Author Topic: Lunar: Silver Star Story (PCs)  (Read 1872 times)

Talaysen

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Lunar: Silver Star Story (PCs)
« on: August 27, 2008, 10:49:51 PM »
From Gourry

I've been wading through this game (the fact that I sent it to Jo'ou Ranbu reminded me that it existed) because I was curious about a couple things. I heard that Royce and Phacia were made for the remake only, and I wanted to see how Xenobia functioned. Also, I wanted to see if the hype regarding Laike's Coup de Grace was true.

Levels were taken at 100,000 EXP. Levels vary from character to character, but they are pretty minor, since stat gains are really pretty insignificant in this game. Alex was the only character to get three attacks in the game for me. If anyone knows whether someone gets another hit at a higher level (well, one that's reasonably close to these levels), feel free to tell me. Very little in this game is dependent on levels alone, so I could probably figure out the damage without having to do much work. Tests were done on some relatively weak endgame enemies.

In this game, physicals own magic so badly it isn't funny. Magic is great for taking out randoms, but for bosses, mages often come short. Alex and Kyle do most of the dirty work (well, the same can be said of Lunar: SSSC, but this is a more extreme case), and Mia and Nash generally end up doing squat in comparison.

Temps come up in a seperate post.

Lv57 Alex
HP: 530
MP: 497
ATK: 84 (284)
DEF: 8 (135)
AGI: 55
MDef: 50 (120)

Althena's Sword: +200 ATK
Dragon Armor: +70 DEF, +30 MDef
Dragon Helmet: +20 DEF, +20 MDef
Dragon Shield: +30 DEF, +20 MDef
Iron Gauntlet: +7 DEF

Physical: 278x3 = 834

Magic
---
Flame (2 MP): ~40 damage
Power Litany (4 MP): Heals 40 damage.
Little Litany (5 MP): Heals ~100 damage.
Flamer (5 MP): ~30 damage. MT.
Blazing Fire (6 MP): ~70 damage.
Calm Litany (9 MP): Heals ~75 damage. MT.
Flame Bomb (8 MP): ~50 damage. MT
Light Ray (14 MP): ~110 damage.
Bright Blast (15 MP): ~85 damage. MT
Dashing Flame (23 MP): ~150 damage.
Glow Beam (30 MP): ~140 damage. MT
Light Rain (35 MP): ~180 damage. MT.
Dragon Bolt (40 MP): ~145 damage. MT
Dragon Fire (60 MP): ~210 damage. MT
Dragon Tear (80 MP): ~275 damage. MT
Dragon Quake (100 MP): ~420 damage. MT.
Holy Light (120 MP): ~470 damage. It functions as Black Dragon Grief on the non-ID immune, I think. I'd discount this feature of the spell.

Comments: In this form, Alex would trade element halving, minor regeneration, and full healing for higher damage, more speed, more MP to work with (though he generally doesn't have spells that are as good as the SSSC Dragon spells or Sword Dance), and better durability in general. It's a fair trade.

Lv59 Kyle
HP: 491
MP: 71
ATK: 87 (237)
DEF: 35 (112)
AGI: 49
MDef: 39 (59)

Insane Sword: +150 ATK
Insane Armor: +55 DEF, +14 MDef
Insane Helmet: +15 DEF, +6 MDef
Iron Gauntlet: +7 DEF

Physical: 231x2 = 426
Kiai Slice + Physical: 261x2 = 522

Skills
---
Sprint (6 MP): Increases # of moves. Useless in duel.
Fastcut (7 MP): 231. Unlimited range.
Sidestep (8 MP): Dodges 1 physical attack.
Kiai Slice (10 MP): +30? ATK.
Sybillium (30 MP): ~640 damage.
Slayride (18 MP): 196 damage.

Kiai Slice + Sybillium: ~730 damage. Not sure on this. I was only able to test it twice.

Comments: Oh, shit. Look at that. It's speed. Whoda thunk. Kyle isn't so slow in this game, and he has decent damage off the bat in Sybillium. Unfortunately, he only has two shots of this, so he might have some problems with healers and such. A big downside is his atrocious magic defense. In game, he still takes damage that the rest of the cast basically nulls. It's bad.

