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Author Topic: neoFFL2w/Monsters - Tier 5 Monster changes  (Read 1642 times)

TranceHime

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neoFFL2w/Monsters - Tier 5 Monster changes
« on: July 26, 2008, 09:24:42 AM »
Still to do:
Complete

NAME
HP --> nHP
STR --> nSTR
AGL --> nAGL
MANA --> nMANA
DEF --> nDEF

GEN-BU
858 --> 958 (+100)
86 --> 86 (+0)
75 --> 79 (+4)
83 --> 86 (+3)
99 --> 99 (+0)
BASH (15) - ST group STR damage
BITE (15) - ST STR damage
GAS (15) - MT group Poison-type damage
SHELL (30) - Near 100% evasion of all Physical attacks
CURE (15) - ST healing where HP = (caster.mana + target.mana)*4
BLAST (15) - ST group Fire-type damage, higher mult. than FIRE (*10?)
RECOVER (-) - Regenerates 10% mHP every turn
O-ALL - Immune to status changes (includes ID/Stone), halves all damage

TITANIA
804 --> 804 (+0)
72 --> 72 (+0)
97 --> 99 (+2)
99 --> 99 (+0)
80 --> 89 (+9)
SHOCK (15) - ST group Thunder-type damage, higher mult. than THUNDER (*10?)
BLAST (15) - ST group Fire-type damage, higher mult. than FIRE (*10?)
FREEZE (15) - ST group Ice-type damage, higher mult. than ICE (*10?)
FLARE (5) - MT group non-elemental damage, Mana*10 damage
REFLECT (15) - Reflects magical attacks that do damage
ERASE (15) - ST group ID, chance based on MANA and resistances
REMEDY (30) - Cures status ailments on an ally
CHARM (15) - Chance to Confuse an enemy.

GIGAWORM
858 --> 912 (+54)
91 --> 91 (+0)
78 --> 80 (+2)
91 --> 91 (+0)
83 --> 90 (+7)
REND (20) - ST group STR damage
MAUL (15) - ST STR damage
GAS (15) - MT group Poison-type damage
STONSKIN (30) - Chance to inflict Stone when hit by an opponent's contact attack
QUAKE (5) - MT group Quake-type damage
RECOVER (-) - Regenerates 10% mHP every turn
O-DAMAGE (-) - Immune to elemental attacks
O-CHANGE (-) - Halves all weapon damage, immunity to status changes

SU-ZAKU
750 --> 802 (+52)
86 --> 86 (+0)
99 --> 99 (+0)
91 --> 93 (+2)
78 --> 87 (+9)
BEAK (30) - ST STR damage
BLAST (15) - ST group Fire-type damage, higher mult. than FIRE (*10?)
FLARE (5) - MT group non-elemental damage, Mana*10 damage
BLIND (15) - ST group Blind based on MANA, resistances
HEART (2) - Revives everyone and fully heals
RECOVER (-) - Regenerates 10% mHP every turn
WARNING (-) - NEVER GET AMBUSHED!!!one11
O-DAMAGE (-) - Immune to all elemental attacks

LILITH
858 --> 858 (+0)
83 --> 83 (+0)
86 --> 88 (+2)
94 --> 96 (+2)
80 --> 89 (+9)
DESPAIR (15) - ST Mana damage
ABSORB (15) - 25% parasitic healing, does Mana*6 damage
BLAST (15) - ST group Fire-type damage, higher mult. than FIRE (*10?)
FREEZE (15) - ST group Ice-type damage, higher mult. than ICE (*10?)
WHIRL (5) - MT group non-elemental (?) damage
CHARM (15) - Chance to Confuse an enemy.
RECOVER (-) - Regenerates 10% mHP every turn
O-DAMAGE (-) - Immune to all elemental attacks

BEHOLDER
858 --> 898 (+40)
83 --> 83 (+0)
78 --> 80 (+2)
97 --> 99 (+2)
86 --> 93 (+7)
BEAM (15) - ST group damage
P-GAZE (15) - ST group paralysis
WHITEOUT (15) - MT group non-elemental damage, Mana*9 damage
STONGAZE (15) - ST group petrify
EXPLODE (1) - Deals fixed 1200 damage, user dies
WARNING (-) - Don't get ambushed
O-WEAPON (-) - Halves weapon damage.
O-THUNDER (-) - Immunity to Thunder.

