element: Dark)
LuxHood
Sleipner (Sandals + Lonely + Beast) Alice
RuseRing (RuneRing + Century + Kill) Therese

Saki
Kamikaze (Chizuru + Pierce + Cloud) Alice (Attack +130 Element: Wind)
Momiji (WhiteDogi + Poet + Song) Therese (Guard +110 Element: Earth)
Runecap
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Mel
SnowDrop (IvyLeaf + Snow + Water) Alice (Attack +100 Magic +200 Element: Water)
FireShawl (Magicoat + Red + Flame) Therese (Guard +90 Element: Fire)
LuxHood
Sleipner (Sandals + Lonely + Beast) Alice
RuseRing (RuneRing + Century + Kill) Therese

Mavi
Gaiafist (Sphairai + Earth + Beast) Alice (Attack +150 Magic +65 Element: Earth)
AirShawl (Magicoat + Sky + Wind) Alice (Guard +90 Element: Wind)
Ribbon
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Theo
GaleBow (SteelBow + Cloud + Soul) Therese (Attack +135 Speed +25 Element: Wind)
RuneCap
RymCloak (Runesuit + Eternal + Love) Therese (Guard +120 Element: Dragon)
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese

Nikolai
Eclipse (EagleEye + Counter + Poet) Alice (Attack +145 Element: Dark)
RuneCap
RymCloak (RuneSuit + Eternal + Love) Therese (Guard +120 Element: Dragon)
Sleipner (Sandals + Lonely + Beast) Alice
RuseRing (RuneRing + Century + Kill) Therese

Pollon
Parrier (Parrier + Flame + Hell) Therese
RymCloak (RuneSuit + Eternal + Love) Therese (Guard +120 Element: Dragon)
RuneHelmet
RuseRing (RuneRing + Century + Kill) Therese
RuseRing (RuneRing + Century + Kill) Therese
« Last Edit: December 18, 2007, 09:16:33 PM by Talaysen »