Nash
HP: 344
MP: 205
ATK: 70 (150)
DEF: 4 (80)
AGI: 33
MDef: 79 (99)

Pixie Bow: 150 ATK
Holy Clothes: +63 DEF, +20 MDef
Chain Helmet: +6 DEF
Iron Gauntlet: +7 DEF

Physical: 144x2 = 288

Thunder Attack (2 MP): ~45 damage
Thunder Wave (4 MP): ~30 damage. MT
Thunder Thumper (10 MP): 80% Paralysis.
Thunder Ball (6 MP): ~65 damage.
Thunder Bomb (8 MP): ~42 damage. MT
Thunder Fang (10 MP): ~105 damage.
Thunder Wall (12 MP): ~75 damage. MT
Thunder Shot (14 MP): ~95 damage. MT
Thunder Shot 2 (18 MP): ~125 damage. MT
Thunder Thrust (20 MP): ~145 damage. MT

Comments: He doesn't want this form, ever.

Lv58 Jessica
HP: 318
MP: 180
ATK: 63 (163)
DEF: 9 (99)
AGI: 41
MDef: 67 (110)

Silver Claw: +100 ATK
Saint Clothes: +58 DEF, +26 MDef
Holy Shield: +25 DEF, +10 MDef
Bracelet: +5 DEF, +2 MDef
Tiara: +2 DEF, +5 MDef

Physical: 157x2 = 314
Physical + Cascade Litany: 177x2 = 364

Little Litany (5 MP): Heals ~100 damage.
Purity Litany (5 MP): Cures poison.
Calm Litany (9 MP): Heals ~75 damage. MT.
Fusion Litany (8 MP): Cures paralysis?
Cascade Litany (10 MP): +20 ATK. Stackable
Mental Litany (12 MP): Cures Confusion
Tempter (14 MP): 80% Sleep.
Luck Litany (16 MP): Enemies attack each other for a round. MT
Holy Defender (20 MP): No idea.
Rest Litany (10 MP): Heals ~200 damage.
Magic Defense (25 MP): Protects against magic.
Heal Litany (20 MP): Heals ~110. MT
Camp Defender (30 MP): ?
Charm Defense (5 MP): Repel monsters.
Healing Litany (15 MP): Heals ~170. MT
Magic Box (7 MP): Silence. It's hard to tell the hit rate, because there's no icon that shows whether it was effective or not. Some endgame enemies use magic, and they seem to stop using it after the spell is cast, but I still don't know what its hit rate is. Seems fairly consistent to me.
Magic Camp (25 MP): Kinda like White Dragon Protect. MT
Althena Litany (30 MP): Full Healing. MT.

Comments: She's a strange case. She has better damage, but it's still nothing special. Her silence spell seems pretty accurate, and she can play the Sleep + Cascade Litany game a lot.

Lv59 Mia
HP: 230
MP: 325
ATK: 38 (73)
DEF: 1 (71)
AGI: 32
MDef: 109 (176)

Goddess Cane: +35 ATK, +40 MDef
Holy Clothes: +63 DEF, +20 MDef
Tiara: +2 DEF, +5 MDef
Bracelet: +5 DEF, +2 MDef

Physical: 67

Little Litany (5 MP): Heals ~100 damage.
Luck Litany (16 MP): Enemies attack each other for a round. MT
De-Protect (5 MP): Defense reduction. Nothing substantial.
Ice Attack (6 MP): ~50 damage. MT
Flamer (4 MP): ~30 damage. MT.
Fullstone (5 MP): ~90 damage.
Flame Bomb (8 MP): ~50 damage. MT.
Psychotron (10 MP): Warp to entrance.
De-Heal (10 MP): ~65 damage (parasitic healing. Adjusted for MDef)
Tornado (8 MP): ~105 damage.
Waterfall (10 MP): ~70 damage. MT
Spill Attack (12 MP): ~135 damage.
Ice Wall (14 MP): ~100 damage. MT
Blizzard (16 MP): ~120 damage. MT
Spillter (20 MP): ~115 damage (parastic healing. Adjusted for MDef)
Wind Blast (0 MP): I assume this is MP draining, but I've never seen it hit.
Sand Spike (18 MP): ~140 damage. MT
Trouble Bubble (20 MP): ~155 damage. MT
Flameria (25 MP): ~165 damage. MT
Landquake (30 MP): ~175 damage. MT
Byebye Air (40 MP): ~240 damage.

Comments: I'm sure Mia likes to pretend this form doesn't exist.