BEHEMOTH
966 --> 966 (+0)
99 --> 99 (+0)
75 --> 82 (+7)
72 --> 75 (+3)
86 --> 94 (+8)
MAUL (15) - ST STR damage
REND (20) - ST group STR damage
COUNTER (30) - Counters weapon/contact based attacks at 2x the power
HEAL (10) - ST healing where HP = (caster.mana + target.mana)*4
QUAKE (5) - MT group Quake-type Mana damage
RECOVER (-) - Regenerates 10% mHP every turn
O-WEAPON (-) - Halves weapon damage
O-PA/PO (-) - Immunity to Paralysis (includes ID), Poison

REVENANT
966 --> 966 (+0)
97 --> 97 (+0)
75 --> 81 (+6)
86 --> 88 (+2)
75 --> 86 (+11)
REND (20) - ST group STR damage
MAUL (15) - ST STR damage
STENCH (15) - MT, decreases STR by 10
RED RAIN (5) - MT ID, chance based on MANA and resistances
TONGUE (30) - ST STR damage
RECOVER (-) - Regenerates 10% mHP every turn
O-ICE (-) - Immunity to Ice
O-CHANGE (-) - Halves weapon damage, immunity to all status

KUSANAGI
804 --> 804 (+0)
86 --> 86 (+0)
89 --> 91 (+3)
91 --> 91 (+0)
83 --> 92 (+9)
ABSORB (15) - 25% parasitic healing, does Mana*6 damage
2-SWORDS (15) - Deals STR*8, two hits, hits depend on AGI vs target
DEFENSE (30) - Near 100% against weapon/contact attacks
COUNTER (30) - Counters weapon/contact based attacks at 2x the power
CRITICAL (10) - Deals STR based damage, counts as a weakness to everything/critical hit
O-DAMAGE (-) - Immunity to elemental attacks
O-CHANGE (-) - Halves weapon damage, immunity to all status
WARNING (-) - Never get blindsided

LEVIATHN
912 --> 912 (+0)
80 --> 80 (+0)
91 --> 93 (+2)
80 --> 89 (+9)
86 --> 90 (+4)
BASH (15) - ST group STR damage
THRASH (15) - ST STR damage
BLITZ (15) - Reduces enemy AGL by 10
FREEZE (15) - ST group Ice-type damage, higher mult. than ICE (*10?)
WHIRL (5) - MT group non-elemental (?) damage, Mana*8
WARNING (-) - Never get blindsided
RECOVER (-) - Regenerates 10% mHP every turn
O-WEAPON (-) - Halves weapon damage

SLIMEGOD
885 --> 885 (+0)
86 --> 86 (+0)
78 --> 82 (+4)
91 --> 91 (+0)
86 --> 92 (+6)
DISSOLVE (15) - 33% parasitic healing, does Mana*6 damage (!!!)
CURE (15) - ST healing where HP = (caster.mana + target.mana)*4
WHITEOUT (15) - MT group non-elemental damage, Mana*9
EXPLODE (1) - Deals 1200 fixed damage, user dies
SLUDGE (15) - ST group Mana based damage
GAS (15) - MT group Poison-type damage
SURPRISE (-) - Chance to get the first strike
O-CHANGE (-) - Immunity to status, halves weapon damage

LICH
885 --> 885 (+0)
83 --> 87 (+4)
86 --> 88 (+2)
94 --> 94 (+0)
78 --> 87 (+9)
CRITICAL (10) - Deals STR based damage, counts as a weakness to everything/critical hit
ICE (15) - ST group Ice-type damage
ERASE (15) - ST group ID, chance based on Mana, resistances
FLARE (5) - MT group non-elemental damage, Mana*10
LIFE (5) - MT healing where HP = (caster.mana + target.mana)*6
WARNING (-) - Don't get ambushed?!??
O-ICE (-) - Immunity to Ice (revenge of the LICH KING)
O-CHANGE (-) - Immunity to status, halves weapon damage

