Arnaud vs. Selan - Status immunity armor doesn't get ID, I guess? Feeling less love towards the Bunny Ring argument these days.
- Arnaud:-can get immunity to one of disease, confuse, petrify, or death in exchange for 2% HP, 6 MP, -16% hit, -16% evade, 10% speed, 11% less physical damage, 5% less magic damage, and taking 2%/7% extra from physicals/magic.-can get immunity to one of poison, misery, sleep, or amnesia in exchange for 6% HP, 18 MP, -18% hit, -18% evade, 11% speed, 13% less physical damage, 5% less magic damage, and taking 3%/8% extra from physicals/magic.
3 - Slow Down doesn't stack. It lowers average by nearly 60% (something like 58%), so, after the enemy's first turn assuming they're average speed, they're getting instantly tripled. Then, they get always doubled, then sometimes tripled. Due to WA4's quadratic speed, the effect is magnified on those who are already slow and is somewhat less effective for relative speed against the insanely fast (as in Kasumi-level fast and higher)
Arnaud vs. Fayt Leingod - Need to check if Ethereal Blast ignores evade. Air Raid does but Air Raid doesn't have status and I don't think it has the offence needed to win here either. Edit - So yeah Ethereal Blast does ignore evade/EVA/AGL (tested it with low level Fayt + 90~ HIT vs Ethereal Queen >_>), Fayt is faster, Ethereal Blast paralyses, does MP damage ... Need to think about this more.