HP: Alex (530) > Kyle (491) > Nash (344) > Jessica (318) > Mia (230)
Average: 382.6

DEF: Alex (135) > Kyle (112) > Jessica (99) > Nash (80) > Mia (71)
Average: 99.4

AGI: Alex (55) > Kyle (49) > Jessica (41) > Nash (33) > Mia (32)
Average: 42

MDef: Mia (176) > Alex (120) > Nash (99) > Jessica (110) > Kyle (59)
Average: 112.8

First Turn Damage: Alex (834) > Kyle (640) > Jessica (314) > Nash (288) > Mia (240)
Average: 436.2

Talaysen

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Re: Lunar: Silver Star Story (PCs)
« Reply #1 on: August 27, 2008, 10:50:09 PM »
From Gourry

Temps are fun. I might've screwed up with some equipment (I tried not to fight randoms  too  much). I can go back and change stuff if needed.

Stat Comparisons for Luna
---
Lv12 Alex
HP: 161
MP: 44
ATK: 23 (46)
DEF: 1 (11)
AGI: 12
MDef: 22
2 ATK

Ax: +23 ATK
Heavy Clothes: +5 DEF
Wood Shield: +5 DEF

Physical: 39x2 = 78

Lv11 Luna
HP: 69
MP: 66
ATK: 13 (20)
DEF: 1 (8)
AGI: 9
MDef: 94
1 ATK

Cane: +7 ATK
Heavy Clothes: +5 DEF
Tiara: +2 DEF, +5 MDef

Physical: 13

Songs
---
Healing (2 MP): Heals ~30 HP. MT.
Cascade (2 MP): Adds ~15 ATK. This translates to a raw increase of damage, and it is stackable.
Good Luck (4 MP): Enemies attack other enemies. Probably useless in a duel.
Purification (7 MP): Cures Poison.
Temptation (10 MP): Sleep. Sleeping targets are awakened after being hit (Supersonic wakes them. Not sure about about Destruction Song, since it kills most randoms). 80%
Supersonic (12 MP): 15 damage. MT.
Tranquility Song (15 MP): Heals ~70 damage. MT.
Destruction Song (17 MP): 60 damage.

Comments: Her durability is quite sad. She has some serviceable damage, though.

Lv10 Ramus
HP: 101
MP: 0
ATK: 16 (39)
DEF: 1 (10)
AGI: 5
MDef: 14
1 ATK

Ax: +23 ATK
Heavy Clothes: +5 DEF
Garbage Can Lid: +2 DEF
Gloves: +2 DEF

Physical: 33

Lv12 Nash
HP: 135
MP: 58
ATK: 20 (27)
DEF: 1 (6)
AGI: 9
MDef: 50
2 ATKs

Cane: +7 ATK
Heavy Clothes: +5 DEF

Physical: 21x2 = 42

Magic
---
Thunder Attack (2 MP): 52.
Thunder Wave (4 MP): 32. MT.
Thunder Thumper (10 MP): 1 Round Paralysis. MT. 18/20

Stat Comparisons for Ramus
---
Lv16 Alex
HP: 189
MP: 68
ATK: 28 (51)
DEF: 1 (31)
AGI: 15
MDef: 25

Ax: +23 ATK
Carapace Armor: +18 DEF
Wood Shield: +5 DEF
Helmet: +4 DEF
Leather Gauntlet: +3 DEF

Physical: 45x2 = 90

Flame (2 MP): 30
Flamer (4 MP): 30. MT
Power Litany (4 MP): Heals 40 damage.
Little Litany (5 MP): Heals ~100 damage.

Lv12 Ramus
HP: 106
MP: 0
ATK: 18 (41)
DEF: 1 (27)
AGI: 6
MDef: 15

Physical: 35

Ax: +23 ATK
Carapace Armor: +18 DEF
Wood Shield: +5 DEF
Headband: +1 DEF
Gloves: +2 DEF

Comments: Both forms suck ass.

Stat Comparisons for Ghaleon
---
Lv28 Alex
HP: 279
MP: 135
ATK: 43
DEF: 2 (46)
AGI: 22
MDef: 31 (46)

Long Sword: +45 ATK
Chain Mail: +20 DEF
Leather Gauntlet: +3 DEF
Chain Helmet: +6 DEF
Mirror Shield: +15 DEF, +15 MDef

Physical: 75x2 = 150

Flame (2 MP): 30 damage.
Flamer (4 MP): 30 damage. MT
Power Litany (4 MP): Heals 40 damage.
Little Litany (5 MP): Heals ~100 damage.
Blazing Fire (6 MP): ~70.
Calm Litany (9 MP): Heals ~75 damage. MT.
Flame Bomb (8 MP): ~55 damage. MT