ASTAROTH (formerly ATHTALOT)
804 --> 804 (+0)
86 --> 86 (+0)
86 --> 88 (+2)
91 --> 94 (+3)
86 --> 94 (+8)
AXE (20) - ST STR based damage
C-GAZE (15) - ST group, inflicts Curse
BLAST (15) - ST group Fire-type damage, higher mult. than FIRE (*10?)
WHIRL (5) - MT group non-elemental (?) damage, Mana*8
FLARE (5) - MT group non-elemental damage, Mana*10
CURE (15) - ST healing where HP = (caster.mana + target.mana)*4
O-PA/PO (-) - Immunity to Paralysis (includes ID) and Poison
O-DAMAGE (-) - Immunity to elemental attacks

GHOST
885 --> 885 (+0)
78 --> 78 (+0)
94 --> 96 (+2)
94 --> 96 (+2)
75 --> 84 (+9)
DESPAIR (15) - ST MANA based damage
FREEZE (15) - ST group Ice-type damage, higher mult. than ICE (*10?)
ERASE (15) - ST group ID, chance based on Mana, resistances
TOUCH (15) - 25% parasitic healing, deals Mana*6
CURE (15) - ST healing where HP = (caster.mana + target.mana)*4
SURPRISE (-) - Chance to ambush the enemy
O-CHANGE (-) - Halves weapon damage, immunity to all status
O-DAMAGE (-) - Immunity to elemental attacks

KIRIN
831 --> 881 (+50)
94 --> 94 (+0)
86 --> 88 (+2)
80 --> 80 (+0)
86 --> 94 (+8)
BITE (15) - ST STR based damage
REND (20) - ST group STR damage
CURE (15) - ST healing where HP = (caster.mana + target.mana)*4
TORNADO (5) - MT group non-elemental (?) damage, Mana*8
DROWSE (10) - MT group Sleep (same animation as Riddle)
RECOVER (-) - Regenerates 10% mHP every turn
O-WEAPON (-) - Halves weapon damage
O-DAMAGE (-) - Immunity to elemental attacks

DAGON
831 --> 912 (+81)
80 --> 82 (+2)
83 --> 85 (+2)
86 --> 88 (+2)
97 --> 99 (+2)
W-PINCER (15) - ST STR based damage, STR*8, two hits based on AGL vs mob
SHELL (30) - Near 100% evasion of weapon/contact attacks
QUAKE (5) - MT group Quake-type damage
FREEZE (15) - ST group Ice-type damage, higher mult. than ICE (*10?)
WHIRL (5) - MT group non-elemental (?) damage, Mana*8
RECOVER (-) - Regenerates 10% mHP every turn
O-CHANGE (-) - Halves weapon damage, immunity to all status
O-DAMAGE (-) - Immunity to elemental attacks

MADAME
858 --> 858 (+0)
75 --> 75 (+0)
94 --> 96 (+2)
94 --> 94 (+0)
80 --> 88 (+8)
ABSORB (15) - 25% parasitic healing, damage is Mana*6
WHITEOUT (15) - MT group non-elemental damage, Mana*9
GAS (15) - MT group Poison-type damage
FATALGAS (15) - MT group ID, chance based on resistance
HEAL (10) - ST healing where HP = (caster.mana + target.mana)*4
MADSONG (10) - MT group Confusion
WARNING (-) - lol useless
O-DAMAGE (-) - Immunity to elemental attacks

NIKE
777 --> 802 (+25)
83 --> 83 (+0)
94 --> 96 (+2)
91 --> 91 (+0)
83 --> 92 (+9)
BEAK (30) - ST STR based damage
P-GAZE (15) - ST group Paralysis
AXE (20) - ST STR based damage
REFLECT (15) - Reflects magic attacks
FREEZE (15) - ST group Ice-type damage, higher mult. than ICE (*10?)
TORNADO (5) - MT group non-elemental (?) damage, Mana*8
WARNING (-) - haha
O-ALL - Immune to status changes (includes ID/Stone), halves all damage

SEI-RYU
858 --> 906 (+48)
89 --> 89 (+0)
78 --> 80 (+2)
91 --> 91 (+0)
86 --> 94 (+8)
BITE (15) - ST STR based damage
HORN (15) - ST group STR based damage
TORNADO (5) - MT group non-elemental (?) damage, Mana*8
HEAL (10) - ST healing where HP = (caster.mana + target.mana)*4
BLAST (15) - ST group Fire-type damage, higher mult. than FIRE (*10?)
WHIRL (5) - MT group non-elemental (?) damage, Mana*8
SURPRISE (-) - Chance to ambush the enemy
O-DAMAGE (-) - Immunity to elemental attacks

ANUBIS
912 --> 912 (+0)
91 --> 92 (+1)
86 --> 88 (+2)
80 --> 82 (+2)
80 --> 89 (+9)
MAUL (15) - ST STR damage
REND (20) - ST group STR damage
WHITEOUT (15) - MT group non-elemental damage, Mana*9
HEART (2) - Revives everyone, fully heals
CURE (15) - ST healing where HP = (caster.mana + target.mana)*4
SURPRISE (-) - Chance to ambush the enemy
RECOVER (-) - Regenerates 10% mHP every turn
O-WEAPON (-) - Halves weapon damage

SCARAB
881 --> 881 (+0)
75 --> 80 (+5)
91 --> 93 (+2)
86 --> 86 (+0)
91 --> 96 (+5)
HORN (15) - ST group STR damage
W-PINCER (15) - ST STR based damage, 2 hits, based on AGL vs mob
GAS (15) - MT group Poison-type damage
LIFE (5) - MT healing where HP = (caster.mana + target.mana)*6
HEAL (10) - ST healing where HP = (caster.mana + target.mana)*4
HEART (2) - Revives everyone, fully heals
SURPRISE (-) - Chance to ambush the enemy
O-CHANGE (-) - Halves weapon damage, immunity to all status

TOADSTOL
858 --> 858 (+0)
86 --> 88 (+2)
80 --> 84 (+4)
86 --> 88 (+2)
91 --> 97 (+6)
CRITICAL (10) - Deals STR based damage, counts as a weakness to everything/critical hit
BASH (15) - ST group STR damage
TOUCH (15) - 25% parasitic healing, Mana*6 damage
SLEEPGAS (15) - ST group Sleep
QUAKE (5) - MT group Quake-type damage
FATALGAS (15) - ST group ID
RECOVER (-) - Regenerates 10% mHP every turn
O-CHANGE (-) - Halves weapon damage, immunity to all status

ARACHNE
858 --> 858 (+0)
86 --> 88 (+2)
86 --> 88 (+2)
86 --> 90 (+4)
86 --> 93 (+7)
8-LEGS (15) - ST STR damage, STR*5, 8 hits, depends on AGL vs. mob
REND (20) - ST group STR damage
RED RAIN (5) - MT group ID, chance based on MANA and resistances
COBWEB (15) - ST group, decreases AGL by 10
TORNADO (5) - MT group non-elemental (?) damage, Mana*8
SURPRISE (-) - Chance to ambush the enemy
WARNING (-) - sdjg
O-DAMAGE (-) - Immunity to elemental attacks

MANTIS
831 --> 831 (+0)
83 --> 86 (+3)
94 --> 96 (+2)
83 --> 83 (+0)
86 --> 95 (+9)
HORN (15) - ST group STR damage
2-SWORDS (15) - ST STR damage, STR*8, 2 hits, depends on AGL vs. mob
ABSORB (15) - 25% parasitic healing, damage is Mana*6
HONEY (10) - ST healing where HP = (caster.mana + target.mana)*4
TORNADO (5) - MT group non-elemental (?) damage, Mana*8
MADSONG (10) - MT group Confusion
SURPRISE (-) - Chance to ambush the enemy
O-WEAPON (-) - Halves weapon damage