Lv99 Ghaleon
HP: 1600 (O_O)
MP: 500
ATK: 110 (117)
DEF: 120 (150)
AGI: 32
MDef: 75 (80)

Cane: +7 ATK
Magic Robe: +30 DEF, +5 MDef

Physical: 110x2 = 220

Thunder Blow (20 MP): ~110 damage. MT.
Inferno (22 MP): ~130 damage. MT.
Water Fang (25 MP): ~150 damage. MT.
Rock'n'Roll (30 MP): ~180 damage. MT
Anesthesia (35 MP): Enemies float away. No EXP gain, so it's kinda like BDG.

Comments: It's hard to scoff at 1600 HP. Sadly, this might be a more viable choice if he were picking a duelling form from this game. His boss forms blow.

Stat Comparisons for Laike
---
Lv42 Alex
HP: 399
MP: 285
ATK: 58 (148)
DEF: 4 (88)
AGI: 34
MDef: 68

Samurai Blade: +90 ATK
Steel Armor: +35 DEF
Iron Gauntlet: +7 DEF
Dragon Shield: +30 DEF, +20 MDef
Steel Helmet: +12 DEF

Physical: 128x2 = 256

Alex's offensive magic
---
Light Ray (8 MP): ~80 damage. ST.
Bright Blast (15 MP): ~60 damage. MT
Dashing Flame (23 MP): ~120 damage.
Dragon Bolt (40 MP): ~110 damage. MT
Dragon Fire (60 MP): ~180 damage.
Dragon Tear (80 MP): ~250 damage.

Enemies around the area where you can use Laike have

Lv95 Laike
HP: 580
MP: 40
ATK: 128 (181)
DEF: 92 (100)
AGI: 48
MDef: 24
4 ATK

Scimitar: +53 ATK
Heavy Clothes: +5 DEF
Leather Gauntlet: +3 DEF

Physical: 160x4 = 660
Coup de Grace + Physical: ~280x4 = 1120

Sprint (6 MP): +2 Moves. Equivalent of increasing range (in other words, useless)
Fastcut (7 MP): 160. Unlimited range.
Coup de Grace (18 MP): Substantial ATK boost.
Sybillium (30 MP): 440. Dunno why he'd use Sybillium over a normal physical.

Stat Comparisons for Tempest
---
Lv45 Alex
HP: 431
MP: 327
ATK: 63 (153)
DEF: 4 (96)
AGI: 40
MDef: 42 (82)

Samurai Sword: +90 ATK
Steel Armor: +35 DEF
Iron Gauntlet: +7 DEF
Dragon Shield: +30 DEF, +20 MDef
Dragon Helmet: +20 DEF, +20 MDef

Physical: 133x2 = 266

Lv44 Kyle
HP: 435
MP: 46
ATK: 73 (223)
DEF: 28 (82)
AGI: 35
MDef: 23

Insane Sword: +150 ATK
Steel Armor: +35 DEF
Iron Gauntlet: +7 DEF
Steel Helmet: +12 DEF

Physical: 203x2 = 406

Lv43 Nash
HP: 271
MP: 167
ATK: 54 (150)
DEF: 3 (46)
AGI: 22
MDef: 67

Pixie Bow: 150 ATK
Magic Robe: +30 DEF
Iron Gauntlet: +7 DEF
Chain Helmet: +6 DEF

Physical: 130x2 = 260 (yes, this is right. His damage is comparable to Alex's at this point because he gets his best weapon in this dungeon)

Thunder Thrust (20 MP): ~110 damage. MT

Lv39 Tempest
HP: 361
MP: 22
ATK: 55 (170)
DEF: 33 (44)
AGI: 37
MDef: 40

Pixie Whip: 170 ATK
Leather Clothes: +8 DEF
Leather Gauntlet: +3 DEF

Physical: 150x3 = 450

Wayout: ?
Swift Sniper: ? This supposedly increases his ATK, but it didn't raise his damage.
Party Shot (15 MP): A single hit of his physical to all enemies.

At this point, physicals are basically the best way of doing damage, so I didn't list the rest of the skillsets for the non-Tempest characters.

Comments: Tempest has three attacks, so he wins in the damage department. He's also fairly speedy (if I bothered to level him up, he probably would be as fast as Alex). Relatively worthless skillset, from what I can tell.