SUSANO-O
804 --> 854 (+50)
94 --> 94 (+0)
83 --> 85 (+2)
86 --> 86 (+2)
86 --> 95 (+9)
2-SWORDS (15) - ST STR damage, STR*8, 2 hits, depends on AGL vs. mob
HORN (15) - ST group STR damage
CURE (15) - ST healing where HP = (caster.mana + target.mana)*4
FREEZE (15) - ST group Ice-type damage, higher mult. than ICE (*10?)
TORNADO (5) - MT group non-elemental (?) damage, Mana*8
DROWSE (10) - MT group Sleep (same animation as Riddle)
O-DAMAGE (-) - Immunity to elemental attacks
RECOVER (-) - Regenerates 10% mHP every turn

KINGTOAD
885 --> 885 (+0)
86 --> 80 (-6)
91 --> 93 (+2)
80 --> 90 (+10)
83 --> 91 (+8)
TONGUE (30) - ST STR damage
BITE (15) - ST STR damage
DROWSE (10) - MT group Sleep (same animation as Riddle)
WHIRL (5) - MT group non-elemental (?) damage, Mana*8
MADSONG (10) - MT group Confusion
CURSSONG (10) - MT group Curse
WARNING (-) - asdf
O-DAMAGE (-) - Immunity to elemental attacks

EARTH
885 --> 985 (+100)
83 --> 93 (+10)
72 --> 77 (+5)
86 --> 86 (+0)
99 --> 99 (+0)
BASH (15) - ST group STR damage
STONEGAS (15) - ST group Petrify
QUAKE (5) - MT group Quake-type damage
MAUL (15) - ST STR damage
RECOVER (-) - Regenerates 10% mHP every turn
WARNING (-) - tired
SURPRISE (-) - Chance to ambush the enemy
O-ALL - Immune to status changes (includes ID/Stone), halves all damage

BYAK-KO
858 --> 892 (+34)
91 --> 91 (+0)
86 --> 88 (+2)
80 --> 80 (+0)
86 --> 95 (+9)
REND (20) - ST group STR damage
MAUL (15) - ST STR damage
ERASE (15) - ST group ID, chance based on MANA and resistances
FLASH (15) - MT group Blindness
WHIRL (5) - MT group non-elemental (?) damage, Mana*8
SURPRISE (-) - Chance to ambush the enemy
RECOVER (-) - Regenerates 10% mHP every turn
O-DAMAGE (-) - Immunity to elemental attacks

KRAKEN
912 --> 912 (+0)
91 --> 91 (+0)
83 --> 87 (+4)
86 --> 90 (+4)
78 --> 86 (+8)
DISSOLVE (15) - 33% parasitic healing, Mana*6
8-LEGS (15) - ST STR damage, STR*5, 8 hits, based on AGL vs. mob
INK (15) - ST group Blindness
SHOCK (15) - ST group Thunder-type damage, higher mult. than Thunder (*10?)
GAS (15) - MT group Poison-type damage
WHIRL (5) - MT group non-elemental (?) damage, Mana*8
SURPRISE (-) - Chance to ambush the enemy
O-DAMAGE (-) - Immunity to elemental attacks

FENGLUNG
858 --> 892 (+34)
91 --> 80 (-11)
89 --> 91 (+2)
78 --> 91 (+13)
86 --> 94 (+8)
THRASH (15) - ST STR damage
HORN (15) - ST group STR damage
SHOCK (15) - ST group Thunder-type damage, higher mult. than Thunder (*10?)
FLASH (15) - MT group Blindness
TORNADO (5) - MT non-elemental (?) damage, Mana*8
RECOVER (-) - Regenerates 10% mHP every turn
O-DAMAGE (-) - Immunity to elemental attacks
O-WEAPON (-) - Halves weapon damage

DARKROSE
858 --> 858 (+0)
86 --> 86 (+0)
80 --> 89 (+9)
91 --> 91 (+0)
86 --> 90 (+4)
THORN (30) - ST STR damage
DISSOLVE (15) - 33% parasitic healing, Mana*6
SLEEPGAS (15) - ST group Sleep
HONEY (10) - ST healing where HP = (caster.mana + target.mana)*4
FLARE (5) - MT non-elemental damage, Mana*10
FATALGAS (15) - ST group ID
O-DAMAGE (-) - Immunity to elemental attacks
O-PA/PO (-) - Immunity to Paralysis (includes ID) and Poison

UNICORN
858 --> 858 (+0)
89 --> 91 (+2)
89 --> 91 (+2)
80 --> 80 (+0)
86 --> 95 (+9)
MAUL (15) - ST STR damage
HORN (15) - ST group STR damage
BREATH (20) - ST Paralysis
LIFE (5) - MT healing where HP = (caster.mana + target.mana)*6
REMEDY (30) - Heals an ally's status ailment
WHITEOUT (15) - MT non-elemental damage, Mana*9
WARNING (-) - ghkgk
O-CHANGE (-) - Halves weapon damage, immunity to all status

JORGANDR
858 --> 858 (+0)
89 --> 91 (+2)
86 --> 91 (+5)
80 --> 80 (+0)
89 --> 97 (+8)
REND (20) - ST group STR damage
MAUL (15) - ST STR damage
BLAST (15) - ST group Fire-type damage, higher mult. than FIRE (*10?)
QUAKE (5) - MT group Quake-type damage
MIRROR (15) - Increases the evasion (used to be Multiply, an enemy only skill)
SURPRISE (-) - Chance to ambush the enemy
RECOVER (-) - Regenerates 10% mHP every turn
O-CHANGE (-) - Halves weapon damage, immunity to all status

TREANT
885 --> 933 (+48)
86 --> 90 (+4)
78 --> 81 (+3)
86 --> 86 (+0)
91 --> 95 (+4)
BRANCH (30) - ST STR damage
REND (20) - ST group STR damage
CURE (15) - ST healing where HP = (caster.mana + target.mana)*4
QUAKE (5) - MT group Quake-type damage
LIFE (5) - MT healing where HP = (caster.mana + target.mana)*6
RECOVER (-) - Regenerates 10% mHP every turn
WARNING (-) - aharric ahaek
O-CHANGE (-) - Halves weapon damage, immunity to all status

BASILISK
912 --> 912 (+0)
91 --> 91 (+0)
75 --> 80 (+5)
86 --> 86 (+0)
86 --> 95 (+9)
TONGUE (30) - ST STR damage
REND (20) - ST group STR damage
BITE (15) - ST STR damage
STOMP (10) - MT group Quake-type damage, Mana*7
STONGAZE (15) - ST group Petrify
RECOVER (-) - Regenerates 10% mHP every turn
WARNING (-) - gyah
O-WEAPON (-) - Halves weapon damage

MAZIN (his moveset is definitely make him like the Mazinger Z)
912 --> 912 (+0)
86 --> 88 (+2)
75 --> 77 (+2)
86 --> 88 (+2)
91 --> 98 (+7)
CRITICAL (10) - CRITICAL (10) - Deals STR based damage, counts as a weakness to
everything/critical hit
BASH (15) - ST group STR damage
REFLECT (15) - Reflects magic attacks
BEAM (15) - ST group, Mana*7
QUAKE (5) - MT group Quake-type damage
WARNING (-) - the last monster
O-DAMAGE (-) - Immunity to elemental attacks
O-CHANGE (-) - Halves weapon damage, immunity to all status
« Last Edit: July 28, 2008, 07:47:15 AM by TranceHime »
19:35:58 (trancehime) there's a specific spot in the game that's for item duping
19:36:14 (Sanae) o.o
19:39:11 (Sanae) I'd love to dupe a second trancehime.

TranceHime

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Re: neoFFL2w/Monsters - Tier 5 Monster changes
« Reply #1 on: July 27, 2008, 06:01:18 AM »
Post reserved for damage testing or for if I run out of space in the first post >_>;;
« Last Edit: July 27, 2008, 06:33:25 AM by TranceHime »
19:35:58 (trancehime) there's a specific spot in the game that's for item duping
19:36:14 (Sanae) o.o
19:39:11 (Sanae) I'd love to dupe a second trancehime.